Player Matchup

Vamana
Vamana
Kannatyan
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 2
Serqet
Serqet
Lixtor23
Serqet
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,405 Elo+
Party 2
Artemis
Artemis
NikolosGod
Artemis
Level 21
God Stats
0W - 1L
1,607 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RSakuras
Morgan Le Fay
Level 10
God Stats
5W - 4L
1,469 SR
Queue Stats
52W - 47L
1,437 Elo+
Solo
Cthulhu
Cthulhu
WhaeruGE
Cthulhu
Level 4
God Stats
2W - 3L
1,463 SR
Queue Stats
2W - 4L
1,405 Elo+
Solo
Team Averages
Level 28
1,508 SR
1,390 Elo+

VS

Team Averages
Level 18
1,442 SR
1,411 Elo+
Osiris
Osiris
AleixoDolphin
Osiris
Level 17
God Stats
1W - 1L
1,331 SR
Queue Stats
7W - 7L
1,353 Elo+
Party 1
Athena
Athena
Chronometria
Athena
Level 25
God Stats
5W - 6L
1,501 SR
Queue Stats
44W - 51L
1,397 Elo+
Solo
Ra
Ra
Kouz123
Ra
Level 29
God Stats
4W - 0L
1,767 SR
Queue Stats
78W - 33L
1,724 Elo+
Solo
Neith
Neith
lopinhaa
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,231 Elo+
Solo
King Arthur
King Arthur
pedrado123
King Arthur
Level 15
God Stats
1W - 3L
1,112 SR
Queue Stats
6W - 5L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kannatyan
Vamana
9
4 / 5 / 2
6,067
552
4,762
10,094
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Lixtor23
Serqet
11
6 / 3 / 3
6,984
635
7,241
9,277
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
NikolosGod
Artemis
10
4 / 3 / 2
6,231
566
5,158
5,137
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
RSakuras
Morgan Le Fay
1
0 / 1 / 0
3,683
335
226
575
138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
WhaeruGE
Cthulhu
9
1 / 1 / 2
5,472
497
3,305
4,535
2,901
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 4 / 2
6,903
628
6,397
6,595
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
8
0 / 3 / 1
4,896
445
1,628
8,285
5,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 3 / 3
8,062
733
5,896
8,951
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
lopinhaa
Neith
8
0 / 1 / 2
4,847
441
1,753
3,009
969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
pedrado123
King Arthur
9
1 / 4 / 3
5,709
519
5,704
7,417
4,416
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
15
Kills
13
13
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
4
2
2.25
W
Athena
0
3
1
0.17
L
Vamana
Kannatyan
Vamana
4
5
2
1
W
4
3
3
1.83
L
Serqet
Lixtor23
Serqet
6
3
3
2.5
L
Artemis
NikolosGod
Artemis
4
3
2
1.67
L
Morgan Le Fay
RSakuras
Morgan Le Fay
0
1
0
0
L
Cthulhu
WhaeruGE
Cthulhu
1
1
2
2
W
Neith
lopinhaa
Neith
0
1
2
1
W
King Arthur
pedrado123
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
21,378
29,618
Taken
34,257
12,631
Mitigated
17,975
8,362
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,397
2,941
0
778
6,595
4,149
0
363
6,038
0
28,048
W
Athena
1,628
839
174
2,254
8,285
5,333
90
1,439
6,846
12,835
0
L
Vamana
Kannatyan
Vamana
4,762
2,041
0
3,380
10,094
5,080
34
1,545
8,549
0
18,539
W
5,896
925
41
2,935
8,951
3,108
845
789
7,478
59,934
0
L
Serqet
Lixtor23
Serqet
7,241
2,559
0
2,816
9,277
2,993
0
1,581
7,696
0
35,310
L
Artemis
NikolosGod
Artemis
5,158
2,845
0
744
5,137
1,519
892
2,106
3,031
0
20,963
L
Morgan Le Fay
RSakuras
Morgan Le Fay
226
72
0
40
575
138
0
236
339
633
0
L
Cthulhu
WhaeruGE
Cthulhu
3,305
393
0
1,382
4,535
2,901
0
2,056
2,479
16,826
0
W
Neith
lopinhaa
Neith
1,753
402
0
816
3,009
969
639
940
2,069
0
15,928
W
King Arthur
pedrado123
King Arthur
5,704
1,870
0
250
7,417
4,416
498
0
6,819
0
26,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
30,417
166
Minions Killed
286
0
Camps Cleared
0
920,183
Distance Traveled
1,016,393
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,903
628
44
4
0
221,856
2
W
Athena
4,896
445
28
3
0
216,669
1
L
Vamana
6,067
552
30
3
0
235,937
2
W
Ra
8,062
733
118
11
0
219,469
3
L
Serqet
6,984
635
62
6
0
254,895
5
L
Artemis
6,231
566
45
4
0
210,259
2
L
Morgan Le Fay
3,683
335
1
0
0
19,145
0
L
Cthulhu
5,472
497
28
3
0
199,947
1
W
Neith
4,847
441
35
3
0
151,350
0
W
King Arthur
5,709
519
61
6
0
207,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role