Player Matchup

Sobek
Sobek
Iriomealo
Sobek
Level 21
God Stats
1W - 1L
1,722 SR
Queue Stats
54W - 46L
1,407 Elo+
Solo
Fenrir
Fenrir
Shadoww-Alexis
Fenrir
Level 14
God Stats
1W - 4L
1,338 SR
Queue Stats
9W - 26L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
bakariz38
Kukulkan
Level 29
God Stats
32W - 26L
1,572 SR
Queue Stats
114W - 126L
1,479 Elo+
Solo
Cernunnos
Cernunnos
cHeZa1377
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
lfirewolf
Amaterasu
Level 5
God Stats
0W - 3L
1,182 SR
Queue Stats
4W - 7L
1,519 Elo+
Party 1
Team Averages
Level 15
1,463 SR
1,443 Elo+

VS

Team Averages
Level 14
1,492 SR
1,464 Elo+
Kukulkan
Kukulkan
BILLY_THE_BOY6
Kukulkan
Level 14
God Stats
8W - 0L
1,730 SR
Queue Stats
12W - 4L
1,540 Elo+
Solo
Fenrir
Fenrir
DecShot5244
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,255 Elo+
Solo
Cliodhna
Cliodhna
Kiwii0677645
Cliodhna
Level 18
God Stats
49W - 34L
1,604 SR
Queue Stats
60W - 51L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Nightklang
Cthulhu
Level 9
God Stats
1W - 1L
1,105 SR
Queue Stats
5W - 3L
1,516 Elo+
Solo
Bellona
Bellona
Ssj-LeD
Bellona
Level 18
God Stats
23W - 19L
1,522 SR
Queue Stats
78W - 59L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Iriomealo
Sobek
17
2 / 11 / 5
11,207
934
7,587
28,009
29,763
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 11 / 3
9,914
826
11,430
24,163
17,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
bakariz38
Kukulkan
18
4 / 8 / 5
12,444
1,037
19,896
16,967
5,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
cHeZa1377
Cernunnos
17
1 / 7 / 5
11,434
953
9,051
15,812
6,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
lfirewolf
Amaterasu
17
1 / 11 / 3
10,230
853
5,504
24,691
14,364
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
14 / 0 / 24
14,832
1,236
43,293
5,520
2,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
2 / 4 / 17
11,167
931
5,478
14,090
5,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Kiwii0677645
Cliodhna
20
16 / 3 / 19
13,874
1,156
22,327
9,584
3,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Nightklang
Cthulhu
20
6 / 1 / 25
12,736
1,061
11,764
13,528
16,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Ssj-LeD
Bellona
19
10 / 1 / 18
12,633
1,053
17,002
15,098
15,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
151
9
Kills
48
48
Deaths
9
21
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
14
0
24
26
W
Fenrir
2
4
17
2.63
L
Sobek
Iriomealo
Sobek
2
11
5
0.41
W
Cliodhna
Kiwii0677645
Cliodhna
16
3
19
8.5
W
Cthulhu
Nightklang
Cthulhu
6
1
25
18.5
L
1
11
3
0.23
W
Bellona
Ssj-LeD
Bellona
10
1
18
19
L
Kukulkan
bakariz38
Kukulkan
4
8
5
0.81
L
Cernunnos
cHeZa1377
Cernunnos
1
7
5
0.5
L
Amaterasu
lfirewolf
Amaterasu
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,468
Damage
99,864
109,642
Taken
57,820
73,984
Mitigated
44,407
7,064
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
43,293
3,077
0
0
5,520
2,390
0
2,639
2,881
91,547
0
W
Fenrir
5,478
1,151
0
262
14,090
5,669
0
6,331
7,759
0
14,750
L
Sobek
Iriomealo
Sobek
7,587
556
0
2,829
28,009
29,763
0
9,765
18,244
24,385
0
W
Cliodhna
Kiwii0677645
Cliodhna
22,327
1,033
0
438
9,584
3,737
0
4,439
5,145
0
32,124
W
Cthulhu
Nightklang
Cthulhu
11,764
1,279
1,020
0
13,528
16,932
0
5,391
8,137
22,855
0
L
11,430
3,663
0
855
24,163
17,735
0
15,197
8,966
0
20,150
W
Bellona
Ssj-LeD
Bellona
17,002
6,207
0
2,224
15,098
15,679
0
8,683
6,415
64
27,777
L
Kukulkan
bakariz38
Kukulkan
19,896
2,091
0
382
16,967
5,743
0
6,919
10,048
55,893
0
L
Cernunnos
cHeZa1377
Cernunnos
9,051
4,653
0
848
15,812
6,379
0
9,202
6,610
0
35,835
L
Amaterasu
lfirewolf
Amaterasu
5,504
2,158
0
2,150
24,691
14,364
0
14,038
10,653
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,229
Gold Earned
65,242
213
Minions Killed
222
4
Camps Cleared
8
1,054,926
Distance Traveled
1,173,510
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,832
1,236
139
12
0
241,814
4
W
Fenrir
11,167
931
21
2
3
223,178
0
L
Sobek
11,207
934
37
3
2
211,853
2
W
Cliodhna
13,874
1,156
16
1
0
235,454
0
W
Cthulhu
12,736
1,061
26
2
1
240,021
0
L
Fenrir
9,914
826
11
1
2
230,856
1
W
Bellona
12,633
1,053
20
2
4
233,043
0
L
Kukulkan
12,444
1,037
88
7
0
223,422
0
L
Cernunnos
11,434
953
58
5
0
185,113
1
L
Amaterasu
10,230
853
19
2
0
203,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role