Player Matchup

Neith
Neith
QSA Gh0stu
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 106L
1,531 Elo+
Party 2
Athena
Athena
Shiro Arquien
Athena
Level 81
God Stats
56W - 44L
1,563 SR
Queue Stats
114W - 108L
1,527 Elo+
Party 2
Poseidon
Poseidon
l3Iue Lemonade
Poseidon
Level 102
God Stats
7W - 9L
1,504 SR
Queue Stats
225W - 181L
1,640 Elo+
Solo
Team Averages
Level 90
1,522 SR
1,566 Elo+

VS

Team Averages
Level 51
1,502 SR
1,445 Elo+
Ares
Ares
Dontbanmonti
Ares
Level 63
God Stats
0W - 2L
1,313 SR
Queue Stats
16W - 21L
1,446 Elo+
Party 1
Cerberus
Cerberus
ErmiteCrapaud
Cerberus
Level 43
God Stats
5W - 7L
1,429 SR
Queue Stats
114W - 139L
1,410 Elo+
Party 1
Xbalanque
Xbalanque
vL Patate
Xbalanque
Level 48
God Stats
0W - 1L
1,765 SR
Queue Stats
40W - 46L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 0 / 16
11,312
707
24,016
10,376
4,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 0 / 19
12,446
778
10,568
14,776
19,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
17
14 / 0 / 7
12,591
787
24,814
11,670
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
8,409
526
7,729
22,031
19,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
ErmiteCrapaud
Cerberus
12
0 / 5 / 0
8,811
551
5,896
28,855
32,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
vL Patate
Xbalanque
12
0 / 8 / 0
8,578
536
16,225
18,225
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
22
Kills
0
0
Deaths
22
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Cerberus
ErmiteCrapaud
Cerberus
0
5
0
0
W
Neith
5
0
16
13
W
3
0
19
12.5
W
Poseidon
14
0
7
17.5
L
Xbalanque
vL Patate
Xbalanque
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,398
Damage
29,850
36,822
Taken
69,111
29,825
Mitigated
59,307
17,326
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,729
600
0
1,257
22,031
19,487
0
8,427
13,096
24,512
0
L
Cerberus
ErmiteCrapaud
Cerberus
5,896
417
585
5,484
28,855
32,526
0
15,349
12,902
19,181
0
W
Neith
24,016
15,176
0
5,565
10,376
4,540
2,094
4,417
5,959
0
57,600
W
10,568
3,534
906
5,635
14,776
19,802
131
5,892
8,884
22,712
0
W
Poseidon
24,814
2,250
756
4,464
11,670
5,483
661
3,863
7,807
72,760
0
L
Xbalanque
vL Patate
Xbalanque
16,225
3,732
0
2,839
18,225
7,294
0
10,167
7,632
0
53,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
25,798
213
Minions Killed
152
7
Camps Cleared
6
882,442
Distance Traveled
774,291
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,409
526
21
1
1
253,789
1
L
Cerberus
8,811
551
39
2
3
276,107
4
W
Neith
11,312
707
84
5
2
274,327
0
W
Athena
12,446
778
21
1
0
295,312
3
W
Poseidon
12,591
787
108
7
5
312,803
0
L
Xbalanque
8,578
536
92
6
2
244,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role