Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ByMathZzz
Chernobog
Level 132
God Stats
0W - 3L
1,290 SR
Queue Stats
142W - 119L
1,496 Elo+
Solo
Athena
Athena
DarKngRayleigh
Athena
Level 154
God Stats
4W - 8L
1,369 SR
Queue Stats
561W - 439L
1,656 Elo+
Party 1
Cerberus
Cerberus
DrEstranho
Cerberus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 235L
1,652 Elo+
Party 1
Hachiman
Hachiman
SlayerTSM
Hachiman
Level 127
God Stats
22W - 21L
1,667 SR
Queue Stats
566W - 437L
1,658 Elo+
Party 1
Team Averages
Level 144
1,465 SR
1,593 Elo+

VS

Team Averages
Level 126
1,630 SR
1,443 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CoFaines
Ganesha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 142L
1,563 Elo+
Solo
Xbalanque
Xbalanque
VerdindaC
Xbalanque
Level 34
God Stats
2W - 0L
1,845 SR
Queue Stats
10W - 11L
1,214 Elo+
Solo
Merlin
Merlin
xRazac
Merlin
Level 160
God Stats
1W - 0L
1,806 SR
Queue Stats
10W - 12L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 1
5,683
947
6,768
5,996
5,462
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ByMathZzz
Chernobog
11
0 / 3 / 1
5,311
885
2,502
4,998
1,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,787
798
1,672
3,893
2,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
DrEstranho
Cerberus
8
0 / 2 / 1
4,849
808
672
4,681
3,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SlayerTSM
Hachiman
8
1 / 2 / 0
5,285
881
5,716
3,825
1,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 1 / 3
7,265
1,211
3,359
6,545
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
 
Ah Puch
10
0 / 1 / 5
6,107
1,018
5,393
5,132
2,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
CoFaines
Ganesha
13
0 / 0 / 7
6,556
1,093
1,038
5,746
5,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
VerdindaC
Xbalanque
12
3 / 0 / 5
6,806
1,134
8,112
6,542
2,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
xRazac
Merlin
11
2 / 1 / 3
6,644
1,107
3,497
4,967
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
1
Kills
10
10
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
Cthulhu
 
Cthulhu
5
1
3
6.5
W
Ah Puch
 
Ah Puch
0
1
5
2.5
L
Chernobog
ByMathZzz
Chernobog
0
3
1
0.17
W
Ganesha
CoFaines
Ganesha
0
0
7
3.5
L
0
2
1
0.25
L
Cerberus
DrEstranho
Cerberus
0
2
1
0.25
L
Hachiman
SlayerTSM
Hachiman
1
2
0
0.5
W
Xbalanque
VerdindaC
Xbalanque
3
0
5
5.5
W
Merlin
xRazac
Merlin
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
21,399
23,393
Taken
28,932
15,556
Mitigated
19,886
7,903
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,768
156
795
2,448
5,996
5,462
0
2,610
3,386
0
18,487
W
Cthulhu
 
Cthulhu
3,359
93
434
645
6,545
6,741
362
304
6,046
7,769
0
W
Ah Puch
 
Ah Puch
5,393
187
976
1,214
5,132
2,376
478
193
4,897
9,936
0
L
Chernobog
ByMathZzz
Chernobog
2,502
948
813
753
4,998
1,822
0
3,457
1,541
0
7,018
W
Ganesha
CoFaines
Ganesha
1,038
81
1,287
1,081
5,746
5,989
773
531
5,091
4,457
0
L
1,672
487
0
0
3,893
2,467
0
1,802
2,091
2,081
0
L
Cerberus
DrEstranho
Cerberus
672
25
536
861
4,681
3,832
0
2,407
2,274
1,510
0
L
Hachiman
SlayerTSM
Hachiman
5,716
2,441
828
869
3,825
1,973
0
3,011
814
0
8,230
W
Xbalanque
VerdindaC
Xbalanque
8,112
3,501
310
2,420
6,542
2,788
1,632
834
5,546
0
15,503
W
Merlin
xRazac
Merlin
3,497
269
272
1,068
4,967
1,992
1,026
482
4,318
11,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
33,378
51
Minions Killed
64
0
Camps Cleared
0
566,194
Distance Traveled
702,663
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,683
947
18
3
0
163,548
0
W
Cthulhu
7,265
1,211
19
3
0
134,111
1
W
Ah Puch
6,107
1,018
15
3
0
141,761
0
L
Chernobog
5,311
885
18
3
0
127,618
1
W
Ganesha
6,556
1,093
0
0
0
145,065
2
L
Athena
4,787
798
0
0
0
89,941
2
L
Cerberus
4,849
808
5
1
0
92,663
0
L
Hachiman
5,285
881
10
2
0
92,424
1
W
Xbalanque
6,806
1,134
15
3
0
133,905
0
W
Merlin
6,644
1,107
15
3
0
147,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role