Player Matchup

Medusa
Medusa
BigCmario
Medusa
Level 5
God Stats
3W - 3L
1,746 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 1
Kali
Kali
NAYT_MAP
Kali
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,506 Elo+
Solo
Hel
Hel
Prince_Petrikov
Hel
Level 9
God Stats
11W - 15L
1,510 SR
Queue Stats
89W - 96L
1,530 Elo+
Solo
Izanami
Izanami
SnooppGuy
Izanami
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
26W - 22L
1,627 Elo+
Solo
Hera
Hera
TinyMoose01
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,785 Elo+
Party 1
Team Averages
Level 10
1,511 SR
1,606 Elo+

VS

Team Averages
Level 18
1,482 SR
1,665 Elo+
Ares
Ares
Alpha9641
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 20L
1,777 Elo+
Solo
Ra
Ra
DaredVoyage6769
Ra
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
235W - 234L
1,658 Elo+
Solo
Olorun
Olorun
SaturnKnight879
Olorun
Level 16
God Stats
26W - 12L
1,596 SR
Queue Stats
26W - 12L
1,616 Elo+
Solo
Kali
Kali
Syllaff_14
Kali
Level 26
God Stats
1W - 0L
1,313 SR
Queue Stats
46W - 28L
1,562 Elo+
Solo
Nemesis
Nemesis
TheOneGodINO
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigCmario
Medusa
6
0 / 4 / 0
4,085
511
2,140
5,259
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
2
0 / 2 / 0
3,469
434
453
1,885
600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,703
588
4,020
6,179
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SnooppGuy
Izanami
13
10 / 0 / 0
7,448
931
6,128
4,812
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 8 / 0
4,006
501
1,738
5,219
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
6 / 0 / 3
5,732
717
3,264
5,199
3,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 0 / 4
5,338
667
4,475
6,464
2,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
6 / 1 / 2
6,090
761
5,531
5,629
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 2
5,098
637
2,257
5,762
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
TheOneGodINO
Nemesis
6
0 / 7 / 0
4,024
503
1,066
6,079
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
10
Kills
16
17
Deaths
10
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
6
0
3
7.5
L
Medusa
BigCmario
Medusa
0
4
0
0
W
3
0
4
5
L
Kali
0
2
0
0
L
0
3
0
0
W
6
1
2
7
L
Izanami
SnooppGuy
Izanami
10
0
0
10
W
1
2
2
1
W
Nemesis
TheOneGodINO
Nemesis
0
7
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,479
Damage
16,593
23,354
Taken
29,133
7,666
Mitigated
12,739
4,614
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,264
211
150
1,130
5,199
3,947
0
530
4,547
16,764
0
L
Medusa
BigCmario
Medusa
2,140
658
0
310
5,259
1,517
716
3,077
2,182
0
17,821
W
4,475
1,125
245
4,856
6,464
2,063
1,036
3,398
2,738
29,604
0
L
Kali
453
234
0
180
1,885
600
0
1,467
418
0
2,101
L
4,020
0
75
2,271
6,179
2,087
0
3,971
2,208
25,149
0
W
5,531
2,153
162
3,125
5,629
2,156
1,216
1,202
4,293
27,763
3,539
L
Izanami
SnooppGuy
Izanami
6,128
4,037
0
1,778
4,812
1,900
1,408
568
4,244
0
45,073
W
2,257
929
0
2,561
5,762
2,369
22
44
5,718
0
27,080
W
Nemesis
TheOneGodINO
Nemesis
1,066
211
0
294
6,079
2,204
193
0
6,079
0
10,888
L
1,738
693
0
0
5,219
1,562
338
3,555
1,664
9,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
26,282
226
Minions Killed
208
0
Camps Cleared
0
686,600
Distance Traveled
873,665
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,732
717
25
3
0
176,835
3
L
Medusa
4,085
511
34
4
0
151,564
1
W
Ra
5,338
667
48
6
0
170,682
3
L
Kali
3,469
434
2
0
0
79,563
1
L
Hel
4,703
588
55
7
0
158,003
4
W
Olorun
6,090
761
58
7
0
160,886
0
L
Izanami
7,448
931
104
13
0
151,941
1
W
Kali
5,098
637
60
8
0
195,742
0
W
Nemesis
4,024
503
17
2
0
169,520
1
L
Hera
4,006
501
31
4
0
145,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role