Player Matchup

Sylvanus
Sylvanus
BN-Zagrah
Sylvanus
Level 27
God Stats
1W - 1L
1,650 SR
Queue Stats
66W - 84L
1,251 Elo+
Solo
Tyr
Tyr
Mr__Lemonpants
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sorteberg_20
Tsukuyomi
Level 11
God Stats
0W - 2L
1,128 SR
Queue Stats
6W - 11L
1,270 Elo+
Solo
Poseidon
Poseidon
ivansito37
Poseidon
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 31L
927 Elo+
Solo
Olorun
Olorun
totomrn1406
Olorun
Level 29
God Stats
39W - 54L
1,381 SR
Queue Stats
66W - 92L
1,324 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,212 Elo+

VS

Team Averages
Level 28
1,494 SR
1,298 Elo+
Ares
Ares
Adisan38
Ares
Level 7
God Stats
7W - 2L
1,679 SR
Queue Stats
10W - 8L
1,268 Elo+
Party 1
Arachne
Arachne
Biniu332
Arachne
Level 57
God Stats
7W - 2L
1,779 SR
Queue Stats
17W - 15L
1,334 Elo+
Party 1
Nike
Nike
DivineAcrobat48
Nike
Level 29
God Stats
2W - 3L
1,110 SR
Queue Stats
45W - 57L
1,242 Elo+
Solo
Neith
Neith
Jay-Naylor467
Neith
Level 26
God Stats
5W - 9L
1,401 SR
Queue Stats
39W - 68L
1,353 Elo+
Solo
Bellona
Bellona
Pr0gv1-
Bellona
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 94L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BN-Zagrah
Sylvanus
7
0 / 10 / 0
5,469
304
1,474
12,865
4,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 11 / 2
6,458
359
4,944
12,815
10,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Sorteberg_20
Tsukuyomi
9
3 / 5 / 1
7,133
396
3,761
6,409
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
ivansito37
Poseidon
12
4 / 8 / 0
8,159
453
16,739
11,932
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
13
2 / 5 / 2
8,396
466
3,787
11,908
3,668
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 2 / 12
8,216
456
4,738
9,710
7,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Biniu332
Arachne
16
12 / 1 / 4
10,267
570
10,936
10,721
4,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 4 / 17
9,373
521
9,372
14,941
8,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
9 / 1 / 4
10,167
565
7,501
8,751
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Pr0gv1-
Bellona
12
9 / 3 / 7
9,242
513
12,271
14,487
11,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
82
9
Kills
38
39
Deaths
11
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
12
4
L
Sylvanus
BN-Zagrah
Sylvanus
0
10
0
0
W
Arachne
Biniu332
Arachne
12
1
4
14
W
6
4
17
3.63
W
9
1
4
11
L
0
11
2
0.09
W
Bellona
Pr0gv1-
Bellona
9
3
7
4.17
L
Tsukuyomi
Sorteberg_20
Tsukuyomi
3
5
1
0.7
L
Poseidon
ivansito37
Poseidon
4
8
0
0.5
L
Olorun
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
44,818
55,929
Taken
58,610
24,758
Mitigated
34,574
5,753
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,738
250
0
359
9,710
7,030
292
5,158
4,552
24,698
0
L
Sylvanus
BN-Zagrah
Sylvanus
1,474
0
236
373
12,865
4,286
0
747
12,118
1,604
0
W
Arachne
Biniu332
Arachne
10,936
8,409
0
5,513
10,721
4,114
2,008
5,473
5,248
0
47,812
W
9,372
2,113
0
3,646
14,941
8,557
1,113
4,302
10,639
370
49,441
W
7,501
3,317
0
1,960
8,751
3,568
4,469
2,970
5,781
0
43,759
L
4,944
938
0
202
12,815
10,067
56
2,113
10,702
0
24,598
W
Bellona
Pr0gv1-
Bellona
12,271
4,166
0
2,694
14,487
11,305
217
2,921
10,178
0
34,250
L
Tsukuyomi
Sorteberg_20
Tsukuyomi
3,761
1,034
0
884
6,409
2,333
0
194
6,215
0
22,471
L
Poseidon
ivansito37
Poseidon
16,739
3,340
0
1,643
11,932
4,404
0
1,676
10,256
52,380
5,132
L
Olorun
3,787
1,835
0
2,415
11,908
3,668
0
345
11,563
29,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
47,265
254
Minions Killed
324
0
Camps Cleared
0
1,258,130
Distance Traveled
1,705,261
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,216
456
45
3
0
326,116
0
L
Sylvanus
5,469
304
0
0
0
215,055
0
W
Arachne
10,267
570
67
4
0
367,924
0
W
Nike
9,373
521
71
4
0
308,998
5
W
Neith
10,167
565
96
5
0
337,418
0
L
Tyr
6,458
359
39
2
0
272,747
1
W
Bellona
9,242
513
45
3
0
364,805
1
L
Tsukuyomi
7,133
396
42
2
0
200,812
0
L
Poseidon
8,159
453
110
6
0
290,811
1
L
Olorun
8,396
466
63
4
0
278,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role