Player Matchup

Kukulkan
Kukulkan
Platinum III
DOVVN
Kukulkan
Platinum III
Level 146
God Stats
5W - 3L
1,703 SR
Queue Stats
124W - 110L
1,742 MMR
Party 1
Cerberus
Cerberus
Gold IV
IlIllIlIIIlV
Cerberus
Gold IV
Level 158
God Stats
2W - 7L
1,253 SR
Queue Stats
286W - 282L
1,384 MMR
Party 1
Chiron
Chiron
Gold III
ShAd0w P3pP3r
Chiron
Gold III
Level 160
God Stats
13W - 11L
1,628 SR
Queue Stats
328W - 323L
1,478 MMR
Solo
Artemis
Artemis
Gold III
Shidou--
Artemis
Gold III
Level 154
God Stats
19W - 14L
1,611 SR
Queue Stats
386W - 390L
1,541 MMR
Solo
Odin
Odin
Gold II
kiqueso
Odin
Gold II
Level 88
God Stats
0W - 2L
1,329 SR
Queue Stats
107W - 106L
1,536 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,505 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,404 SR
1,535 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold I
Marco Olguin
Chronos
Gold I
Level 148
God Stats
2W - 8L
1,277 SR
Queue Stats
401W - 394L
1,545 MMR
Solo
Sol
Sol
Silver II
MikelBesil
Sol
Silver II
Level 114
God Stats
1W - 0L
1,239 SR
Queue Stats
12W - 12L
1,492 MMR
Party 2
Sobek
Sobek
Gold V
Piggydestroyer0
Sobek
Gold V
Level 119
God Stats
4W - 0L
1,503 SR
Queue Stats
12W - 10L
1,635 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DOVVN
Kukulkan
9
0 / 0 / 0
4,837
484
1,208
3,494
1,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
IlIllIlIIIlV
Cerberus
10
0 / 2 / 0
5,521
552
1,865
9,108
4,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 1
4,067
407
727
3,582
766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Shidou--
Artemis
8
0 / 3 / 0
4,595
460
3,980
4,939
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
kiqueso
Odin
7
1 / 4 / 0
4,383
438
1,702
8,725
3,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtioAthenaMorgan Le FayTiamatGilgamesh

VS

Bans
ThanatosGebIzanamiKing ArthurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 1
6,216
622
4,664
4,218
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
 
Fenrir
10
5 / 0 / 3
6,165
617
3,487
5,012
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Marco Olguin
Chronos
10
4 / 0 / 2
6,038
604
6,043
5,718
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 0 / 2
5,929
593
3,009
2,733
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 7
5,507
551
1,889
4,951
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
1
0.5
W
Fenrir
 
Fenrir
5
0
3
6.5
L
Kukulkan
DOVVN
Kukulkan
0
0
0
0
L
Cerberus
IlIllIlIIIlV
Cerberus
0
2
0
0
W
Chronos
Marco Olguin
Chronos
4
0
2
5
W
0
0
2
1
W
1
1
7
4.5
L
0
1
1
0.5
L
Artemis
Shidou--
Artemis
0
3
0
0
L
Odin
kiqueso
Odin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,482
Damage
19,092
29,848
Taken
22,632
11,020
Mitigated
7,910
9,897
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,664
592
46
3,207
4,218
1,215
688
1,774
2,444
37,279
0
W
Fenrir
 
Fenrir
3,487
670
0
3,067
5,012
1,547
0
867
4,145
0
26,807
L
Kukulkan
DOVVN
Kukulkan
1,208
130
0
984
3,494
1,049
0
2,017
1,337
27,407
0
L
Cerberus
IlIllIlIIIlV
Cerberus
1,865
31
0
4,458
9,108
4,444
0
4,664
4,444
36,960
0
W
Chronos
Marco Olguin
Chronos
6,043
2,278
0
2,385
5,718
1,885
0
205
5,513
27,326
3,895
W
3,009
559
0
1,873
2,733
702
560
0
2,733
38,055
0
W
1,889
130
0
2,197
4,951
2,561
92
227
4,724
9,050
0
L
727
176
0
1,313
3,582
766
0
1,053
2,455
0
13,524
L
Artemis
Shidou--
Artemis
3,980
1,681
0
1,347
4,939
1,508
0
2,645
2,294
0
23,213
L
Odin
kiqueso
Odin
1,702
391
45
1,750
8,725
3,253
0
4,020
4,659
0
10,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,403
Gold Earned
29,855
258
Minions Killed
320
0
Camps Cleared
0
848,027
Distance Traveled
947,191
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,216
622
91
9
0
167,049
0
W
Fenrir
6,165
617
68
7
0
214,170
0
L
Kukulkan
4,837
484
51
5
0
190,542
6
L
Cerberus
5,521
552
112
11
0
186,132
1
W
Chronos
6,038
604
54
5
0
169,695
2
W
Sol
5,929
593
93
9
0
190,684
1
W
Sobek
5,507
551
14
1
0
205,593
3
L
Chiron
4,067
407
26
3
0
114,503
0
L
Artemis
4,595
460
52
5
0
163,506
0
L
Odin
4,383
438
17
2
0
193,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role