Player Matchup

Nu Wa
Nu Wa
CatNight001
Nu Wa
Level 96
God Stats
33W - 36L
1,455 SR
Queue Stats
616W - 699L
1,317 Elo+
Solo
Izanami
Izanami
Dyscrat
Izanami
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 19L
1,415 Elo+
Party 3
Scylla
Scylla
MrDred95
Scylla
Level 100
God Stats
1W - 1L
1,384 SR
Queue Stats
410W - 414L
1,399 Elo+
Solo
Fenrir
Fenrir
SirWist
Fenrir
Level 54
God Stats
21W - 12L
1,534 SR
Queue Stats
48W - 53L
1,415 Elo+
Party 3
Ares
Ares
mohammadsnowy
Ares
Level 129
God Stats
11W - 12L
1,556 SR
Queue Stats
306W - 299L
1,464 Elo+
Solo
Team Averages
Level 88
1,486 SR
1,402 Elo+

VS

Team Averages
Level 98
1,487 SR
1,397 Elo+
Persephone
Persephone
Gywnbliedd
Persephone
Level 107
God Stats
1W - 3L
1,328 SR
Queue Stats
362W - 400L
1,346 Elo+
Party 1
Charybdis
Charybdis
RaGGaP
Charybdis
Level 107
God Stats
2W - 3L
1,474 SR
Queue Stats
257W - 295L
1,418 Elo+
Party 2
Cerberus
Cerberus
Skullbreake88
Cerberus
Level 106
God Stats
4W - 9L
1,415 SR
Queue Stats
395W - 465L
1,408 Elo+
Party 2
Mulan
Mulan
TwIsT126
Mulan
Level 105
God Stats
5W - 3L
1,770 SR
Queue Stats
419W - 461L
1,399 Elo+
Party 1
Loki
Loki
lazizounette
Loki
Level 67
God Stats
14W - 16L
1,449 SR
Queue Stats
195W - 228L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
10,968
577
15,412
10,669
6,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Dyscrat
Izanami
16
11 / 4 / 8
10,536
555
18,642
13,092
4,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
MrDred95
Scylla
16
3 / 3 / 6
9,755
513
6,785
9,779
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SirWist
Fenrir
10
4 / 3 / 0
8,034
423
2,108
7,421
2,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
9 / 5 / 12
11,123
585
12,714
18,882
15,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gywnbliedd
Persephone
14
4 / 5 / 2
9,932
523
5,908
10,047
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
RaGGaP
Charybdis
14
3 / 7 / 3
9,022
475
7,387
14,486
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Skullbreake88
Cerberus
13
2 / 6 / 2
8,038
423
10,028
19,771
13,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
TwIsT126
Mulan
14
2 / 5 / 1
9,167
482
9,390
17,808
12,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 7 / 3
9,283
489
8,270
13,878
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
30
Kills
15
16
Deaths
30
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Izanami
Dyscrat
Izanami
11
4
8
3.75
L
Persephone
Gywnbliedd
Persephone
4
5
2
1
W
Scylla
MrDred95
Scylla
3
3
6
2
L
Charybdis
RaGGaP
Charybdis
3
7
3
0.64
W
Fenrir
SirWist
Fenrir
4
3
0
1.33
L
Cerberus
Skullbreake88
Cerberus
2
6
2
0.5
L
Mulan
TwIsT126
Mulan
2
5
1
0.5
L
4
7
3
0.79
W
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,661
Damage
40,983
59,843
Taken
75,990
32,042
Mitigated
38,852
17,974
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,412
3,360
336
3,333
10,669
6,236
92
650
10,019
84,307
0
W
Izanami
Dyscrat
Izanami
18,642
12,973
0
3,620
13,092
4,456
522
5,800
7,292
0
66,953
L
Persephone
Gywnbliedd
Persephone
5,908
189
0
1,331
10,047
2,739
436
5,419
4,623
49,518
0
W
Scylla
MrDred95
Scylla
6,785
748
265
2,718
9,779
3,331
348
2,591
7,188
60,967
0
L
Charybdis
RaGGaP
Charybdis
7,387
4,156
0
923
14,486
4,543
0
5,637
8,849
0
47,806
W
Fenrir
SirWist
Fenrir
2,108
349
0
1,722
7,421
2,196
0
1,210
6,211
0
32,678
L
Cerberus
Skullbreake88
Cerberus
10,028
629
278
5,567
19,771
13,732
0
7,871
11,900
45,341
0
L
Mulan
TwIsT126
Mulan
9,390
1,585
0
4,556
17,808
12,893
352
9,765
8,043
384
62,320
L
8,270
2,315
0
2,210
13,878
4,945
0
6,386
7,492
0
59,380
W
12,714
817
1,789
4,191
18,882
15,823
124
5,969
12,913
41,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,416
Gold Earned
45,442
455
Minions Killed
468
0
Camps Cleared
0
1,564,734
Distance Traveled
1,616,335
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,968
577
150
8
0
303,046
2
W
Izanami
10,536
555
94
5
0
326,960
4
L
Persephone
9,932
523
77
4
0
292,433
1
W
Scylla
9,755
513
112
6
0
360,758
0
L
Charybdis
9,022
475
96
5
0
317,801
0
W
Fenrir
8,034
423
55
3
0
228,581
2
L
Cerberus
8,038
423
94
5
0
327,038
3
L
Mulan
9,167
482
111
6
0
349,405
5
L
Loki
9,283
489
90
5
0
329,658
0
W
Ares
11,123
585
44
2
0
345,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role