Player Matchup

Izanami
Izanami
PrincessCoder89
Izanami
Level 58
God Stats
0W - 2L
1,295 SR
Queue Stats
112W - 117L
1,408 Elo+
Party 2
Nike
Nike
SirSethaneBlake
Nike
Level 142
God Stats
1W - 1L
1,582 SR
Queue Stats
32W - 51L
1,360 Elo+
Solo
Arachne
Arachne
WlmShk
Arachne
Level 126
God Stats
19W - 18L
1,531 SR
Queue Stats
950W - 970L
1,414 Elo+
Solo
Yemoja
Yemoja
cmpFlowing
Yemoja
Level 48
God Stats
0W - 1L
1,294 SR
Queue Stats
29W - 28L
1,369 Elo+
Party 2
Cernunnos
Cernunnos
vHatakeKakashiv
Cernunnos
Level 100
God Stats
0W - 2L
1,425 SR
Queue Stats
168W - 163L
1,391 Elo+
Solo
Team Averages
Level 95
1,425 SR
1,389 Elo+

VS

Team Averages
Level 113
1,443 SR
1,381 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ElPolloLocoo
Hades
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,348 Elo+
Solo
Janus
Janus
Lotucat
Janus
Level 160
God Stats
2W - 6L
1,213 SR
Queue Stats
413W - 464L
1,353 Elo+
Solo
Chernobog
Chernobog
Ryumdar
Chernobog
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,347 Elo+
Party 1
Kuzenbo
Kuzenbo
Spooksu
Kuzenbo
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 12 / 8
12,558
661
27,530
24,475
13,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 5 / 14
12,370
651
16,196
23,500
24,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
WlmShk
Arachne
19
5 / 11 / 10
12,617
664
14,556
36,390
18,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
cmpFlowing
Yemoja
18
0 / 6 / 15
11,774
620
12,422
24,518
33,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
vHatakeKakashiv
Cernunnos
20
8 / 3 / 7
14,171
746
32,497
22,592
13,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 1 / 29
12,844
676
7,673
19,533
23,068
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 3 / 19
14,470
762
27,880
22,995
25,269
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Lotucat
Janus
19
8 / 6 / 13
12,898
679
24,155
20,386
10,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
Ryumdar
Chernobog
20
12 / 8 / 18
14,642
771
43,397
28,007
18,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Spooksu
Kuzenbo
20
3 / 4 / 28
12,956
682
13,032
31,255
53,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
144
22
Kills
37
37
Deaths
22
54
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
29
16.5
W
12
3
19
7.17
W
Janus
Lotucat
Janus
8
6
13
2.42
L
7
12
8
0.92
W
Chernobog
Ryumdar
Chernobog
12
8
18
2.63
L
2
5
14
1.8
W
Kuzenbo
Spooksu
Kuzenbo
3
4
28
4.25
L
Arachne
WlmShk
Arachne
5
11
10
0.91
L
Yemoja
cmpFlowing
Yemoja
0
6
15
1.25
L
Cernunnos
vHatakeKakashiv
Cernunnos
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,201
Damage
116,137
131,475
Taken
122,176
103,431
Mitigated
130,264
49,859
Healing
57,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,673
2,925
28,260
8,084
19,533
23,068
557
3,397
16,136
26,786
0
W
27,880
1,523
2,740
5,624
22,995
25,269
709
1,526
21,469
50,463
0
W
Janus
Lotucat
Janus
24,155
2,022
574
2,689
20,386
10,700
1,139
2,001
18,385
49,392
0
L
27,530
19,178
3,294
4,291
24,475
13,990
1,122
14,284
10,191
0
48,366
W
Chernobog
Ryumdar
Chernobog
43,397
22,096
1,365
2,749
28,007
18,084
2,943
3,984
24,023
0
78,198
L
16,196
1,145
1,218
4,607
23,500
24,865
1,136
13,169
10,331
0
38,433
W
Kuzenbo
Spooksu
Kuzenbo
13,032
4,971
2,517
3,106
31,255
53,143
329
1,514
29,741
32,512
0
L
Arachne
WlmShk
Arachne
14,556
10,086
596
11,530
36,390
18,100
467
20,641
15,749
0
21,379
L
Yemoja
cmpFlowing
Yemoja
12,422
1,549
7,184
4,281
24,518
33,238
338
9,016
15,502
19,147
0
L
Cernunnos
vHatakeKakashiv
Cernunnos
32,497
18,268
2,932
9,926
22,592
13,238
2,016
15,630
6,962
0
72,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,490
Gold Earned
67,810
193
Minions Killed
263
0
Camps Cleared
0
1,518,066
Distance Traveled
1,555,333
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,844
676
40
2
0
301,922
0
W
Hades
14,470
762
53
3
0
351,481
0
W
Janus
12,898
679
65
3
0
293,106
0
L
Izanami
12,558
661
39
2
0
277,365
0
W
Chernobog
14,642
771
72
4
0
279,679
3
L
Nike
12,370
651
32
2
0
344,546
1
W
Kuzenbo
12,956
682
33
2
0
329,145
0
L
Arachne
12,617
664
7
0
0
328,462
4
L
Yemoja
11,774
620
16
1
0
269,919
0
L
Cernunnos
14,171
746
99
5
0
297,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role