Player Matchup

Nu Wa
Nu Wa
Silver III
Lan2117
Nu Wa
Silver III
Level 156
God Stats
21W - 17L
1,523 SR
Queue Stats
62W - 74L
959 MMR
Solo
Ymir
Ymir
Silver II
SunshineBr93
Ymir
Silver II
Level 160
God Stats
29W - 26L
1,520 SR
Queue Stats
727W - 741L
966 MMR
Party 1
Set
Set
Silver I
TheOne-EXE
Set
Silver I
Level 66
God Stats
1W - 1L
1,561 SR
Queue Stats
205W - 212L
1,039 MMR
Party 1
Cupid
Cupid
Silver II
gabrielN_7
Cupid
Silver II
Level 101
God Stats
2W - 2L
1,790 SR
Queue Stats
96W - 115L
1,043 MMR
Solo
Mulan
Mulan
Silver III
oMgShark
Mulan
Silver III
Level 104
God Stats
7W - 8L
1,500 SR
Queue Stats
298W - 327L
826 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,579 SR
967 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,492 SR
969 MMR
Awilix
Awilix
Silver III
Cap Ang3l
Awilix
Silver III
Level 130
God Stats
26W - 11L
1,699 SR
Queue Stats
482W - 493L
731 MMR
Solo
Hera
Hera
Silver III
Dat MurdaMan
Hera
Silver III
Level 157
God Stats
6W - 9L
1,505 SR
Queue Stats
26W - 43L
958 MMR
Solo
Cerberus
Cerberus
Gold V
LoFiYung
Cerberus
Gold V
Level 123
God Stats
2W - 3L
1,391 SR
Queue Stats
94W - 101L
1,119 MMR
Solo
Izanami
Izanami
Silver IV
b3astmod3isswag
Izanami
Silver IV
Level 89
God Stats
4W - 3L
1,488 SR
Queue Stats
27W - 48L
1,001 MMR
Solo
Osiris
Osiris
Silver I
vFraqma
Osiris
Silver I
Level 89
God Stats
4W - 9L
1,376 SR
Queue Stats
195W - 204L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lan2117
Nu Wa
15
1 / 8 / 0
10,095
404
12,475
12,847
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 3
9,712
388
6,056
21,487
17,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 3 / 1
10,760
430
5,703
17,767
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
18
2 / 7 / 2
11,242
450
16,841
17,929
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
oMgShark
Mulan
16
0 / 6 / 0
9,682
387
4,886
16,834
10,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AthenaArtioGilgameshCharybdisMorgan Le Fay

VS

Bans
JanusChaacArtemisSylvanusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cap Ang3l
Awilix
20
7 / 0 / 7
14,903
596
10,982
16,613
6,481
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

19
5 / 1 / 10
13,614
545
19,249
12,791
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
LoFiYung
Cerberus
18
4 / 2 / 12
11,976
479
11,508
23,447
16,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 1 / 6
14,525
581
11,739
19,833
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
vFraqma
Osiris
20
7 / 0 / 10
14,272
571
12,604
20,038
26,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
4
Kills
28
28
Deaths
4
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Awilix
Cap Ang3l
Awilix
7
0
7
10.5
W
5
1
10
10
L
Nu Wa
Lan2117
Nu Wa
1
8
0
0.13
W
Cerberus
LoFiYung
Cerberus
4
2
12
5
L
1
4
3
0.63
L
0
3
1
0.17
W
5
1
6
8
L
Cupid
2
7
2
0.43
L
Mulan
oMgShark
Mulan
0
6
0
0
W
Osiris
vFraqma
Osiris
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,961
Damage
66,082
86,864
Taken
92,722
41,786
Mitigated
61,640
20,502
Healing
34,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Cap Ang3l
Awilix
10,982
4,340
0
4,141
16,613
6,481
628
3,696
12,917
0
138,992
W
19,249
4,764
267
4,892
12,791
4,381
1,287
4,122
8,669
104,269
0
L
Nu Wa
Lan2117
Nu Wa
12,475
1,814
154
1,061
12,847
3,388
0
6,914
5,681
76,215
0
W
Cerberus
LoFiYung
Cerberus
11,508
433
0
8,165
23,447
16,344
258
3,762
19,685
42,958
0
L
6,056
321
2,035
2,730
21,487
17,019
0
10,237
11,045
33,804
0
L
5,703
698
0
5,976
17,767
6,448
0
5,035
12,650
0
95,683
W
11,739
8,641
0
11,420
19,833
7,628
11,274
4,903
14,930
0
139,338
L
Cupid
16,841
8,158
0
5,002
17,929
4,324
0
5,459
12,450
0
90,273
L
Mulan
oMgShark
Mulan
4,886
894
0
3,544
16,834
10,607
0
4,429
12,313
0
45,959
W
Osiris
vFraqma
Osiris
12,604
3,060
0
6,077
20,038
26,806
894
3,834
16,204
16,919
71,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,491
Gold Earned
69,290
595
Minions Killed
763
0
Camps Cleared
0
2,198,062
Distance Traveled
2,402,403
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,903
596
176
7
0
555,648
3
W
Hera
13,614
545
180
7
0
470,348
7
L
Nu Wa
10,095
404
143
6
0
425,320
5
W
Cerberus
11,976
479
43
2
0
469,947
5
L
Ymir
9,712
388
53
2
0
414,406
10
L
Set
10,760
430
145
6
0
531,501
1
W
Izanami
14,525
581
219
9
0
446,997
0
L
Cupid
11,242
450
152
6
0
408,368
7
L
Mulan
9,682
387
102
4
0
418,467
6
W
Osiris
14,272
571
145
6
0
459,463
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role