Player Matchup

Ravana
Ravana
Cremosi dls
Ravana
Level 17
God Stats
3W - 0L
1,772 SR
Queue Stats
32W - 41L
1,419 Elo+
Solo
Ganesha
Ganesha
HeimdallsKnight
Ganesha
Level 28
God Stats
18W - 18L
1,686 SR
Queue Stats
47W - 48L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Kaneki ken1782
Cernunnos
Level 25
God Stats
8W - 5L
1,500 SR
Queue Stats
99W - 91L
1,441 Elo+
Solo
Agni
Agni
KingXProdigyXx
Agni
Level 27
God Stats
11W - 14L
1,360 SR
Queue Stats
78W - 81L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
unaturalpsyche
Sun Wukong
Level 25
God Stats
4W - 6L
1,488 SR
Queue Stats
84W - 81L
1,245 Elo+
Solo
Team Averages
Level 24
1,561 SR
1,393 Elo+

VS

Team Averages
Level 22
1,604 SR
1,343 Elo+
Artio
Artio
Luka_Magic_0077
Artio
Level 29
God Stats
23W - 19L
1,615 SR
Queue Stats
127W - 160L
1,401 Elo+
Party 1
Scylla
Scylla
MattGordon_3217
Scylla
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 85L
1,440 Elo+
Party 1
Arachne
Arachne
OakMirror551843
Arachne
Level 28
God Stats
32W - 31L
1,454 SR
Queue Stats
130W - 149L
1,346 Elo+
Solo
Thor
Thor
Pistol_PeteG05
Thor
Level 29
God Stats
10W - 6L
1,704 SR
Queue Stats
159W - 203L
1,417 Elo+
Party 1
Neith
Neith
pandakamikaze93
Neith
Level 8
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 2L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
10 / 0 / 4
9,539
636
10,347
8,833
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 19
8,193
546
5,371
8,436
7,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
Kaneki ken1782
Cernunnos
13
10 / 6 / 1
8,735
582
10,925
11,448
3,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
6 / 3 / 7
8,411
561
6,901
6,415
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
unaturalpsyche
Sun Wukong
12
2 / 2 / 4
7,800
520
8,553
12,889
7,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 2
6,911
461
5,006
15,616
13,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 7 / 1
5,904
394
1,840
7,785
1,470
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 4 / 1
7,218
481
6,221
11,914
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 2
7,577
505
8,721
14,021
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 4
6,561
437
4,537
8,827
2,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
28
Kills
11
11
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
10
0
4
12
W
0
0
19
9.5
W
Cernunnos
Kaneki ken1782
Cernunnos
10
6
1
1.75
W
6
3
7
3.17
L
4
7
2
0.71
L
1
7
1
0.21
L
2
4
1
0.63
L
3
3
2
1.33
L
1
7
4
0.43
W
Sun Wukong
unaturalpsyche
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,097
Damage
26,325
48,021
Taken
58,163
25,757
Mitigated
26,811
16,859
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,347
2,388
0
4,316
8,833
4,599
0
39
8,754
0
66,052
W
5,371
734
1,338
3,783
8,436
7,350
868
1,687
6,657
24,712
0
W
Cernunnos
Kaneki ken1782
Cernunnos
10,925
7,091
0
2,501
11,448
3,998
4,004
2,385
8,909
0
42,413
W
6,901
370
0
431
6,415
2,226
392
2,570
3,845
33,687
0
L
5,006
367
897
3,788
15,616
13,217
498
4,349
10,954
20,459
0
L
1,840
147
0
429
7,785
1,470
105
1,516
6,166
12,472
0
L
6,221
4,321
0
2,493
11,914
3,555
364
1,010
10,904
0
40,247
L
8,721
1,462
0
1,302
14,021
6,524
317
2,470
10,710
0
29,584
L
4,537
1,337
0
1,022
8,827
2,045
396
2,424
6,237
0
25,264
W
Sun Wukong
unaturalpsyche
Sun Wukong
8,553
2,083
0
4,490
12,889
7,584
771
165
12,269
0
39,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
34,171
325
Minions Killed
226
0
Camps Cleared
0
1,454,667
Distance Traveled
1,230,360
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,539
636
102
7
0
329,642
3
W
Ganesha
8,193
546
7
0
0
320,910
5
W
Cernunnos
8,735
582
100
7
0
253,975
0
W
Agni
8,411
561
60
4
0
261,972
0
L
Artio
6,911
461
32
2
0
247,824
1
L
Scylla
5,904
394
29
2
0
169,661
0
L
Arachne
7,218
481
75
5
0
304,610
1
L
Thor
7,577
505
39
3
0
262,081
0
L
Neith
6,561
437
51
3
0
246,184
2
W
Sun Wukong
7,800
520
56
4
0
288,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role