Player Matchup

Chaac
Chaac
Haribosos12
Chaac
Level 153
God Stats
5W - 1L
1,592 SR
Queue Stats
92W - 57L
1,603 Elo+
Party 1
Discordia
Discordia
Kyoshi_Cat
Discordia
Level 127
God Stats
4W - 1L
1,634 SR
Queue Stats
87W - 60L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
NoMercy_1348
Heimdallr
Level 122
God Stats
1W - 0L
1,753 SR
Queue Stats
63W - 42L
1,553 Elo+
Party 1
Team Averages
Level 134
1,660 SR
1,575 Elo+

VS

Team Averages
Level 78
1,345 SR
1,303 Elo+
Tsukuyomi
Tsukuyomi
AoGr_Aomine
Tsukuyomi
Level 48
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 10L
1,269 Elo+
Solo
Ra
Ra
SatyrLeopard2a5
Ra
Level 104
God Stats
1W - 5L
1,347 SR
Queue Stats
9W - 18L
1,298 Elo+
Solo
Cerberus
Cerberus
dobermanx
Cerberus
Level 81
God Stats
13W - 17L
1,176 SR
Queue Stats
107W - 131L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
14,318
716
15,205
26,171
33,338
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kyoshi_Cat
Discordia
18
8 / 3 / 5
13,437
672
22,050
14,738
4,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
NoMercy_1348
Heimdallr
16
2 / 2 / 9
12,101
605
15,681
11,735
4,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AoGr_Aomine
Tsukuyomi
16
4 / 8 / 3
12,469
623
13,577
22,151
10,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 1
12,342
617
10,569
14,391
4,785
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
dobermanx
Cerberus
16
2 / 3 / 5
12,485
624
11,194
26,650
33,482
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
9
9
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AoGr_Aomine
Tsukuyomi
4
8
3
0.69
W
6
4
9
2.63
W
Discordia
Kyoshi_Cat
Discordia
8
3
5
3.5
W
Heimdallr
NoMercy_1348
Heimdallr
2
2
9
3.25
L
3
5
1
0.7
L
Cerberus
dobermanx
Cerberus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,936
Damage
35,340
52,644
Taken
63,192
42,040
Mitigated
48,723
19,083
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AoGr_Aomine
Tsukuyomi
13,577
2,859
0
5,067
22,151
10,456
246
8,937
13,214
0
46,354
W
15,205
2,017
151
10,679
26,171
33,338
191
8,348
17,823
0
41,345
W
Discordia
Kyoshi_Cat
Discordia
22,050
1,977
397
4,764
14,738
4,656
1,226
7,438
7,300
73,227
0
W
Heimdallr
NoMercy_1348
Heimdallr
15,681
7,116
0
3,092
11,735
4,046
1,859
6,500
5,235
0
57,816
L
10,569
276
1,920
2,934
14,391
4,785
1,286
6,426
7,965
53,049
0
L
Cerberus
dobermanx
Cerberus
11,194
243
574
8,984
26,650
33,482
193
7,594
19,056
44,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,856
Gold Earned
37,296
242
Minions Killed
235
9
Camps Cleared
7
1,065,195
Distance Traveled
1,135,428
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,469
623
44
2
4
385,261
1
W
Chaac
14,318
716
53
3
1
371,929
2
W
Discordia
13,437
672
109
5
6
341,115
5
W
Heimdallr
12,101
605
80
4
2
352,151
4
L
Ra
12,342
617
91
5
3
352,903
0
L
Cerberus
12,485
624
100
5
0
397,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role