Player Matchup

Zeus
Zeus
F_Zhu4ara_
Zeus
Level 45
God Stats
14W - 11L
1,556 SR
Queue Stats
19W - 23L
1,315 Elo+
Party 1
Ganesha
Ganesha
IgorTron
Ganesha
Level 29
God Stats
16W - 11L
1,701 SR
Queue Stats
20W - 23L
1,343 Elo+
Party 1
Set
Set
mr_xaker
Set
Level 29
God Stats
2W - 1L
1,281 SR
Queue Stats
7W - 13L
1,314 Elo+
Party 1
Team Averages
Level 34
1,512 SR
1,324 Elo+

VS

Team Averages
Level 20
1,595 SR
1,311 Elo+
Artemis
Artemis
Frank Matador
Artemis
Level 7
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
RBARNETT123
Neith
Level 25
God Stats
17W - 22L
1,497 SR
Queue Stats
52W - 91L
1,268 Elo+
Solo
Rama
Rama
asakitame
Rama
Level 28
God Stats
1W - 2L
1,480 SR
Queue Stats
3W - 9L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 11
9,192
836
13,372
8,622
3,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
IgorTron
Ganesha
12
0 / 1 / 21
8,923
811
4,698
9,621
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
15 / 1 / 8
10,074
916
10,267
7,191
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 9 / 1
6,246
568
4,780
10,204
2,923
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 7 / 0
8,038
731
6,861
11,315
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
10
1 / 8 / 1
6,892
627
4,590
10,281
3,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
24
Kills
4
4
Deaths
24
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
L
Artemis
0
9
1
0.06
W
Ganesha
IgorTron
Ganesha
0
1
21
10.5
L
3
7
0
0.43
L
Rama
1
8
1
0.19
W
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
16,231
25,434
Taken
31,800
17,099
Mitigated
9,220
9,134
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,372
1,923
790
2,206
8,622
3,036
789
96
8,526
30,825
0
L
Artemis
4,780
2,048
0
0
10,204
2,923
0
6,772
3,432
0
6,706
W
Ganesha
IgorTron
Ganesha
4,698
340
1,077
3,446
9,621
9,607
164
0
9,621
17,851
0
L
6,861
1,843
0
572
11,315
2,966
1,610
6,751
4,564
0
17,190
L
Rama
4,590
3,742
211
384
10,281
3,331
0
5,107
5,174
0
16,446
W
10,267
4,096
0
1,615
7,191
4,456
882
260
6,931
0
40,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
21,176
126
Minions Killed
58
10
Camps Cleared
0
636,964
Distance Traveled
411,872
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,192
836
51
5
2
190,397
2
L
Artemis
6,246
568
10
1
0
110,404
1
W
Ganesha
8,923
811
0
0
0
227,086
5
L
Neith
8,038
731
22
2
0
147,432
0
L
Rama
6,892
627
26
2
0
154,036
1
W
Set
10,074
916
75
7
8
219,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role