Player Matchup

Xing Tian
Xing Tian
CFLPlayer
Xing Tian
Level 28
God Stats
3W - 1L
1,516 SR
Queue Stats
46W - 54L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
ILISYUM
Baron Samedi
Level 27
God Stats
13W - 8L
1,648 SR
Queue Stats
75W - 68L
1,434 Elo+
Party 1
Bastet
Bastet
KoriSureiya
Bastet
Level 23
God Stats
5W - 1L
1,683 SR
Queue Stats
94W - 87L
1,422 Elo+
Solo
Medusa
Medusa
LockeyImp
Medusa
Level 29
God Stats
9W - 9L
1,573 SR
Queue Stats
20W - 21L
1,381 Elo+
Solo
Cliodhna
Cliodhna
SkavNDLaw
Cliodhna
Level 24
God Stats
7W - 8L
1,500 SR
Queue Stats
46W - 44L
1,440 Elo+
Party 1
Team Averages
Level 26
1,584 SR
1,412 Elo+

VS

Team Averages
Level 18
1,536 SR
1,371 Elo+
Ra
Ra
Exakty
Ra
Level 15
God Stats
2W - 2L
1,562 SR
Queue Stats
8W - 10L
1,382 Elo+
Solo
Pele
Pele
GracieBJJ
Pele
Level 27
God Stats
9W - 13L
1,431 SR
Queue Stats
95W - 117L
1,396 Elo+
Solo
Danzaburou
Danzaburou
JeSuisPasSmurf
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,144 Elo+
Solo
Sun Wukong
Sun Wukong
KuJlorpam
Sun Wukong
Level 14
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
kaloo97
Ganesha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 134L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CFLPlayer
Xing Tian
12
1 / 0 / 7
7,914
528
3,345
11,531
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
ILISYUM
Baron Samedi
13
5 / 1 / 4
8,391
559
6,263
4,756
2,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
13
8 / 1 / 6
8,768
585
5,975
8,913
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
LockeyImp
Medusa
13
7 / 2 / 3
7,985
532
10,212
7,374
2,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
SkavNDLaw
Cliodhna
14
4 / 5 / 3
8,759
584
6,780
9,559
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 6 / 0
7,209
481
923
8,146
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
12
3 / 3 / 3
7,445
496
4,948
9,786
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JeSuisPasSmurf
Danzaburou
6
1 / 4 / 1
5,568
371
3,592
4,751
1,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
KuJlorpam
Sun Wukong
12
2 / 5 / 0
7,053
470
3,509
10,104
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
kaloo97
Ganesha
10
1 / 7 / 1
6,402
427
5,329
13,709
8,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
25
Kills
8
9
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CFLPlayer
Xing Tian
1
0
7
4.5
L
Ra
1
6
0
0.17
L
Pele
3
3
3
1.5
W
Baron Samedi
ILISYUM
Baron Samedi
5
1
4
7
L
Danzaburou
JeSuisPasSmurf
Danzaburou
1
4
1
0.38
W
Bastet
8
1
6
11
L
Sun Wukong
KuJlorpam
Sun Wukong
2
5
0
0.4
W
Medusa
LockeyImp
Medusa
7
2
3
4.25
W
Cliodhna
SkavNDLaw
Cliodhna
4
5
3
1.1
L
Ganesha
kaloo97
Ganesha
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
18,301
42,133
Taken
46,496
20,389
Mitigated
23,874
12,290
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CFLPlayer
Xing Tian
3,345
558
97
3,231
11,531
8,930
618
2,078
9,083
29,551
0
L
Ra
923
252
0
1,016
8,146
2,631
1,151
4,270
3,876
33,052
0
L
Pele
4,948
966
0
3,520
9,786
2,724
0
632
9,154
0
35,381
W
Baron Samedi
ILISYUM
Baron Samedi
6,263
255
85
2,405
4,756
2,341
1,584
438
4,239
42,572
0
L
Danzaburou
JeSuisPasSmurf
Danzaburou
3,592
2,132
0
714
4,751
1,337
168
669
4,082
0
15,156
W
Bastet
5,975
2,405
0
3,277
8,913
2,635
1,234
914
7,793
0
47,055
L
Sun Wukong
KuJlorpam
Sun Wukong
3,509
660
0
930
10,104
8,643
0
929
9,175
0
25,939
W
Medusa
LockeyImp
Medusa
10,212
5,881
0
1,003
7,374
2,107
720
2,227
5,054
0
45,344
W
Cliodhna
SkavNDLaw
Cliodhna
6,780
1,714
0
2,192
9,559
4,376
0
0
9,079
0
41,992
L
Ganesha
kaloo97
Ganesha
5,329
1,473
75
625
13,709
8,539
0
3,108
10,601
22,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,817
Gold Earned
33,677
370
Minions Killed
242
0
Camps Cleared
0
1,428,415
Distance Traveled
1,102,191
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,914
528
45
3
0
285,600
4
L
Ra
7,209
481
65
4
0
237,257
0
L
Pele
7,445
496
73
5
0
245,423
0
W
Baron Samedi
8,391
559
79
5
0
258,043
6
L
Danzaburou
5,568
371
32
2
0
152,426
0
W
Bastet
8,768
585
74
5
0
314,575
4
L
Sun Wukong
7,053
470
50
3
0
258,927
0
W
Medusa
7,985
532
83
6
0
283,517
4
W
Cliodhna
8,759
584
89
6
0
286,680
4
L
Ganesha
6,402
427
22
1
0
208,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role