Player Matchup

Yemoja
Yemoja
Chillmax1
Yemoja
Level 6
God Stats
5W - 2L
1,600 SR
Queue Stats
9W - 9L
1,366 Elo+
Party 2
Susano
Susano
Femboiys
Susano
Level 17
God Stats
11W - 8L
1,407 SR
Queue Stats
13W - 14L
1,534 Elo+
Solo
Achilles
Achilles
RankBreak3r
Achilles
Level 3
God Stats
3W - 1L
1,708 SR
Queue Stats
4W - 1L
1,670 Elo+
Solo
Izanami
Izanami
Treir
Izanami
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,280 Elo+
Party 2
Tiamat
Tiamat
WrtwCorkeddust
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,490 Elo+
Solo
Team Averages
Level 8
1,543 SR
1,468 Elo+

VS

Team Averages
Level 13
1,500 SR
1,627 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FooOperator
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1
Anubis
Anubis
IPQQPOnKids
Anubis
Level 27
God Stats
20W - 18L
1,502 SR
Queue Stats
125W - 159L
1,401 Elo+
Solo
Ymir
Ymir
sankyas
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1
Rama
Rama
thedorick
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chillmax1
Yemoja
12
3 / 1 / 8
8,485
447
8,505
6,983
7,231
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Femboiys
Susano
12
3 / 2 / 3
8,276
436
1,779
11,293
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
RankBreak3r
Achilles
17
8 / 1 / 2
10,800
568
12,849
9,280
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Treir
Izanami
15
9 / 2 / 4
9,400
495
9,898
11,867
3,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 2
8,725
459
4,243
9,349
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
7 / 4 / 1
10,138
534
13,012
13,511
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
8
0 / 2 / 1
6,282
331
1,787
6,347
2,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
13
2 / 4 / 0
8,338
439
3,299
11,223
4,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
sankyas
Ymir
12
0 / 5 / 0
7,442
392
3,556
9,996
6,787
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
12
0 / 8 / 2
7,913
416
4,577
11,732
3,501
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
23
Kills
9
10
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
7
4
1
1.88
W
Yemoja
Chillmax1
Yemoja
3
1
8
7
W
Susano
Femboiys
Susano
3
2
3
2.25
L
Yemoja
0
2
1
0.25
L
Anubis
2
4
0
0.5
W
Achilles
RankBreak3r
Achilles
8
1
2
9
W
Izanami
Treir
Izanami
9
2
4
5.5
W
0
4
2
0.25
L
Ymir
sankyas
Ymir
0
5
0
0
L
Rama
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,274
Damage
26,231
48,772
Taken
52,809
24,765
Mitigated
21,579
16,094
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
13,012
1,603
0
4,237
13,511
4,411
1,174
1,640
11,455
0
67,005
W
Yemoja
Chillmax1
Yemoja
8,505
1,288
1,333
1,527
6,983
7,231
332
881
6,102
23,968
0
W
Susano
Femboiys
Susano
1,779
194
0
3,212
11,293
3,189
0
1,565
9,728
0
35,966
L
Yemoja
1,787
572
580
1,493
6,347
2,712
0
3,333
3,014
6,818
0
L
Anubis
3,299
79
0
4,097
11,223
4,168
1,274
3,007
7,695
50,808
0
W
Achilles
RankBreak3r
Achilles
12,849
3,353
0
4,105
9,280
6,159
716
2,214
7,066
0
51,834
W
Izanami
Treir
Izanami
9,898
6,391
0
3,935
11,867
3,655
1,931
2,002
9,865
0
53,333
W
4,243
155
0
1,982
9,349
4,531
480
1,980
7,369
48,180
0
L
Ymir
sankyas
Ymir
3,556
514
0
2,139
9,996
6,787
4
1,127
8,229
33,054
0
L
Rama
4,577
3,486
0
2,236
11,732
3,501
660
3,199
8,533
0
42,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,686
Gold Earned
40,113
387
Minions Killed
347
0
Camps Cleared
0
1,603,210
Distance Traveled
1,500,155
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,138
534
114
6
0
376,384
6
W
Yemoja
8,485
447
14
1
0
360,607
1
W
Susano
8,276
436
63
3
0
297,739
3
L
Yemoja
6,282
331
9
0
0
248,027
2
L
Anubis
8,338
439
82
4
0
242,569
4
W
Achilles
10,800
568
101
5
0
365,708
1
W
Izanami
9,400
495
93
5
0
287,881
1
W
Tiamat
8,725
459
116
6
0
291,275
4
L
Ymir
7,442
392
58
3
0
325,437
0
L
Rama
7,913
416
84
4
0
307,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role