Player Matchup

Hun Batz
Hun Batz
Tb8521
Hun Batz
Level 73
God Stats
1W - 2L
1,448 SR
Queue Stats
103W - 117L
1,468 Elo+
Party 3
King Arthur
King Arthur
clarea1
King Arthur
Level 67
God Stats
16W - 22L
1,373 SR
Queue Stats
157W - 172L
1,478 Elo+
Party 3
Jing Wei
Jing Wei
liamparker44
Jing Wei
Level 66
God Stats
3W - 8L
1,361 SR
Queue Stats
94W - 118L
1,409 Elo+
Party 2
Ymir
Ymir
macoco_1244-te
Ymir
Level 48
God Stats
5W - 8L
1,491 SR
Queue Stats
33W - 59L
1,396 Elo+
Party 2
Hera
Hera
thebastiwinner
Hera
Level 66
God Stats
6W - 3L
1,709 SR
Queue Stats
153W - 164L
1,458 Elo+
Party 2
Team Averages
Level 64
1,477 SR
1,442 Elo+

VS

Team Averages
Level 71
1,614 SR
1,413 Elo+
Anubis
Anubis
Devil_Dark_-666
Anubis
Level 27
God Stats
18W - 17L
1,665 SR
Queue Stats
142W - 145L
1,426 Elo+
Party 1
Neith
Neith
EmiliAlex
Neith
Level 34
God Stats
11W - 17L
1,340 SR
Queue Stats
82W - 100L
1,324 Elo+
Solo
Aphrodite
Aphrodite
i_Sykoo
Aphrodite
Level 115
God Stats
2W - 1L
1,759 SR
Queue Stats
81W - 77L
1,433 Elo+
Party 1
Chaac
Chaac
vQ1--x
Chaac
Level 109
God Stats
5W - 3L
1,571 SR
Queue Stats
126W - 125L
1,449 Elo+
Party 1
Skadi
Skadi
xReiGNs-
Skadi
Level 69
God Stats
16W - 19L
1,734 SR
Queue Stats
88W - 111L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Tb8521
Hun Batz
17
1 / 6 / 2
10,524
439
8,560
21,259
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
clarea1
King Arthur
18
4 / 3 / 2
12,229
510
19,297
24,771
26,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
liamparker44
Jing Wei
17
0 / 6 / 3
10,530
439
5,815
17,516
7,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 3 / 4
9,759
407
5,913
20,570
18,624
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 8 / 2
11,172
466
21,357
17,623
6,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
12,135
506
13,499
13,896
6,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
EmiliAlex
Neith
19
8 / 1 / 7
12,221
509
14,587
8,089
2,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
i_Sykoo
Aphrodite
18
1 / 2 / 18
11,024
459
12,709
21,329
13,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
vQ1--x
Chaac
20
9 / 2 / 12
12,896
537
24,929
29,402
37,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
xReiGNs-
Skadi
20
2 / 3 / 4
12,443
518
13,505
12,522
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
9
Kills
26
26
Deaths
9
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Neith
EmiliAlex
Neith
8
1
7
11.5
L
Hun Batz
Tb8521
Hun Batz
1
6
2
0.33
L
King Arthur
clarea1
King Arthur
4
3
2
1.67
W
Aphrodite
i_Sykoo
Aphrodite
1
2
18
5
L
Jing Wei
liamparker44
Jing Wei
0
6
3
0.25
L
1
3
4
1
L
3
8
2
0.5
W
Chaac
vQ1--x
Chaac
9
2
12
7.5
W
Skadi
xReiGNs-
Skadi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,942
Damage
79,229
101,739
Taken
85,238
68,766
Mitigated
66,887
17,623
Healing
51,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,499
546
0
7,838
13,896
6,906
2,067
5,135
8,375
78,420
0
W
Neith
EmiliAlex
Neith
14,587
5,828
209
4,044
8,089
2,700
1,584
2,456
5,601
0
59,388
L
Hun Batz
Tb8521
Hun Batz
8,560
1,556
0
5,612
21,259
9,294
271
5,382
15,877
0
80,373
L
King Arthur
clarea1
King Arthur
19,297
2,070
0
3,202
24,771
26,518
435
7,765
17,006
15,492
67,330
W
Aphrodite
i_Sykoo
Aphrodite
12,709
1,127
6,716
14,523
21,329
13,854
253
10,122
10,995
50,842
0
L
Jing Wei
liamparker44
Jing Wei
5,815
3,723
0
4,700
17,516
7,419
1,425
5,346
12,170
0
81,012
L
5,913
577
509
1,599
20,570
18,624
258
5,441
15,129
32,880
0
L
21,357
6,000
0
2,001
17,623
6,911
516
4,461
13,162
96,314
0
W
Chaac
vQ1--x
Chaac
24,929
3,692
0
14,068
29,402
37,739
198
8,959
20,239
5,139
90,163
W
Skadi
xReiGNs-
Skadi
13,505
6,115
0
4,309
12,522
5,688
5,030
3,634
8,870
0
98,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
60,719
618
Minions Killed
609
0
Camps Cleared
0
2,131,082
Distance Traveled
2,206,291
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,135
506
150
6
0
428,570
1
W
Neith
12,221
509
105
4
0
426,483
6
L
Hun Batz
10,524
439
133
6
0
474,270
2
L
King Arthur
12,229
510
137
6
0
453,096
3
W
Aphrodite
11,024
459
71
3
0
432,845
1
L
Jing Wei
10,530
439
143
6
0
405,541
4
L
Ymir
9,759
407
56
2
0
404,369
3
L
Hera
11,172
466
149
6
0
393,806
8
W
Chaac
12,896
537
115
5
0
528,420
2
W
Skadi
12,443
518
168
7
0
389,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role