Player Matchup

Chaac
Chaac
BlackLune1
Chaac
Level 78
God Stats
5W - 4L
1,496 SR
Queue Stats
241W - 316L
1,382 Elo+
Solo
Charybdis
Charybdis
LeHouse
Charybdis
Level 15
God Stats
0W - 4L
1,093 SR
Queue Stats
17W - 18L
1,267 Elo+
Party 1
Scylla
Scylla
LordBleat
Scylla
Level 28
God Stats
5W - 10L
1,492 SR
Queue Stats
118W - 107L
1,496 Elo+
Party 1
Team Averages
Level 40
1,360 SR
1,382 Elo+

VS

Team Averages
Level 22
1,537 SR
1,517 Elo+
Artemis
Artemis
DarkRaider333
Artemis
Level 15
God Stats
26W - 18L
1,545 SR
Queue Stats
97W - 64L
1,460 Elo+
Party 2
Khepri
Khepri
NoizHouse
Khepri
Level 49
God Stats
15W - 10L
1,565 SR
Queue Stats
55W - 72L
1,381 Elo+
Solo
Merlin
Merlin
UndeadEssenceTTV
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 2 / 3
8,139
581
8,359
16,044
18,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
LeHouse
Charybdis
11
1 / 6 / 2
8,060
576
3,402
10,728
3,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
LordBleat
Scylla
12
2 / 4 / 2
8,418
601
7,773
10,497
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
2 / 2 / 6
9,011
644
8,078
7,436
2,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
NoizHouse
Khepri
13
0 / 2 / 10
8,739
624
3,218
8,196
7,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
10 / 0 / 2
10,685
763
20,218
6,873
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
12
12
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
2
3
1.25
W
Artemis
2
2
6
2.5
L
Charybdis
LeHouse
Charybdis
1
6
2
0.33
L
Scylla
LordBleat
Scylla
2
4
2
0.75
W
Khepri
NoizHouse
Khepri
0
2
10
2.5
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
31,514
37,269
Taken
22,505
26,587
Mitigated
12,995
7,314
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,359
643
0
4,017
16,044
18,773
230
9,979
6,065
0
27,209
W
Artemis
8,078
3,413
0
1,654
7,436
2,769
20
1,793
5,008
0
26,193
L
Charybdis
LeHouse
Charybdis
3,402
630
0
1,362
10,728
3,956
60
7,325
3,403
0
21,912
L
Scylla
LordBleat
Scylla
7,773
717
0
1,935
10,497
3,858
0
6,833
3,664
29,970
0
W
Khepri
NoizHouse
Khepri
3,218
705
235
735
8,196
7,531
218
3,679
3,876
9,225
0
W
20,218
1,147
284
2,442
6,873
2,695
52
1,907
4,479
64,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
28,435
134
Minions Killed
173
3
Camps Cleared
10
767,693
Distance Traveled
752,616
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,139
581
29
2
0
290,377
2
W
Artemis
9,011
644
54
4
4
243,714
0
L
Charybdis
8,060
576
50
4
1
220,885
2
L
Scylla
8,418
601
55
4
2
256,431
2
W
Khepri
8,739
624
18
1
0
233,898
1
W
Merlin
10,685
763
101
7
6
275,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role