Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
EMIYA 510
Chronos
Level 129
God Stats
8W - 5L
1,524 SR
Queue Stats
412W - 387L
1,581 Elo+
Party 3
Sol
Sol
RedTedBundy
Sol
Level 104
God Stats
9W - 4L
1,692 SR
Queue Stats
253W - 251L
1,553 Elo+
Solo
Mulan
Mulan
TBurn
Mulan
Level 127
God Stats
15W - 10L
1,451 SR
Queue Stats
492W - 456L
1,634 Elo+
Party 1
Bacchus
Bacchus
augur1
Bacchus
Level 123
God Stats
1W - 3L
1,125 SR
Queue Stats
300W - 322L
1,551 Elo+
Party 1
Team Averages
Level 114
1,458 SR
1,564 Elo+

VS

Team Averages
Level 106
1,654 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
HailSouthernGSU
Morgan Le Fay
Level 62
God Stats
40W - 43L
1,542 SR
Queue Stats
72W - 97L
1,476 Elo+
Solo
Geb
Geb
JuneTheFirst
Geb
Level 125
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
SpecterKilo
Bastet
Level 140
God Stats
1W - 2L
1,613 SR
Queue Stats
206W - 209L
1,588 Elo+
Solo
Medusa
Medusa
VOLTAGE7777
Medusa
Level 123
God Stats
4W - 4L
1,682 SR
Queue Stats
61W - 61L
1,653 Elo+
Party 2
King Arthur
King Arthur
Xexal Power
King Arthur
Level 80
God Stats
2W - 5L
1,835 SR
Queue Stats
294W - 233L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
6 / 6 / 6
10,197
567
8,728
13,204
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
EMIYA 510
Chronos
17
5 / 1 / 6
10,326
574
10,143
12,536
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 3
10,984
610
8,352
13,387
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
TBurn
Mulan
17
10 / 1 / 5
11,457
637
15,199
13,651
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
augur1
Bacchus
14
4 / 5 / 9
9,054
503
10,102
13,243
7,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HailSouthernGSU
Morgan Le Fay
14
6 / 6 / 2
8,837
491
10,299
12,689
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 7
7,889
438
5,101
12,495
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
13
2 / 6 / 6
8,204
456
10,201
16,064
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
16
5 / 4 / 0
9,670
537
9,498
11,707
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Xexal Power
King Arthur
14
3 / 8 / 0
8,654
481
5,966
15,614
12,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
28
Kills
16
16
Deaths
28
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
6
6
1.5
W
Chronos
EMIYA 510
Chronos
5
1
6
8
L
Morgan Le Fay
HailSouthernGSU
Morgan Le Fay
6
6
2
1.17
L
0
4
7
0.88
W
3
3
3
1.5
L
Bastet
2
6
6
0.83
W
Mulan
TBurn
Mulan
10
1
5
12.5
L
Medusa
5
4
0
1.25
L
King Arthur
Xexal Power
King Arthur
3
8
0
0.38
W
Bacchus
augur1
Bacchus
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,524
Damage
41,065
66,021
Taken
68,569
34,208
Mitigated
38,832
23,685
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,728
964
0
2,516
13,204
4,876
29
2,549
10,655
0
59,291
W
Chronos
EMIYA 510
Chronos
10,143
2,726
129
4,706
12,536
4,155
0
4,838
7,698
73,813
0
L
Morgan Le Fay
HailSouthernGSU
Morgan Le Fay
10,299
530
849
2,241
12,689
4,699
0
6,295
6,245
50,866
0
L
5,101
773
184
1,162
12,495
13,138
0
7,419
5,024
18,898
0
W
8,352
3,644
0
7,738
13,387
5,047
3,788
690
12,697
77,466
11,213
L
Bastet
10,201
2,941
0
3,774
16,064
5,952
0
4,245
11,576
0
44,955
W
Mulan
TBurn
Mulan
15,199
1,395
0
5,643
13,651
12,640
375
2,212
11,439
7,237
66,153
L
Medusa
9,498
3,744
0
1,646
11,707
2,995
487
7,833
3,874
0
65,643
L
King Arthur
Xexal Power
King Arthur
5,966
768
0
2,847
15,614
12,048
0
3,760
10,899
0
33,042
W
Bacchus
augur1
Bacchus
10,102
1,177
415
2,538
13,243
7,490
104
5,438
7,805
36,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,018
Gold Earned
43,254
554
Minions Killed
392
0
Camps Cleared
0
1,748,436
Distance Traveled
1,669,326
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,197
567
94
5
0
380,093
0
W
Chronos
10,326
574
118
7
0
349,867
7
L
Morgan Le Fay
8,837
491
84
5
0
302,807
6
L
Geb
7,889
438
23
1
0
343,941
0
W
Sol
10,984
610
162
9
0
317,815
2
L
Bastet
8,204
456
81
5
0
337,519
2
W
Mulan
11,457
637
137
8
0
372,910
2
L
Medusa
9,670
537
131
7
0
329,554
5
L
King Arthur
8,654
481
73
4
0
355,505
4
W
Bacchus
9,054
503
43
2
0
327,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role