Player Matchup

Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GenusPenumbra
Heimdallr
Level 106
God Stats
7W - 6L
1,538 SR
Queue Stats
543W - 547L
1,435 Elo+
Party 3
Hera
Hera
LordOfMud1
Hera
Level 123
God Stats
4W - 11L
1,272 SR
Queue Stats
616W - 613L
1,437 Elo+
Party 3
Athena
Athena
Pasjonatka19
Athena
Level 69
God Stats
3W - 5L
1,478 SR
Queue Stats
465W - 510L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
xSebaPLx
Nu Wa
Level 124
God Stats
13W - 5L
1,546 SR
Queue Stats
426W - 440L
1,489 Elo+
Party 1
Team Averages
Level 102
1,467 SR
1,464 Elo+

VS

Team Averages
Level 117
1,515 SR
1,471 Elo+
Khepri
Khepri
BIGWHITELOC
Khepri
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,498 Elo+
Solo
Tiamat
Tiamat
Majin15
Tiamat
Level 66
God Stats
5W - 2L
1,704 SR
Queue Stats
109W - 130L
1,446 Elo+
Solo
Guan Yu
Guan Yu
MilloFR
Guan Yu
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
185W - 215L
1,456 Elo+
Party 2
Vulcan
Vulcan
ShakiraSara
Vulcan
Level 160
God Stats
3W - 6L
1,096 SR
Queue Stats
286W - 293L
1,459 Elo+
Solo
Chiron
Chiron
StarliteFFKH
Chiron
Level 128
God Stats
8W - 3L
1,532 SR
Queue Stats
285W - 278L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 4 / 10
9,847
703
4,156
25,448
22,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
GenusPenumbra
Heimdallr
17
5 / 4 / 9
10,217
730
14,956
13,253
6,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 3 / 13
10,439
746
19,910
11,623
5,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
2 / 4 / 14
9,905
708
5,146
19,958
23,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
xSebaPLx
Nu Wa
18
5 / 4 / 8
10,419
744
21,566
14,414
6,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 6 / 13
9,629
688
7,082
20,561
22,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Majin15
Tiamat
20
8 / 2 / 8
11,970
855
24,294
15,732
10,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MilloFR
Guan Yu
16
2 / 4 / 11
9,965
712
6,120
18,522
17,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
16
3 / 3 / 10
10,164
726
21,390
11,281
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
20
5 / 2 / 8
11,757
840
18,551
12,081
5,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
69
17
Kills
19
19
Deaths
17
54
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
10
1.75
W
Khepri
1
6
13
1.25
L
Heimdallr
GenusPenumbra
Heimdallr
5
4
9
2.38
L
3
3
13
3.17
W
Tiamat
Majin15
Tiamat
8
2
8
6
W
Guan Yu
MilloFR
Guan Yu
2
4
11
1.88
L
Athena
2
4
14
2.25
W
Vulcan
3
3
10
2.67
W
Chiron
5
2
8
4.5
L
Nu Wa
xSebaPLx
Nu Wa
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,734
Damage
77,437
84,696
Taken
78,177
65,039
Mitigated
60,304
31,215
Healing
41,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,156
2,454
5,083
8,658
25,448
22,588
43
18,155
7,293
0
10,349
W
Khepri
7,082
392
323
318
20,561
22,717
405
11,642
8,919
13,327
0
L
Heimdallr
GenusPenumbra
Heimdallr
14,956
4,595
1,007
773
13,253
6,401
1,741
6,478
6,775
0
38,458
L
19,910
3,366
2,231
1,282
11,623
5,825
720
6,499
5,124
36,866
0
W
Tiamat
Majin15
Tiamat
24,294
2,261
2,536
7,719
15,732
10,498
429
8,785
6,947
51,238
0
W
Guan Yu
MilloFR
Guan Yu
6,120
440
12,258
8,282
18,522
17,264
763
10,244
8,278
0
14,572
L
Athena
5,146
957
2,032
3,533
19,958
23,824
221
11,867
8,091
12,655
0
W
Vulcan
21,390
4,497
2,253
1,316
11,281
4,147
374
8,572
2,709
43,966
0
W
Chiron
18,551
4,598
4,233
2,397
12,081
5,678
2,886
7,379
4,702
0
58,990
L
Nu Wa
xSebaPLx
Nu Wa
21,566
4,890
3,415
3,201
14,414
6,401
1,038
9,767
4,647
40,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,827
Gold Earned
53,485
172
Minions Killed
182
0
Camps Cleared
0
1,283,506
Distance Traveled
1,362,605
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,847
703
6
0
0
253,856
1
W
Khepri
9,629
688
4
0
0
261,818
0
L
Heimdallr
10,217
730
50
4
0
232,321
1
L
Hera
10,439
746
46
3
0
267,849
0
W
Tiamat
11,970
855
46
3
0
263,186
1
W
Guan Yu
9,965
712
10
1
0
271,957
2
L
Athena
9,905
708
15
1
0
261,305
0
W
Vulcan
10,164
726
38
3
0
277,921
0
W
Chiron
11,757
840
84
6
0
287,723
2
L
Nu Wa
10,419
744
55
4
0
268,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role