Player Matchup

Geb
Geb
HowNot2PlaySmite
Geb
Level 87
God Stats
20W - 8L
1,744 SR
Queue Stats
117W - 102L
1,540 Elo+
Party 1
Tiamat
Tiamat
Laxfighting
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 69L
1,712 Elo+
Party 1
Artemis
Artemis
Leonixo
Artemis
Level 130
God Stats
5W - 1L
1,968 SR
Queue Stats
172W - 83L
1,757 Elo+
Party 1
Team Averages
Level 120
1,737 SR
1,670 Elo+

VS

Team Averages
Level 96
1,723 SR
1,602 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Astaroth998
Anubis
Level 125
God Stats
4W - 0L
1,914 SR
Queue Stats
32W - 28L
1,606 Elo+
Party 2
Guan Yu
Guan Yu
PHONEUTRlA
Guan Yu
Level 55
God Stats
2W - 0L
1,756 SR
Queue Stats
203W - 82L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
8,399
646
5,788
15,373
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
12
2 / 3 / 3
8,311
639
7,980
12,027
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Leonixo
Artemis
12
3 / 4 / 3
8,807
677
13,986
13,913
3,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 1 / 7
9,388
722
16,602
9,973
3,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
7 / 3 / 5
10,105
777
13,656
12,385
5,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
PHONEUTRlA
Guan Yu
13
2 / 2 / 9
9,100
700
6,613
14,774
15,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
7
6.5
W
Anubis
7
3
5
3.17
L
0
5
4
0.4
L
Tiamat
2
3
3
1.17
L
Artemis
Leonixo
Artemis
3
4
3
1.13
W
Guan Yu
PHONEUTRlA
Guan Yu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,754
Damage
36,871
41,313
Taken
37,132
22,223
Mitigated
24,449
4,941
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,602
5,589
0
2,776
9,973
3,787
1,904
3,246
6,557
0
52,529
W
Anubis
13,656
820
0
5,661
12,385
5,364
972
6,353
5,682
39,533
0
L
5,788
508
0
1,133
15,373
13,644
110
5,413
9,960
11,773
0
L
Tiamat
7,980
337
189
2,288
12,027
4,708
0
4,599
7,428
26,704
0
L
Artemis
Leonixo
Artemis
13,986
5,319
0
1,331
13,913
3,871
154
4,121
9,792
0
40,958
W
Guan Yu
PHONEUTRlA
Guan Yu
6,613
861
3,678
5,745
14,774
15,298
578
4,172
10,272
808
25,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
28,593
116
Minions Killed
149
3
Camps Cleared
9
723,438
Distance Traveled
739,361
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,388
722
82
6
3
246,555
3
W
Anubis
10,105
777
45
3
2
218,882
2
L
Geb
8,399
646
6
0
0
243,288
4
L
Tiamat
8,311
639
43
3
1
255,480
0
L
Artemis
8,807
677
67
5
2
224,670
5
W
Guan Yu
9,100
700
22
2
4
273,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role