Player Matchup

Cliodhna
Cliodhna
Darkvolt9
Cliodhna
Level 17
God Stats
2W - 0L
1,208 SR
Queue Stats
11W - 12L
1,354 Elo+
Solo
Thoth
Thoth
Helianthus227
Thoth
Level 16
God Stats
15W - 8L
1,565 SR
Queue Stats
132W - 38L
1,505 Elo+
Solo
Medusa
Medusa
Jonhyboyy777
Medusa
Level 28
God Stats
26W - 16L
1,581 SR
Queue Stats
29W - 22L
1,462 Elo+
Solo
Bacchus
Bacchus
SuperV_gamer
Bacchus
Level 26
God Stats
52W - 60L
1,462 SR
Queue Stats
67W - 80L
1,374 Elo+
Solo
Neith
Neith
puce-calculus9
Neith
Level 27
God Stats
2W - 0L
1,533 SR
Queue Stats
8W - 4L
1,486 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,436 Elo+

VS

Team Averages
Level 22
1,423 SR
1,421 Elo+
Gilgamesh
Gilgamesh
Cristian24103
Gilgamesh
Level 28
God Stats
2W - 6L
1,422 SR
Queue Stats
109W - 100L
1,504 Elo+
Solo
Charybdis
Charybdis
Icewolf825
Charybdis
Level 25
God Stats
1W - 1L
1,237 SR
Queue Stats
63W - 45L
1,448 Elo+
Solo
Odin
Odin
TrueCornish
Odin
Level 10
God Stats
11W - 9L
1,437 SR
Queue Stats
34W - 24L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
Zephiros83
Baron Samedi
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 172L
1,340 Elo+
Solo
Ares
Ares
zTheFallenAngelz
Ares
Level 26
God Stats
1W - 2L
1,516 SR
Queue Stats
88W - 88L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darkvolt9
Cliodhna
11
3 / 1 / 8
6,440
585
5,349
5,387
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
9 / 0 / 2
7,219
656
5,724
3,974
1,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
9
4 / 2 / 5
5,757
523
5,236
4,438
1,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SuperV_gamer
Bacchus
9
2 / 0 / 11
6,243
568
4,059
6,042
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 0
6,682
607
5,220
3,151
816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cristian24103
Gilgamesh
11
1 / 1 / 1
6,157
560
3,409
7,835
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Icewolf825
Charybdis
7
1 / 6 / 1
4,917
447
4,115
7,939
2,472
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,500
409
313
7,030
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Zephiros83
Baron Samedi
6
0 / 3 / 0
4,382
398
869
3,894
1,539
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 7 / 1
5,096
463
2,962
11,936
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
20
Kills
3
3
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cristian24103
Gilgamesh
1
1
1
1.5
W
Cliodhna
Darkvolt9
Cliodhna
3
1
8
7
W
9
0
2
10
L
Charybdis
Icewolf825
Charybdis
1
6
1
0.25
W
Medusa
4
2
5
3.25
W
Bacchus
SuperV_gamer
Bacchus
2
0
11
7.5
L
0
3
0
0
L
Baron Samedi
Zephiros83
Baron Samedi
0
3
0
0
W
2
0
0
2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
11,668
22,992
Taken
38,634
10,407
Mitigated
20,133
6,182
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cristian24103
Gilgamesh
3,409
800
0
2,905
7,835
2,949
0
1,421
6,388
0
37,914
W
Cliodhna
Darkvolt9
Cliodhna
5,349
563
0
1,140
5,387
2,335
0
256
5,131
0
37,781
W
5,724
188
0
302
3,974
1,112
0
434
3,540
38,818
0
L
Charybdis
Icewolf825
Charybdis
4,115
1,959
245
1,771
7,939
2,472
695
2,840
5,003
0
22,583
W
Medusa
5,236
2,456
0
475
4,438
1,158
1,286
1,524
2,914
0
25,720
W
Bacchus
SuperV_gamer
Bacchus
4,059
740
0
2,106
6,042
4,986
58
1,617
4,425
12,313
0
L
313
0
0
833
7,030
5,058
0
0
7,030
0
10,385
L
Baron Samedi
Zephiros83
Baron Samedi
869
126
0
8
3,894
1,539
52
1,863
1,905
11,926
0
W
5,220
2,355
0
2,159
3,151
816
1,431
0
3,032
0
39,539
L
2,962
479
0
1,026
11,936
8,115
125
3,335
8,525
11,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
25,052
306
Minions Killed
196
0
Camps Cleared
0
1,063,821
Distance Traveled
897,603
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,157
560
89
8
0
242,716
1
W
Cliodhna
6,440
585
80
7
0
247,768
1
W
Thoth
7,219
656
80
7
0
218,124
2
L
Charybdis
4,917
447
45
4
0
168,657
0
W
Medusa
5,757
523
44
4
0
185,072
0
W
Bacchus
6,243
568
21
2
0
209,586
0
L
Odin
4,500
409
23
2
0
174,357
2
L
Baron Samedi
4,382
398
27
2
0
121,033
0
W
Neith
6,682
607
81
7
0
203,271
4
L
Ares
5,096
463
12
1
0
190,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role