Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Battleshouts
Ratatoskr
Level 22
God Stats
8W - 2L
1,803 SR
Queue Stats
90W - 40L
1,733 Elo+
Solo
Artemis
Artemis
RiotExcision
Artemis
Level 22
God Stats
5W - 1L
1,968 SR
Queue Stats
119W - 130L
1,541 Elo+
Solo
Agni
Agni
WavieCrockett
Agni
Level 27
God Stats
12W - 4L
1,794 SR
Queue Stats
494W - 281L
1,811 Elo+
Solo
Team Averages
Level 20
1,713 SR
1,617 Elo+

VS

Team Averages
Level 17
1,568 SR
1,491 Elo+
Bellona
Bellona
CorkTheWineing
Bellona
Level 28
God Stats
3W - 4L
1,409 SR
Queue Stats
39W - 38L
1,487 Elo+
Solo
Thanatos
Thanatos
IBPrenzo
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,754 Elo+
Solo
Rama
Rama
NONIDERNITE
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,365 Elo+
Solo
Artio
Artio
Sunshine2708
Artio
Level 7
God Stats
3W - 3L
1,544 SR
Queue Stats
6W - 10L
1,278 Elo+
Solo
Agni
Agni
mudolarpi
Agni
Level 15
God Stats
2W - 2L
1,888 SR
Queue Stats
22W - 24L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 1
7,441
532
2,309
8,340
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
 
Ravana
12
1 / 5 / 11
7,327
523
5,262
9,408
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
Battleshouts
Ratatoskr
13
6 / 3 / 10
8,455
604
11,356
13,893
6,535
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
RiotExcision
Artemis
13
8 / 4 / 4
8,322
594
7,451
7,011
1,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
9 / 5 / 11
9,202
657
13,557
8,981
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
8,766
626
7,739
9,069
8,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
IBPrenzo
Thanatos
13
8 / 6 / 7
8,851
632
10,499
12,700
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 9 / 5
7,771
555
4,912
10,376
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 3 / 2
5,850
418
980
8,719
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
12
3 / 6 / 7
7,639
546
8,675
10,002
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
26
Kills
21
21
Deaths
26
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
4
1
0.63
W
Ravana
 
Ravana
1
5
11
1.3
W
Ratatoskr
Battleshouts
Ratatoskr
6
3
10
3.67
L
6
2
4
4
L
Thanatos
IBPrenzo
Thanatos
8
6
7
1.92
L
3
9
5
0.61
W
Artemis
RiotExcision
Artemis
8
4
4
2.5
L
1
3
2
0.67
W
9
5
11
2.9
L
Agni
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,935
Damage
32,805
47,633
Taken
50,866
20,958
Mitigated
23,464
10,949
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,309
319
0
1,603
8,340
6,219
1,126
669
7,621
0
37,243
W
Ravana
 
Ravana
5,262
1,242
0
2,012
9,408
3,773
0
2,917
6,329
0
32,112
W
Ratatoskr
Battleshouts
Ratatoskr
11,356
3,523
0
3,055
13,893
6,535
0
2,342
11,477
0
36,881
L
7,739
3,008
0
700
9,069
8,761
1,646
2,324
6,577
0
38,338
L
Thanatos
IBPrenzo
Thanatos
10,499
2,359
0
8,356
12,700
4,603
0
2,789
9,685
0
42,464
L
4,912
3,525
0
843
10,376
2,391
797
2,159
8,071
0
20,658
W
Artemis
RiotExcision
Artemis
7,451
4,814
0
1,745
7,011
1,874
723
704
6,243
0
39,704
L
980
216
307
1,716
8,719
5,063
161
1,890
6,661
5,989
0
W
13,557
788
223
2,311
8,981
2,557
0
2,461
6,308
57,147
0
L
Agni
8,675
336
0
1,122
10,002
2,646
0
3,492
6,315
33,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
38,877
345
Minions Killed
269
0
Camps Cleared
0
1,369,719
Distance Traveled
1,269,480
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,441
532
76
5
0
274,133
0
W
Ravana
7,327
523
49
4
0
290,389
1
W
Ratatoskr
8,455
604
42
3
0
273,734
3
L
Bellona
8,766
626
93
7
0
277,423
0
L
Thanatos
8,851
632
59
4
0
291,363
2
L
Rama
7,771
555
35
3
0
247,899
1
W
Artemis
8,322
594
67
5
0
243,591
0
L
Artio
5,850
418
11
1
0
185,300
1
W
Agni
9,202
657
111
8
0
287,872
2
L
Agni
7,639
546
71
5
0
267,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role