Player Matchup

Arachne
Arachne
AlcoGoal
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
KaczySan
Sylvanus
Level 140
God Stats
15W - 10L
1,586 SR
Queue Stats
1,501W - 1,602L
1,429 Elo+
Solo
Odin
Odin
MasterPlan0
Odin
Level 159
God Stats
1W - 1L
1,530 SR
Queue Stats
47W - 48L
1,410 Elo+
Party 1
Cu Chulainn
Cu Chulainn
donkojaiden
Cu Chulainn
Level 160
God Stats
23W - 23L
1,515 SR
Queue Stats
1,571W - 1,617L
1,501 Elo+
Solo
Ganesha
Ganesha
o Nufc Reece o
Ganesha
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 90L
1,470 Elo+
Solo
Team Averages
Level 121
1,526 SR
1,444 Elo+

VS

Team Averages
Level 48
1,448 SR
1,401 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
FôrceHunter
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo
Hachiman
Hachiman
Opa4ke
Hachiman
Level 27
God Stats
0W - 2L
1,239 SR
Queue Stats
60W - 77L
1,406 Elo+
Solo
Cabrakan
Cabrakan
ahjduf
Cabrakan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 182L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlcoGoal
Arachne
19
8 / 6 / 17
12,621
841
10,724
19,623
10,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
KaczySan
Sylvanus
20
7 / 3 / 23
11,642
776
19,633
20,771
27,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 7 / 16
12,683
846
18,599
17,040
9,848
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
donkojaiden
Cu Chulainn
20
5 / 5 / 15
11,400
760
17,588
25,726
19,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 2 / 15
10,493
700
9,111
14,065
16,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
8 / 7 / 11
12,554
837
18,067
14,700
5,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
 
Guan Yu
19
5 / 4 / 15
11,101
740
9,431
21,514
17,553
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
FôrceHunter
The Morrigan
16
2 / 9 / 13
10,000
667
14,943
10,354
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Opa4ke
Hachiman
18
5 / 4 / 11
11,238
749
21,941
13,276
4,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
ahjduf
Cabrakan
17
2 / 6 / 16
10,418
695
11,864
26,910
19,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
88
30
Kills
22
23
Deaths
30
86
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
8
7
11
1.93
L
Guan Yu
 
Guan Yu
5
4
15
3.13
W
Arachne
AlcoGoal
Arachne
8
6
17
2.75
L
The Morrigan
FôrceHunter
The Morrigan
2
9
13
0.94
W
Sylvanus
KaczySan
Sylvanus
7
3
23
6.17
W
10
7
16
2.57
L
Hachiman
Opa4ke
Hachiman
5
4
11
2.63
L
Cabrakan
ahjduf
Cabrakan
2
6
16
1.67
W
Cu Chulainn
donkojaiden
Cu Chulainn
5
5
15
2.5
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,655
Damage
76,246
97,225
Taken
86,754
83,483
Mitigated
50,722
44,884
Healing
30,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
18,067
8,040
287
1,939
14,700
5,867
897
5,402
9,298
0
47,476
L
Guan Yu
 
Guan Yu
9,431
1,891
6,360
8,160
21,514
17,553
0
6,451
15,063
299
14,616
W
Arachne
AlcoGoal
Arachne
10,724
6,103
1,361
5,363
19,623
10,420
1,097
5,115
14,508
0
20,075
L
The Morrigan
FôrceHunter
The Morrigan
14,943
3,343
1,022
784
10,354
3,316
315
4,894
5,444
23,398
5,806
W
Sylvanus
KaczySan
Sylvanus
19,633
5,427
13,498
9,986
20,771
27,806
1,337
6,941
13,830
39,998
0
W
18,599
10,970
829
1,977
17,040
9,848
3,442
3,553
13,487
0
35,722
L
Hachiman
Opa4ke
Hachiman
21,941
9,650
920
3,531
13,276
4,941
425
3,085
10,191
0
45,425
L
Cabrakan
ahjduf
Cabrakan
11,864
863
247
7,661
26,910
19,045
161
9,907
17,003
21,854
0
W
Cu Chulainn
donkojaiden
Cu Chulainn
17,588
3,297
1,195
5,620
25,726
19,273
458
5,219
20,507
1,099
44,977
W
9,111
275
2,117
2,938
14,065
16,136
352
2,484
11,581
23,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,839
Gold Earned
55,311
150
Minions Killed
216
0
Camps Cleared
0
1,402,813
Distance Traveled
1,204,126
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,554
837
77
5
0
231,509
0
L
Guan Yu
11,101
740
20
1
0
330,245
5
W
Arachne
12,621
841
18
1
0
299,986
0
L
The Morrigan
10,000
667
35
2
0
229,201
0
W
Sylvanus
11,642
776
42
3
0
292,169
1
W
Odin
12,683
846
33
2
0
270,865
0
L
Hachiman
11,238
749
54
4
0
222,351
2
L
Cabrakan
10,418
695
30
2
0
190,820
0
W
Cu Chulainn
11,400
760
54
4
0
300,922
1
W
Ganesha
10,493
700
3
0
0
238,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role