Player Matchup

Khepri
Khepri
MiDWeSTMatt72
Khepri
Level 25
God Stats
70W - 59L
1,608 SR
Queue Stats
126W - 145L
1,466 Elo+
Solo
Bellona
Bellona
eDipleX
Bellona
Level 47
God Stats
1W - 0L
1,283 SR
Queue Stats
33W - 41L
1,306 Elo+
Party 1
Zeus
Zeus
eMDjoker
Zeus
Level 5
God Stats
5W - 1L
1,244 SR
Queue Stats
9W - 12L
997 Elo+
Party 1
Amaterasu
Amaterasu
funky_zaddy
Amaterasu
Level 18
God Stats
3W - 5L
1,159 SR
Queue Stats
37W - 51L
1,281 Elo+
Solo
Neith
Neith
whutbrahdog
Neith
Level 7
God Stats
10W - 10L
1,500 SR
Queue Stats
75W - 82L
1,322 Elo+
Solo
Team Averages
Level 20
1,359 SR
1,275 Elo+

VS

Team Averages
Level 17
1,525 SR
1,358 Elo+
Sylvanus
Sylvanus
Matts Good Eye
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,268 Elo+
Solo
Osiris
Osiris
Skeebs
Osiris
Level 27
God Stats
6W - 2L
1,773 SR
Queue Stats
85W - 85L
1,442 Elo+
Solo
Thor
Thor
SonJohann5021986
Thor
Level 6
God Stats
3W - 4L
1,442 SR
Queue Stats
3W - 4L
1,315 Elo+
Solo
Izanami
Izanami
TCity32256
Izanami
Level 19
God Stats
2W - 4L
1,410 SR
Queue Stats
2W - 4L
1,265 Elo+
Solo
Guan Yu
Guan Yu
tornillo-regente
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 15
10,112
482
5,972
11,141
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
eDipleX
Bellona
17
6 / 2 / 1
11,233
535
8,296
11,221
12,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
16
4 / 5 / 8
10,416
496
9,470
12,307
5,402
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
funky_zaddy
Amaterasu
17
6 / 2 / 9
11,508
548
10,100
15,004
9,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
11 / 3 / 4
10,405
495
19,559
9,973
4,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 7 / 2
7,777
370
5,260
16,015
15,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Skeebs
Osiris
18
9 / 0 / 2
10,962
522
15,294
15,614
10,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 6 / 2
7,788
371
3,892
14,926
6,159
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TCity32256
Izanami
15
1 / 7 / 1
9,296
443
11,185
15,183
5,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 9 / 0
6,948
331
603
11,388
9,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
27
Kills
13
13
Deaths
29
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
7
2
0.43
W
0
1
15
7.5
L
Osiris
Skeebs
Osiris
9
0
2
10
L
1
6
2
0.33
L
Izanami
TCity32256
Izanami
1
7
1
0.21
W
Bellona
eDipleX
Bellona
6
2
1
3.25
W
Zeus
4
5
8
1.6
W
Amaterasu
funky_zaddy
Amaterasu
6
2
9
5.25
L
0
9
0
0
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,397
Damage
36,234
59,646
Taken
73,126
39,854
Mitigated
47,426
19,952
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,260
1,794
839
4,479
16,015
15,875
630
3,085
12,930
22,065
6,351
W
5,972
305
410
3,143
11,141
8,684
1,810
1,005
10,136
23,246
0
L
Osiris
Skeebs
Osiris
15,294
6,426
0
5,001
15,614
10,448
0
3,643
11,971
0
80,911
L
3,892
372
0
400
14,926
6,159
650
2,849
12,077
0
32,019
L
Izanami
TCity32256
Izanami
11,185
8,975
0
2,368
15,183
5,688
1,079
3,388
11,795
0
70,966
W
Bellona
eDipleX
Bellona
8,296
2,923
291
2,660
11,221
12,476
4,314
572
10,649
0
65,385
W
Zeus
9,470
2,996
0
3,996
12,307
5,402
2,050
629
11,678
49,498
0
W
Amaterasu
funky_zaddy
Amaterasu
10,100
3,628
0
7,930
15,004
9,133
624
1,442
13,562
0
64,869
L
603
43
178
742
11,388
9,256
18
2,477
8,911
0
15,774
W
19,559
12,341
0
1,522
9,973
4,159
6,029
880
9,093
0
63,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
42,771
501
Minions Killed
389
0
Camps Cleared
0
1,868,062
Distance Traveled
1,667,023
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,777
370
56
3
0
302,083
0
W
Khepri
10,112
482
30
1
0
386,964
4
L
Osiris
10,962
522
126
6
0
447,678
3
L
Thor
7,788
371
51
2
0
362,551
0
L
Izanami
9,296
443
129
6
0
306,144
0
W
Bellona
11,233
535
139
7
0
382,107
0
W
Zeus
10,416
496
91
4
0
300,629
0
W
Amaterasu
11,508
548
130
6
0
476,136
1
L
Guan Yu
6,948
331
27
1
0
248,567
0
W
Neith
10,405
495
111
5
0
322,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role