Player Matchup

Kukulkan
Kukulkan
Aheryn
Kukulkan
Level 27
God Stats
23W - 12L
1,607 SR
Queue Stats
31W - 23L
1,554 Elo+
Party 2
King Arthur
King Arthur
MrLonelyTeddy
King Arthur
Level 64
God Stats
13W - 7L
1,681 SR
Queue Stats
293W - 194L
1,590 Elo+
Party 2
Hun Batz
Hun Batz
Shawnz997
Hun Batz
Level 114
God Stats
16W - 10L
1,577 SR
Queue Stats
798W - 634L
1,628 Elo+
Party 2
Team Averages
Level 68
1,622 SR
1,591 Elo+

VS

Team Averages
Level 46
1,540 SR
1,473 Elo+
Gilgamesh
Gilgamesh
DR4G3NFIR2
Gilgamesh
Level 23
God Stats
20W - 21L
1,552 SR
Queue Stats
51W - 47L
1,566 Elo+
Party 1
Mercury
Mercury
Itz_DaRkZ_z
Mercury
Level 89
God Stats
1W - 3L
1,599 SR
Queue Stats
308W - 272L
1,499 Elo+
Party 1
Ra
Ra
TedyBear8
Ra
Level 27
God Stats
4W - 5L
1,468 SR
Queue Stats
20W - 25L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aheryn
Kukulkan
13
5 / 1 / 9
8,279
828
6,305
2,347
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
MrLonelyTeddy
King Arthur
12
4 / 1 / 9
8,683
868
3,939
6,226
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
Shawnz997
Hun Batz
12
5 / 1 / 8
7,905
791
12,973
8,406
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DR4G3NFIR2
Gilgamesh
9
1 / 4 / 1
6,655
666
4,433
10,971
4,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Itz_DaRkZ_z
Mercury
8
0 / 3 / 1
5,931
593
2,354
6,025
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 7 / 1
6,930
693
5,633
9,419
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aheryn
Kukulkan
5
1
9
9.5
L
Gilgamesh
DR4G3NFIR2
Gilgamesh
1
4
1
0.38
L
Mercury
Itz_DaRkZ_z
Mercury
0
3
1
0.17
W
King Arthur
MrLonelyTeddy
King Arthur
4
1
9
8.5
W
Hun Batz
Shawnz997
Hun Batz
5
1
8
9
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
12,420
16,979
Taken
26,415
10,852
Mitigated
8,700
4,130
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aheryn
Kukulkan
6,305
747
71
202
2,347
818
561
587
1,696
33,797
0
L
Gilgamesh
DR4G3NFIR2
Gilgamesh
4,433
785
0
21
10,971
4,413
0
3,766
6,905
0
9,864
L
Mercury
Itz_DaRkZ_z
Mercury
2,354
848
0
991
6,025
1,568
0
1,216
4,557
0
9,347
W
King Arthur
MrLonelyTeddy
King Arthur
3,939
38
242
1,551
6,226
6,050
321
2,194
3,814
521
11,159
W
Hun Batz
Shawnz997
Hun Batz
12,973
2,003
0
2,064
8,406
3,984
1,772
2,582
5,562
0
24,110
L
5,633
779
270
870
9,419
2,719
0
2,010
7,043
24,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
19,516
126
Minions Killed
77
7
Camps Cleared
2
641,261
Distance Traveled
522,129
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,279
828
82
8
4
197,664
5
L
Gilgamesh
6,655
666
13
1
0
187,698
0
L
Mercury
5,931
593
18
2
2
172,189
0
W
King Arthur
8,683
868
17
2
1
221,695
4
W
Hun Batz
7,905
791
27
3
2
221,902
2
L
Ra
6,930
693
46
5
0
162,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role