Player Matchup

Nemesis
Nemesis
Ragnar3235
Nemesis
Level 18
God Stats
0W - 1L
1,874 SR
Queue Stats
35W - 27L
1,531 Elo+
Solo
Medusa
Medusa
XxEpicSaltxX
Medusa
Level 12
God Stats
3W - 5L
1,606 SR
Queue Stats
6W - 7L
1,395 Elo+
Solo
Hades
Hades
death_man_run
Hades
Level 28
God Stats
0W - 3L
1,236 SR
Queue Stats
99W - 141L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
dragon-A77
Sun Wukong
Level 15
God Stats
2W - 9L
1,792 SR
Queue Stats
51W - 57L
1,358 Elo+
Solo
Sobek
Sobek
michiel101
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,533 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,431 Elo+

VS

Team Averages
Level 27
1,485 SR
1,427 Elo+
Rama
Rama
ELBEBU-_-
Rama
Level 28
God Stats
10W - 13L
1,566 SR
Queue Stats
65W - 81L
1,379 Elo+
Solo
Scylla
Scylla
Narkaden38
Scylla
Level 25
God Stats
3W - 2L
1,485 SR
Queue Stats
17W - 15L
1,467 Elo+
Solo
Kali
Kali
Nooby4564452
Kali
Level 24
God Stats
2W - 2L
1,245 SR
Queue Stats
82W - 77L
1,464 Elo+
Solo
Bakasura
Bakasura
RIP-MSMC
Bakasura
Level 29
God Stats
11W - 6L
1,583 SR
Queue Stats
86W - 82L
1,372 Elo+
Solo
Ymir
Ymir
polarh-
Ymir
Level 29
God Stats
5W - 3L
1,548 SR
Queue Stats
131W - 112L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ragnar3235
Nemesis
17
10 / 1 / 1
9,934
662
12,481
12,124
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
8
0 / 8 / 0
5,420
361
2,569
10,467
2,449
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

11
0 / 5 / 0
6,580
439
1,541
8,700
2,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
dragon-A77
Sun Wukong
13
2 / 3 / 2
7,713
514
4,611
7,868
3,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
9
0 / 3 / 0
5,492
366
1,821
10,554
9,877
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
6 / 4 / 4
7,756
517
8,857
8,846
3,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Narkaden38
Scylla
15
6 / 2 / 3
8,727
582
8,146
5,331
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 3 / 3
7,807
520
5,674
10,639
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
RIP-MSMC
Bakasura
13
2 / 4 / 0
7,615
508
4,679
9,497
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
polarh-
Ymir
13
2 / 0 / 10
8,273
552
5,269
8,932
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
12
Kills
20
20
Deaths
13
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
6
4
4
2
W
Scylla
Narkaden38
Scylla
6
2
3
3.75
W
4
3
3
1.83
W
Bakasura
RIP-MSMC
Bakasura
2
4
0
0.5
L
Nemesis
Ragnar3235
Nemesis
10
1
1
10.5
L
Medusa
0
8
0
0
L
0
5
0
0
L
Sun Wukong
dragon-A77
Sun Wukong
2
3
2
1
L
Sobek
0
3
0
0
W
Ymir
polarh-
Ymir
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,023
Damage
32,625
49,713
Taken
43,245
23,626
Mitigated
23,390
11,381
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,857
8,415
0
1,687
8,846
3,134
891
771
8,075
0
39,288
W
Scylla
Narkaden38
Scylla
8,146
480
0
452
5,331
1,373
480
1,094
4,237
41,782
0
W
5,674
3,353
0
3,836
10,639
3,473
363
358
10,281
0
43,161
W
Bakasura
RIP-MSMC
Bakasura
4,679
2,804
0
3,571
9,497
4,605
240
0
9,497
0
36,786
L
Nemesis
Ragnar3235
Nemesis
12,481
4,743
0
5,802
12,124
4,690
0
2,249
9,756
0
77,439
L
Medusa
2,569
777
313
1,645
10,467
2,449
0
3,909
6,502
0
20,502
L
1,541
276
44
1,385
8,700
2,753
0
3,604
4,816
32,789
0
L
Sun Wukong
dragon-A77
Sun Wukong
4,611
1,394
0
991
7,868
3,857
1,402
130
7,355
0
41,274
L
Sobek
1,821
60
0
1,201
10,554
9,877
0
3,079
7,475
11,377
0
W
Ymir
polarh-
Ymir
5,269
542
0
1,690
8,932
10,805
0
1,139
7,793
29,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
40,178
349
Minions Killed
391
0
Camps Cleared
0
1,326,244
Distance Traveled
1,430,809
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,756
517
83
6
0
253,112
4
W
Scylla
8,727
582
83
6
0
285,237
4
W
Kali
7,807
520
78
5
0
282,677
0
W
Bakasura
7,615
508
102
7
0
339,928
0
L
Nemesis
9,934
662
134
9
0
337,679
5
L
Medusa
5,420
361
38
3
0
221,271
4
L
Hades
6,580
439
77
5
0
222,724
5
L
Sun Wukong
7,713
514
79
5
0
274,995
0
L
Sobek
5,492
366
21
1
0
269,575
5
W
Ymir
8,273
552
45
3
0
269,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role