Player Matchup

Medusa
Medusa
AndreiBobulev
Medusa
Level 63
God Stats
4W - 5L
1,438 SR
Queue Stats
122W - 134L
1,391 Elo+
Solo
Hercules
Hercules
JonHOH98
Hercules
Level 94
God Stats
11W - 7L
1,652 SR
Queue Stats
362W - 374L
1,428 Elo+
Solo
Cthulhu
Cthulhu
TheTallGuyy
Cthulhu
Level 118
God Stats
1W - 1L
1,639 SR
Queue Stats
175W - 152L
1,520 Elo+
Solo
Loki
Loki
ecksbeats
Loki
Level 118
God Stats
43W - 47L
1,390 SR
Queue Stats
612W - 640L
1,420 Elo+
Solo
Janus
Janus
foz monkey 13
Janus
Level 160
God Stats
7W - 9L
1,523 SR
Queue Stats
129W - 127L
1,549 Elo+
Solo
Team Averages
Level 111
1,528 SR
1,461 Elo+

VS

Team Averages
Level 111
1,467 SR
1,428 Elo+
Cthulhu
Cthulhu
DarkFireborn
Cthulhu
Level 149
God Stats
19W - 14L
1,608 SR
Queue Stats
440W - 429L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
DeadNight-68
Baron Samedi
Level 69
God Stats
11W - 15L
1,332 SR
Queue Stats
462W - 502L
1,393 Elo+
Solo
Cernunnos
Cernunnos
DrafolBR
Cernunnos
Level 86
God Stats
6W - 6L
1,527 SR
Queue Stats
149W - 165L
1,399 Elo+
Solo
Terra
Terra
hgpa
Terra
Level 129
God Stats
2W - 1L
1,403 SR
Queue Stats
231W - 251L
1,415 Elo+
Solo
Fenrir
Fenrir
kittymia
Fenrir
Level 122
God Stats
9W - 8L
1,464 SR
Queue Stats
536W - 531L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
9,591
417
10,566
17,269
5,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
JonHOH98
Hercules
14
3 / 3 / 9
9,739
423
8,384
19,827
16,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
TheTallGuyy
Cthulhu
17
5 / 5 / 3
11,022
479
21,006
20,215
22,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
18
3 / 5 / 5
10,801
470
10,637
18,763
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 5
10,356
450
11,601
14,720
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkFireborn
Cthulhu
20
7 / 1 / 6
12,311
535
23,624
18,702
25,153
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DeadNight-68
Baron Samedi
17
5 / 4 / 9
10,657
463
12,103
20,477
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
DrafolBR
Cernunnos
18
8 / 7 / 5
11,333
493
16,093
20,658
9,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
hgpa
Terra
16
1 / 3 / 16
10,705
465
8,569
22,562
31,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
kittymia
Fenrir
20
8 / 2 / 1
12,525
545
11,162
15,756
7,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
16
Kills
29
29
Deaths
17
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
Cthulhu
DarkFireborn
Cthulhu
7
1
6
10
W
Baron Samedi
DeadNight-68
Baron Samedi
5
4
9
2.38
W
Cernunnos
DrafolBR
Cernunnos
8
7
5
1.5
L
Hercules
JonHOH98
Hercules
3
3
9
2.5
L
Cthulhu
TheTallGuyy
Cthulhu
5
5
3
1.3
L
Loki
3
5
5
1.1
L
3
7
5
0.79
W
Terra
hgpa
Terra
1
3
16
3
W
Fenrir
kittymia
Fenrir
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,194
Damage
71,551
90,794
Taken
98,155
56,423
Mitigated
82,239
19,919
Healing
33,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,566
5,853
0
1,797
17,269
5,493
872
6,178
11,091
0
61,917
W
Cthulhu
DarkFireborn
Cthulhu
23,624
1,207
852
4,326
18,702
25,153
0
5,692
11,863
86,684
0
W
Baron Samedi
DeadNight-68
Baron Samedi
12,103
960
1,381
6,399
20,477
9,752
1,154
8,773
11,070
49,645
0
W
Cernunnos
DrafolBR
Cernunnos
16,093
9,161
0
5,724
20,658
9,144
5,036
5,340
15,068
0
88,033
L
Hercules
JonHOH98
Hercules
8,384
1,695
0
6,183
19,827
16,507
0
10,261
9,566
0
23,351
L
Cthulhu
TheTallGuyy
Cthulhu
21,006
1,696
509
5,976
20,215
22,709
0
9,987
10,228
70,261
0
L
Loki
10,637
1,218
0
4,449
18,763
6,897
0
11,658
7,105
0
76,140
L
11,601
570
0
1,005
14,720
4,817
0
6,416
8,304
72,166
0
W
Terra
hgpa
Terra
8,569
1,526
3,262
7,958
22,562
31,059
479
6,788
15,371
32,674
0
W
Fenrir
kittymia
Fenrir
11,162
3,056
0
3,659
15,756
7,131
0
3,484
12,008
0
117,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,509
Gold Earned
57,531
511
Minions Killed
566
0
Camps Cleared
0
2,094,967
Distance Traveled
2,250,161
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,591
417
92
4
0
366,401
1
W
Cthulhu
12,311
535
145
6
0
471,169
1
W
Baron Samedi
10,657
463
69
3
0
425,286
0
W
Cernunnos
11,333
493
131
6
0
392,192
0
L
Hercules
9,739
423
34
1
0
467,263
5
L
Cthulhu
11,022
479
127
6
0
438,263
7
L
Loki
10,801
470
140
6
0
429,029
2
L
Janus
10,356
450
118
5
0
394,011
0
W
Terra
10,705
465
54
2
0
434,637
13
W
Fenrir
12,525
545
167
7
0
526,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role