Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
EliGe_LX
Scylla
Level 64
God Stats
2W - 12L
1,015 SR
Queue Stats
305W - 342L
1,452 Elo+
Party 1
Arachne
Arachne
Monkeyman_518
Arachne
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,361 Elo+
Solo
Bellona
Bellona
dany200000000
Bellona
Level 39
God Stats
11W - 11L
1,543 SR
Queue Stats
81W - 101L
1,426 Elo+
Solo
Anubis
Anubis
ebyDAL
Anubis
Level 22
God Stats
4W - 3L
1,357 SR
Queue Stats
67W - 78L
1,430 Elo+
Party 1
Team Averages
Level 54
1,383 SR
1,434 Elo+

VS

Team Averages
Level 38
1,442 SR
1,394 Elo+
Izanami
Izanami
Feehsz_
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 2
Tiamat
Tiamat
Matmiami
Tiamat
Level 27
God Stats
8W - 7L
1,515 SR
Queue Stats
61W - 55L
1,433 Elo+
Party 3
Set
Set
ZORO-EN-TWINGO
Set
Level 59
God Stats
0W - 8L
1,073 SR
Queue Stats
161W - 194L
1,341 Elo+
Party 2
Freya
Freya
lncredibleL
Freya
Level 35
God Stats
86W - 64L
1,620 SR
Queue Stats
223W - 197L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
matth59320
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 137L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 4 / 8
10,576
622
23,027
12,679
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
EliGe_LX
Scylla
15
5 / 2 / 5
9,592
564
8,522
9,422
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
16
8 / 4 / 2
9,847
579
7,318
10,913
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
14
3 / 3 / 10
9,292
547
6,541
15,677
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
ebyDAL
Anubis
15
1 / 6 / 3
8,630
508
3,395
12,058
5,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feehsz_
Izanami
13
2 / 8 / 5
7,987
470
8,692
13,598
3,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Matmiami
Tiamat
9
0 / 3 / 4
6,488
382
3,294
7,226
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 7
8,490
499
4,597
11,825
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
11 / 3 / 1
10,153
597
13,259
10,895
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
matth59320
Kumbhakarna
12
3 / 7 / 6
8,414
495
4,641
21,875
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
26
Kills
18
19
Deaths
27
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
8
3.25
W
Scylla
EliGe_LX
Scylla
5
2
5
3.75
L
Izanami
Feehsz_
Izanami
2
8
5
0.56
L
Tiamat
Matmiami
Tiamat
0
3
4
0.67
W
Arachne
8
4
2
2.25
L
2
6
7
0.92
W
Bellona
3
3
10
2.67
W
Anubis
ebyDAL
Anubis
1
6
3
0.42
L
11
3
1
3.83
L
Kumbhakarna
matth59320
Kumbhakarna
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,803
Damage
34,483
60,749
Taken
65,419
29,159
Mitigated
34,236
22,978
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,027
17,925
0
5,028
12,679
4,197
1,835
3,457
9,176
0
94,328
W
Scylla
EliGe_LX
Scylla
8,522
953
0
1,957
9,422
3,103
365
4,648
4,426
44,286
0
L
Izanami
Feehsz_
Izanami
8,692
6,241
0
2,589
13,598
3,960
115
1,946
11,652
0
46,098
L
Tiamat
Matmiami
Tiamat
3,294
169
0
1,896
7,226
3,254
528
4,231
2,995
20,613
0
W
Arachne
7,318
5,598
0
4,556
10,913
4,740
36
2,578
8,323
0
56,399
L
4,597
2,628
0
2,369
11,825
4,594
36
700
11,125
0
49,562
W
Bellona
6,541
1,291
210
6,410
15,677
11,393
1,492
1,941
13,736
0
29,102
W
Anubis
ebyDAL
Anubis
3,395
99
0
4,817
12,058
5,726
180
7,073
4,945
52,160
0
L
13,259
4,085
0
3,000
10,895
3,164
296
4,766
6,129
51,032
5,023
L
Kumbhakarna
matth59320
Kumbhakarna
4,641
1,495
0
4,350
21,875
19,264
0
274
21,601
18,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
41,532
457
Minions Killed
352
0
Camps Cleared
0
1,571,243
Distance Traveled
1,364,987
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,576
622
145
9
0
281,628
2
W
Scylla
9,592
564
85
5
0
344,639
1
L
Izanami
7,987
470
83
5
0
257,805
0
L
Tiamat
6,488
382
47
3
0
187,304
2
W
Arachne
9,847
579
90
5
0
332,746
0
L
Set
8,490
499
104
6
0
330,922
0
W
Bellona
9,292
547
46
3
0
340,332
0
W
Anubis
8,630
508
91
5
0
271,898
0
L
Freya
10,153
597
99
6
0
314,039
3
L
Kumbhakarna
8,414
495
19
1
0
274,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role