Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
NinjaBurazeri
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,422 Elo+
Party 3
Izanami
Izanami
ODiiNS EYES
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Cerberus
Cerberus
Opa4ke
Cerberus
Level 27
God Stats
1W - 4L
1,307 SR
Queue Stats
60W - 77L
1,414 Elo+
Solo
Cabrakan
Cabrakan
salig1a
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,457 Elo+
Solo
Team Averages
Level 44
1,461 SR
1,455 Elo+

VS

Team Averages
Level 79
1,531 SR
1,497 Elo+
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AlcoGoal
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,394 Elo+
Party 1
Artemis
Artemis
BrotUndSaft
Artemis
Level 159
God Stats
5W - 3L
1,758 SR
Queue Stats
376W - 318L
1,629 Elo+
Party 2
Merlin
Merlin
MasterPlan0
Merlin
Level 159
God Stats
1W - 1L
1,283 SR
Queue Stats
47W - 48L
1,397 Elo+
Party 1
Neith
Neith
SisAdm1n
Neith
Level 27
God Stats
1W - 1L
1,614 SR
Queue Stats
17W - 16L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 6 / 6
8,525
656
9,771
28,143
23,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
15
2 / 5 / 5
8,455
650
7,583
11,996
3,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
ODiiNS EYES
Izanami
14
2 / 6 / 3
8,286
637
5,777
9,659
2,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Opa4ke
Cerberus
17
6 / 5 / 3
9,466
728
11,848
13,911
10,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
salig1a
Cabrakan
15
1 / 11 / 9
8,502
654
6,944
17,405
21,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
6 / 3 / 17
10,531
810
15,947
10,900
4,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
AlcoGoal
Cthulhu
17
5 / 2 / 20
10,596
815
11,141
13,570
13,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
BrotUndSaft
Artemis
16
5 / 3 / 16
9,912
762
15,934
11,438
4,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
19
10 / 3 / 13
12,012
924
20,024
12,148
5,351
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SisAdm1n
Neith
17
7 / 3 / 14
10,459
805
12,843
7,988
3,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
113
14
Kills
33
33
Deaths
14
26
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
6
6
1
W
Apollo
 
Apollo
6
3
17
4.83
W
Cthulhu
AlcoGoal
Cthulhu
5
2
20
7.5
W
Artemis
BrotUndSaft
Artemis
5
3
16
4.33
W
Merlin
10
3
13
5.5
L
Chronos
2
5
5
0.9
L
Izanami
ODiiNS EYES
Izanami
2
6
3
0.58
L
Cerberus
Opa4ke
Cerberus
6
5
3
1.5
W
Neith
SisAdm1n
Neith
7
3
14
4.67
L
Cabrakan
salig1a
Cabrakan
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
75,889
81,114
Taken
56,044
62,835
Mitigated
31,498
20,818
Healing
25,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,771
1,821
947
11,217
28,143
23,712
0
7,858
19,839
0
15,506
W
Apollo
 
Apollo
15,947
11,239
1,759
3,573
10,900
4,862
2,142
5,173
5,537
0
31,381
W
Cthulhu
AlcoGoal
Cthulhu
11,141
609
974
3,894
13,570
13,710
0
5,272
8,179
20,165
0
W
Artemis
BrotUndSaft
Artemis
15,934
8,436
644
3,090
11,438
4,540
1,619
5,680
5,518
0
30,738
W
Merlin
20,024
2,007
2,047
5,648
12,148
5,351
648
4,327
7,693
35,825
0
L
Chronos
7,583
1,092
1,187
2,761
11,996
3,603
0
7,659
4,107
18,639
0
L
Izanami
ODiiNS EYES
Izanami
5,777
2,989
355
1,542
9,659
2,972
0
3,917
5,607
0
19,037
L
Cerberus
Opa4ke
Cerberus
11,848
158
143
2,666
13,911
10,864
0
4,996
8,624
19,147
0
W
Neith
SisAdm1n
Neith
12,843
4,580
2,185
1,958
7,988
3,035
1,019
5,056
2,742
0
25,606
L
Cabrakan
salig1a
Cabrakan
6,944
271
0
0
17,405
21,684
0
5,315
11,772
12,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
53,510
103
Minions Killed
148
0
Camps Cleared
0
946,220
Distance Traveled
1,163,510
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,525
656
12
1
0
209,019
0
W
Apollo
10,531
810
37
3
0
216,186
0
W
Cthulhu
10,596
815
23
2
0
273,434
0
W
Artemis
9,912
762
26
2
0
201,600
0
W
Merlin
12,012
924
29
2
0
242,444
0
L
Chronos
8,455
650
26
2
0
218,463
0
L
Izanami
8,286
637
33
3
0
158,963
0
L
Cerberus
9,466
728
24
2
0
177,499
1
W
Neith
10,459
805
33
3
0
229,846
1
L
Cabrakan
8,502
654
8
1
0
182,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role