Player Matchup

Xbalanque
Xbalanque
DaMedic ated
Xbalanque
Level 122
God Stats
4W - 10L
1,452 SR
Queue Stats
551W - 545L
1,603 Elo+
Party 2
Tiamat
Tiamat
G0wther5683
Tiamat
Level 28
God Stats
1W - 1L
1,142 SR
Queue Stats
11W - 6L
1,630 Elo+
Party 2
Da Ji
Da Ji
Molly2328
Da Ji
Level 77
God Stats
36W - 22L
1,535 SR
Queue Stats
292W - 260L
1,509 Elo+
Party 2
Artio
Artio
Silvonos060504
Artio
Level 123
God Stats
2W - 2L
1,518 SR
Queue Stats
28W - 39L
1,358 Elo+
Party 2
Chaac
Chaac
VT Knuckles
Chaac
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 83L
1,379 Elo+
Party 2
Team Averages
Level 83
1,429 SR
1,496 Elo+

VS

Team Averages
Level 73
1,520 SR
1,557 Elo+
Ra
Ra
HEX Kelfs
Ra
Level 86
God Stats
20W - 26L
1,496 SR
Queue Stats
283W - 287L
1,426 Elo+
Solo
Aphrodite
Aphrodite
KleinerSpatz28
Aphrodite
Level 89
God Stats
196W - 177L
1,532 SR
Queue Stats
357W - 423L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
Nexbabouch
Cliodhna
Level 46
God Stats
1W - 1L
1,318 SR
Queue Stats
63W - 68L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Richardsonson
Jormungandr
Level 94
God Stats
1W - 1L
1,303 SR
Queue Stats
521W - 612L
1,497 Elo+
Party 1
Olorun
Olorun
TotalKraken
Olorun
Level 48
God Stats
9W - 1L
1,950 SR
Queue Stats
43W - 17L
1,910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaMedic ated
Xbalanque
17
4 / 8 / 1
10,547
527
8,822
15,604
4,689
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
0 / 2 / 1
7,372
369
2,849
9,972
6,067
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Molly2328
Da Ji
14
6 / 10 / 3
9,114
456
18,455
19,141
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 5 / 5
9,144
457
8,466
27,164
29,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 9
10,507
525
13,866
14,611
15,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
11,690
585
11,698
16,104
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
KleinerSpatz28
Aphrodite
14
0 / 4 / 13
10,472
524
6,883
14,632
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Nexbabouch
Cliodhna
16
4 / 5 / 6
10,665
533
8,383
16,653
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Richardsonson
Jormungandr
15
4 / 2 / 4
10,211
511
11,576
17,311
14,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
19
12 / 1 / 8
13,065
653
22,863
20,094
16,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
15
Kills
26
26
Deaths
15
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DaMedic ated
Xbalanque
4
8
1
0.56
L
Tiamat
0
2
1
0.25
W
6
3
6
3
W
Aphrodite
KleinerSpatz28
Aphrodite
0
4
13
1.63
L
Da Ji
Molly2328
Da Ji
6
10
3
0.75
W
Cliodhna
Nexbabouch
Cliodhna
4
5
6
1.4
W
Jormungandr
Richardsonson
Jormungandr
4
2
4
3
L
3
5
5
1.1
W
Olorun
12
1
8
16
L
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
61,403
86,492
Taken
84,794
61,919
Mitigated
53,613
19,650
Healing
42,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DaMedic ated
Xbalanque
8,822
3,286
0
3,939
15,604
4,689
1,404
11,551
4,053
0
64,628
L
Tiamat
2,849
253
0
3,862
9,972
6,067
114
5,067
4,676
27,834
0
W
11,698
1,472
6,053
5,932
16,104
6,598
2,177
2,557
13,099
82,573
0
W
Aphrodite
KleinerSpatz28
Aphrodite
6,883
670
6,031
7,466
14,632
8,278
1,570
1,312
12,950
36,981
0
L
Da Ji
Molly2328
Da Ji
18,455
3,893
0
2,262
19,141
6,493
0
11,174
7,900
0
58,739
W
Cliodhna
Nexbabouch
Cliodhna
8,383
788
0
2,934
16,653
7,618
1,497
1,935
14,492
0
64,034
W
Jormungandr
Richardsonson
Jormungandr
11,576
4,854
48
3,531
17,311
14,641
1,636
2,497
13,919
49,640
0
L
8,466
889
1,029
4,535
27,164
29,669
0
16,276
10,775
32,539
0
W
Olorun
22,863
16,040
1,458
9,326
20,094
16,478
5,885
2,495
17,549
102,971
0
L
13,866
1,505
0
4,023
14,611
15,001
120
8,421
6,068
0
61,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
56,103
393
Minions Killed
548
0
Camps Cleared
0
1,667,843
Distance Traveled
1,854,145
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,547
527
124
6
0
349,607
0
L
Tiamat
7,372
369
47
2
0
254,188
5
W
Ra
11,690
585
149
7
0
353,249
4
W
Aphrodite
10,472
524
67
3
0
379,269
3
L
Da Ji
9,114
456
70
4
0
325,145
0
W
Cliodhna
10,665
533
108
5
0
388,398
6
W
Jormungandr
10,211
511
66
3
0
384,124
3
L
Artio
9,144
457
45
2
0
366,087
4
W
Olorun
13,065
653
158
8
0
349,105
3
L
Chaac
10,507
525
107
5
0
372,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role