Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Eman0311CAR
Da Ji
Level 68
God Stats
5W - 6L
1,501 SR
Queue Stats
431W - 402L
1,547 Elo+
Solo
Neith
Neith
SirReeESQIV
Neith
Level 125
God Stats
18W - 6L
1,762 SR
Queue Stats
391W - 367L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
diamondude556
Tsukuyomi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 172L
1,521 Elo+
Party 1
Anubis
Anubis
xI DEBATIN Ix
Anubis
Level 79
God Stats
97W - 70L
1,617 SR
Queue Stats
202W - 177L
1,550 Elo+
Solo
Team Averages
Level 100
1,576 SR
1,544 Elo+

VS

Team Averages
Level 124
1,572 SR
1,543 Elo+
Xbalanque
Xbalanque
Byakko emc
Xbalanque
Level 107
God Stats
13W - 7L
1,715 SR
Queue Stats
293W - 285L
1,556 Elo+
Solo
Camazotz
Camazotz
CamionneurQC
Camazotz
Level 138
God Stats
1W - 4L
1,500 SR
Queue Stats
196W - 167L
1,584 Elo+
Solo
Da Ji
Da Ji
CubeProductions0
Da Ji
Level 111
God Stats
7W - 11L
1,558 SR
Queue Stats
426W - 376L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Xenoill
Cthulhu
Level 127
God Stats
18W - 19L
1,538 SR
Queue Stats
277W - 286L
1,482 Elo+
Solo
Scylla
Scylla
duhitsdrais
Scylla
Level 136
God Stats
1W - 3L
1,546 SR
Queue Stats
334W - 306L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
5 / 2 / 7
7,708
551
6,963
16,041
13,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 4
8,585
613
11,008
11,013
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 2
8,866
633
6,389
9,861
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
diamondude556
Tsukuyomi
14
4 / 3 / 1
8,290
592
8,617
8,816
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 2 / 6
8,194
585
8,908
7,991
3,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Byakko emc
Xbalanque
14
3 / 1 / 0
8,132
581
6,374
10,224
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
CamionneurQC
Camazotz
12
3 / 3 / 4
7,180
513
6,692
14,052
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 7 / 2
6,366
455
7,907
14,872
6,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Xenoill
Cthulhu
12
3 / 5 / 3
7,460
533
7,219
13,337
11,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
12
1 / 3 / 2
7,287
521
4,872
6,265
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
19
Kills
12
12
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
2
7
4.25
L
Xbalanque
Byakko emc
Xbalanque
3
1
0
3
L
Camazotz
CamionneurQC
Camazotz
3
3
4
1.67
L
2
7
2
0.43
W
5
3
4
2.33
W
2
2
2
1.5
L
Cthulhu
Xenoill
Cthulhu
3
5
3
0.9
W
Tsukuyomi
diamondude556
Tsukuyomi
4
3
1
1.5
L
Scylla
1
3
2
0.67
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,885
Damage
33,064
53,722
Taken
58,750
30,235
Mitigated
27,032
21,561
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,963
751
669
3,118
16,041
13,815
362
2,829
13,156
20,832
0
L
Xbalanque
Byakko emc
Xbalanque
6,374
2,857
0
4,421
10,224
3,041
0
129
9,982
0
56,384
L
Camazotz
CamionneurQC
Camazotz
6,692
1,480
0
7,277
14,052
4,658
0
4,255
9,374
0
32,062
L
7,907
2,098
522
1,742
14,872
6,565
0
4,661
9,833
0
23,627
W
11,008
3,880
0
5,065
11,013
4,235
0
2,087
8,828
0
54,064
W
6,389
3,265
0
5,417
9,861
3,561
832
65
9,796
0
74,330
L
Cthulhu
Xenoill
Cthulhu
7,219
629
236
3,898
13,337
11,080
0
2,968
9,293
42,330
0
W
Tsukuyomi
diamondude556
Tsukuyomi
8,617
1,405
0
2,301
8,816
4,653
564
3,606
5,210
171
45,462
L
Scylla
4,872
533
0
500
6,265
1,688
0
2,794
3,339
44,040
0
W
8,908
130
308
4,683
7,991
3,971
506
3,247
4,576
57,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
36,425
492
Minions Killed
395
0
Camps Cleared
0
1,415,277
Distance Traveled
1,289,341
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,708
551
38
3
0
301,860
4
L
Xbalanque
8,132
581
116
8
0
238,658
2
L
Camazotz
7,180
513
65
5
0
280,088
2
L
Da Ji
6,366
455
33
2
0
245,609
2
W
Da Ji
8,585
613
105
8
0
298,079
3
W
Neith
8,866
633
156
11
0
260,254
1
L
Cthulhu
7,460
533
91
7
0
254,973
5
W
Tsukuyomi
8,290
592
92
7
0
300,535
0
L
Scylla
7,287
521
90
6
0
270,013
3
W
Anubis
8,194
585
101
7
0
254,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role