Player Matchup

Awilix
Awilix
SadSkater
Awilix
Level 124
God Stats
1W - 1L
1,288 SR
Queue Stats
325W - 331L
1,433 Elo+
Solo
Cthulhu
Cthulhu
mattcren
Cthulhu
Level 69
God Stats
7W - 6L
1,408 SR
Queue Stats
16W - 20L
1,454 Elo+
Solo
Vulcan
Vulcan
soccerwizard
Vulcan
Level 160
God Stats
20W - 43L
1,333 SR
Queue Stats
672W - 784L
1,406 Elo+
Solo
Team Averages
Level 118
1,343 SR
1,431 Elo+

VS

Team Averages
Level 35
1,507 SR
1,385 Elo+
Vulcan
Vulcan
lima-poderosa0
Vulcan
Level 51
God Stats
13W - 11L
1,490 SR
Queue Stats
188W - 280L
1,307 Elo+
Solo
Rama
Rama
lucid-clavicle2
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
sadistic_pimp99
Gilgamesh
Level 49
God Stats
38W - 32L
1,529 SR
Queue Stats
336W - 350L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
SadSkater
Awilix
13
11 / 2 / 2
9,598
800
10,740
10,961
5,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
mattcren
Cthulhu
13
1 / 0 / 13
9,080
757
6,628
8,992
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
13
4 / 0 / 9
8,831
736
9,435
4,872
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,565
547
8,572
7,031
2,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 10 / 1
6,498
542
3,019
11,287
3,644
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
sadistic_pimp99
Gilgamesh
11
2 / 2 / 0
7,011
584
7,713
14,247
9,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
2
2
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
SadSkater
Awilix
11
2
2
6
L
0
4
0
0
L
0
10
1
0.05
W
Cthulhu
mattcren
Cthulhu
1
0
13
7.5
L
Gilgamesh
sadistic_pimp99
Gilgamesh
2
2
0
1
W
Vulcan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,803
Damage
19,304
24,825
Taken
32,565
16,571
Mitigated
15,611
8,789
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
SadSkater
Awilix
10,740
5,791
319
3,745
10,961
5,727
1,236
2,210
8,751
0
18,403
L
8,572
2,117
0
281
7,031
2,517
0
3,092
3,839
26,847
0
L
3,019
2,185
178
1,338
11,287
3,644
0
6,757
4,370
0
8,602
W
Cthulhu
mattcren
Cthulhu
6,628
892
1,361
3,364
8,992
9,027
435
4,616
4,376
22,741
0
L
Gilgamesh
sadistic_pimp99
Gilgamesh
7,713
1,587
0
3,633
14,247
9,450
0
6,209
7,848
0
24,208
W
Vulcan
9,435
3,044
0
0
4,872
1,817
759
2,147
2,725
38,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
20,074
144
Minions Killed
94
6
Camps Cleared
3
685,419
Distance Traveled
545,011
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,598
800
17
1
1
225,470
0
L
Vulcan
6,565
547
53
4
0
200,109
1
L
Rama
6,498
542
16
1
0
127,489
0
W
Cthulhu
9,080
757
44
4
0
229,259
3
L
Gilgamesh
7,011
584
25
2
3
217,413
1
W
Vulcan
8,831
736
83
7
5
230,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role