Player Matchup

Mercury
Mercury
AynoJoon
Mercury
Level 126
God Stats
1W - 1L
1,726 SR
Queue Stats
122W - 123L
1,398 Elo+
Solo
Bellona
Bellona
Maxgaoff
Bellona
Level 33
God Stats
7W - 3L
1,469 SR
Queue Stats
228W - 208L
1,415 Elo+
Solo
Agni
Agni
Salahlecrack
Agni
Level 50
God Stats
0W - 3L
1,171 SR
Queue Stats
23W - 35L
1,372 Elo+
Solo
Team Averages
Level 70
1,455 SR
1,395 Elo+

VS

Team Averages
Level 76
1,448 SR
1,414 Elo+
Apollo
Apollo
Alferon
Apollo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,452 Elo+
Party 1
Loki
Loki
Feohektor11
Loki
Level 61
God Stats
61W - 90L
1,408 SR
Queue Stats
533W - 713L
1,307 Elo+
Solo
Merlin
Merlin
Zelenokojka
Merlin
Level 48
God Stats
8W - 7L
1,437 SR
Queue Stats
33W - 32L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AynoJoon
Mercury
13
3 / 4 / 8
9,219
709
4,732
6,587
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Maxgaoff
Bellona
12
5 / 4 / 3
9,185
707
4,452
11,160
9,389
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 5
8,660
666
6,126
7,490
1,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alferon
Apollo
13
2 / 5 / 7
8,945
688
6,123
7,339
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 7
9,058
697
3,710
6,889
2,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
8 / 3 / 5
10,159
781
10,530
5,984
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
13
13
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alferon
Apollo
2
5
7
1.1
L
Mercury
AynoJoon
Mercury
3
4
8
1.75
W
3
3
7
2.17
L
Bellona
Maxgaoff
Bellona
5
4
3
1.63
L
3
5
5
1.1
W
Merlin
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
20,363
25,237
Taken
20,212
13,493
Mitigated
7,441
1,365
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alferon
Apollo
6,123
3,081
0
383
7,339
2,702
458
2,871
4,468
0
28,130
L
Mercury
AynoJoon
Mercury
4,732
1,301
0
172
6,587
2,117
875
2,768
3,577
0
20,746
W
3,710
238
0
2,123
6,889
2,516
438
1,675
5,214
0
14,143
L
Bellona
Maxgaoff
Bellona
4,452
796
0
60
11,160
9,389
439
4,356
6,318
0
17,524
L
6,126
442
0
1,133
7,490
1,987
0
2,565
4,592
17,016
0
W
Merlin
10,530
503
0
805
5,984
2,223
494
2,243
3,741
35,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
28,162
100
Minions Killed
112
3
Camps Cleared
8
675,089
Distance Traveled
722,454
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,945
688
46
4
4
230,121
3
L
Mercury
9,219
709
31
2
1
269,330
2
W
Loki
9,058
697
16
1
1
265,142
5
L
Bellona
9,185
707
40
3
2
235,139
5
L
Agni
8,660
666
29
2
0
170,620
2
W
Merlin
10,159
781
50
4
3
227,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role