Player Matchup

Bacchus
Bacchus
JoyHarbinger
Bacchus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 61L
1,448 Elo+
Solo
Skadi
Skadi
ZippZag
Skadi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Solo
Bakasura
Bakasura
ezrx
Bakasura
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 24L
1,386 Elo+
Solo
Scylla
Scylla
sirdzaid123
Scylla
Level 29
God Stats
7W - 5L
1,555 SR
Queue Stats
139W - 118L
1,551 Elo+
Solo
Olorun
Olorun
ue32s1az
Olorun
Level 3
God Stats
13W - 9L
1,500 SR
Queue Stats
32W - 29L
1,689 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,553 Elo+

VS

Team Averages
Level 25
1,509 SR
1,532 Elo+
Skadi
Skadi
MarioBrosB4Hose
Skadi
Level 19
God Stats
65W - 48L
1,785 SR
Queue Stats
129W - 148L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Parzival_geek787
Guan Yu
Level 27
God Stats
7W - 8L
1,382 SR
Queue Stats
127W - 153L
1,351 Elo+
Solo
Nemesis
Nemesis
Shrederdan77
Nemesis
Level 26
God Stats
1W - 3L
1,289 SR
Queue Stats
48W - 43L
1,517 Elo+
Solo
Ymir
Ymir
UnSuby
Ymir
Level 27
God Stats
1W - 3L
1,591 SR
Queue Stats
18W - 11L
1,577 Elo+
Solo
King Arthur
King Arthur
j790879
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoyHarbinger
Bacchus
14
2 / 4 / 13
11,541
462
11,446
22,666
47,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Skadi
ZippZag
Skadi
17
11 / 6 / 6
12,875
515
18,857
14,544
5,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
ezrx
Bakasura
19
1 / 3 / 2
12,052
482
5,528
18,495
8,580
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
6 / 2 / 4
13,207
528
18,935
10,861
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
ue32s1az
Olorun
20
6 / 4 / 3
13,781
551
19,945
19,222
11,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,875
475
7,921
19,378
6,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 6 / 7
11,487
459
7,837
25,610
23,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Shrederdan77
Nemesis
20
14 / 0 / 3
14,168
567
19,047
18,798
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
UnSuby
Ymir
16
1 / 1 / 15
11,036
441
10,003
16,888
18,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
j790879
King Arthur
13
0 / 13 / 7
8,554
342
4,488
19,637
7,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
56
26
Kills
19
19
Deaths
26
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JoyHarbinger
Bacchus
2
4
13
2.13
L
2
6
5
0.75
L
2
6
7
0.92
L
Nemesis
Shrederdan77
Nemesis
14
0
3
15.5
L
Ymir
UnSuby
Ymir
1
1
15
8.5
W
Skadi
ZippZag
Skadi
11
6
6
2.33
W
Bakasura
ezrx
Bakasura
1
3
2
0.67
L
King Arthur
j790879
King Arthur
0
13
7
0.27
W
Scylla
6
2
4
4
W
Olorun
ue32s1az
Olorun
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,711
Damage
49,296
85,788
Taken
100,311
77,039
Mitigated
66,129
27,737
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JoyHarbinger
Bacchus
11,446
1,168
0
1,959
22,666
47,026
198
2,601
19,839
31,040
0
L
7,921
3,377
1,328
1,784
19,378
6,204
62
8,529
10,515
0
82,390
L
7,837
1,376
606
5,163
25,610
23,942
0
14,454
10,872
0
63,286
L
Nemesis
Shrederdan77
Nemesis
19,047
8,619
0
7,249
18,798
9,591
0
8,167
10,479
0
106,959
L
Ymir
UnSuby
Ymir
10,003
1,948
0
2,636
16,888
18,723
0
7,169
9,479
50,937
0
W
Skadi
ZippZag
Skadi
18,857
10,220
0
2,837
14,544
5,461
4,624
2,120
12,325
0
77,290
W
Bakasura
ezrx
Bakasura
5,528
3,758
0
8,789
18,495
8,580
2,986
478
17,910
0
80,921
L
King Arthur
j790879
King Arthur
4,488
846
294
2,602
19,637
7,669
93
8,552
10,917
0
24,666
W
Scylla
18,935
1,329
97
4,133
10,861
4,143
2,136
2,195
8,512
87,840
0
W
Olorun
ue32s1az
Olorun
19,945
10,764
524
9,398
19,222
11,829
7,496
2,609
16,005
109,896
11,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,456
Gold Earned
57,120
641
Minions Killed
493
0
Camps Cleared
0
2,328,667
Distance Traveled
2,295,390
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,541
462
27
1
0
478,204
17
L
Skadi
11,875
475
125
5
0
438,660
2
L
Guan Yu
11,487
459
115
5
0
461,700
1
L
Nemesis
14,168
567
163
7
0
561,079
8
L
Ymir
11,036
441
59
2
0
429,571
3
W
Skadi
12,875
515
119
5
0
456,040
0
W
Bakasura
12,052
482
152
6
0
479,431
3
L
King Arthur
8,554
342
31
1
0
404,380
0
W
Scylla
13,207
528
151
6
0
485,696
4
W
Olorun
13,781
551
192
8
0
429,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role