Player Matchup

Amaterasu
Amaterasu
LeGenD_07-_
Amaterasu
Level 12
God Stats
10W - 7L
1,413 SR
Queue Stats
13W - 12L
1,383 Elo+
Party 1
Scylla
Scylla
MACMaximus76
Scylla
Level 23
God Stats
1W - 0L
1,184 SR
Queue Stats
32W - 27L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
SaDLr-001
Baron Samedi
Level 28
God Stats
2W - 2L
1,426 SR
Queue Stats
21W - 21L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
bibu-hugoV3
Cthulhu
Level 17
God Stats
5W - 1L
1,689 SR
Queue Stats
52W - 41L
1,390 Elo+
Party 2
Bellona
Bellona
mac-arthur-45
Bellona
Level 12
God Stats
22W - 20L
1,467 SR
Queue Stats
33W - 37L
1,361 Elo+
Party 2
Team Averages
Level 18
1,436 SR
1,389 Elo+

VS

Team Averages
Level 16
1,539 SR
1,335 Elo+
Anubis
Anubis
CacTro
Anubis
Level 15
God Stats
3W - 2L
1,616 SR
Queue Stats
24W - 20L
1,444 Elo+
Solo
Skadi
Skadi
Danyra
Skadi
Level 6
God Stats
2W - 2L
1,341 SR
Queue Stats
2W - 6L
1,179 Elo+
Solo
Susano
Susano
FinalTarsier685
Susano
Level 17
God Stats
3W - 2L
1,633 SR
Queue Stats
6W - 7L
1,302 Elo+
Solo
Loki
Loki
Notoriousnatho
Loki
Level 24
God Stats
2W - 3L
1,737 SR
Queue Stats
4W - 9L
1,427 Elo+
Solo
Thor
Thor
gandjeto
Thor
Level 16
God Stats
1W - 3L
1,367 SR
Queue Stats
39W - 49L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LeGenD_07-_
Amaterasu
19
6 / 2 / 21
11,828
1,075
8,938
13,493
10,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
19
10 / 4 / 20
12,426
1,130
12,969
13,006
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SaDLr-001
Baron Samedi
20
14 / 4 / 19
12,971
1,179
17,457
13,441
5,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
bibu-hugoV3
Cthulhu
20
8 / 1 / 27
13,475
1,225
18,929
14,046
15,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
20
13 / 2 / 23
13,318
1,211
21,935
15,947
12,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

203

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CacTro
Anubis
18
2 / 7 / 9
11,374
1,034
11,973
15,396
6,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Danyra
Skadi
19
1 / 11 / 9
11,565
1,051
9,388
18,719
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

17
0 / 13 / 6
10,246
931
12,682
19,374
7,016
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
9 / 9 / 3
13,656
1,241
19,682
15,059
6,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
17
1 / 11 / 5
10,649
968
9,731
18,903
8,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
45
51
Kills
13
13
Deaths
51
110
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
CacTro
Anubis
2
7
9
0.93
L
Skadi
Danyra
Skadi
1
11
9
0.5
L
0
13
6
0.23
W
Amaterasu
LeGenD_07-_
Amaterasu
6
2
21
8.25
W
Scylla
10
4
20
5
L
9
9
3
1.17
W
Baron Samedi
SaDLr-001
Baron Samedi
14
4
19
5.88
W
Cthulhu
bibu-hugoV3
Cthulhu
8
1
27
21.5
L
Thor
1
11
5
0.32
W
Bellona
13
2
23
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,228
Damage
63,456
69,933
Taken
87,451
47,797
Mitigated
35,565
11,062
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CacTro
Anubis
11,973
1,641
207
2,110
15,396
6,852
0
8,552
6,844
26,706
0
L
Skadi
Danyra
Skadi
9,388
5,986
0
1,871
18,719
6,517
0
11,120
7,599
0
39,243
L
12,682
1,150
0
0
19,374
7,016
0
12,791
6,583
55
27,602
W
Amaterasu
LeGenD_07-_
Amaterasu
8,938
5,055
0
1,300
13,493
10,178
0
2,556
10,937
0
14,241
W
Scylla
12,969
1,238
370
855
13,006
4,017
0
2,998
10,008
33,393
0
L
19,682
5,352
0
1,229
15,059
6,629
0
6,253
8,806
0
39,025
W
Baron Samedi
SaDLr-001
Baron Samedi
17,457
1,638
2,478
3,083
13,441
5,685
0
3,435
10,006
27,401
0
W
Cthulhu
bibu-hugoV3
Cthulhu
18,929
2,109
0
1,491
14,046
15,701
0
876
13,170
44,318
0
L
Thor
9,731
2,778
0
849
18,903
8,551
0
10,639
8,264
0
28,199
W
Bellona
21,935
13,280
253
1,232
15,947
12,216
0
2,163
13,784
0
38,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,018
Gold Earned
57,490
180
Minions Killed
196
7
Camps Cleared
9
1,036,421
Distance Traveled
881,723
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,374
1,034
35
3
1
138,596
0
L
Skadi
11,565
1,051
60
5
0
170,780
0
L
Susano
10,246
931
35
3
3
185,280
0
W
Amaterasu
11,828
1,075
14
1
0
201,793
0
W
Scylla
12,426
1,130
48
4
5
182,941
1
L
Loki
13,656
1,241
34
3
3
227,087
3
W
Baron Samedi
12,971
1,179
32
3
1
195,743
0
W
Cthulhu
13,475
1,225
54
5
1
239,266
1
L
Thor
10,649
968
32
3
2
159,980
0
W
Bellona
13,318
1,211
32
3
0
216,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role