Player Matchup

Hercules
Hercules
 
Hercules
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IdUnknown4
Scylla
Level 18
God Stats
18W - 15L
1,676 SR
Queue Stats
116W - 108L
1,635 Elo+
Solo
Kali
Kali
WishThisWasPS4
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,639 Elo+
Solo
Ares
Ares
destoyerm4rs
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Danzaburou
Danzaburou
nesumpavlin
Danzaburou
Level 29
God Stats
31W - 24L
1,632 SR
Queue Stats
206W - 214L
1,560 Elo+
Solo
Team Averages
Level 15
1,562 SR
1,603 Elo+

VS

Team Averages
Level 25
1,483 SR
1,544 Elo+
Cthulhu
Cthulhu
CthuluTheOldOne
Cthulhu
Level 20
God Stats
5W - 4L
1,590 SR
Queue Stats
60W - 74L
1,407 Elo+
Solo
Medusa
Medusa
SticksAndStocks
Medusa
Level 28
God Stats
3W - 2L
1,444 SR
Queue Stats
43W - 39L
1,548 Elo+
Solo
Agni
Agni
Vesund
Agni
Level 26
God Stats
2W - 2L
1,272 SR
Queue Stats
182W - 164L
1,545 Elo+
Solo
Thanatos
Thanatos
Voronn
Thanatos
Level 25
God Stats
35W - 30L
1,636 SR
Queue Stats
120W - 105L
1,615 Elo+
Solo
Mulan
Mulan
WOWULOST
Mulan
Level 28
God Stats
43W - 41L
1,473 SR
Queue Stats
256W - 213L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 2 / 0
2,849
570
204
3,186
1,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
IdUnknown4
Scylla
5
1 / 3 / 1
3,378
676
1,890
2,814
684
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 2 / 1
3,617
723
1,969
4,878
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 3 / 0
2,721
544
358
2,858
1,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
nesumpavlin
Danzaburou
2
0 / 0 / 0
2,649
530
127
887
109
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 2
3,290
658
419
1,860
576
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 0 / 0
3,638
728
669
681
222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Vesund
Agni
5
0 / 1 / 3
3,457
691
2,022
2,005
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Voronn
Thanatos
7
5 / 1 / 0
4,570
914
2,543
4,052
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
WOWULOST
Mulan
7
3 / 0 / 2
4,209
842
3,451
1,835
494

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
1
0
2
2
L
Scylla
IdUnknown4
Scylla
1
3
1
0.5
W
1
0
0
1
W
Agni
Vesund
Agni
0
1
3
1.5
W
Thanatos
Voronn
Thanatos
5
1
0
5
W
Mulan
WOWULOST
Mulan
3
0
2
4
L
1
2
1
0.75
L
0
3
0
0
L
Danzaburou
nesumpavlin
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,548
Damage
9,104
14,623
Taken
10,433
4,538
Mitigated
2,908
4,120
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
204
48
0
443
3,186
1,381
0
0
3,186
0
5,932
W
419
84
0
155
1,860
576
224
434
1,426
5,312
0
L
Scylla
IdUnknown4
Scylla
1,890
560
0
481
2,814
684
0
992
1,696
10,683
0
W
669
272
0
339
681
222
491
97
584
0
13,544
W
Agni
Vesund
Agni
2,022
439
0
720
2,005
478
0
1,003
1,002
6,767
0
W
Thanatos
Voronn
Thanatos
2,543
1,077
0
4,051
4,052
1,138
0
660
3,392
0
15,284
W
Mulan
WOWULOST
Mulan
3,451
787
0
623
1,835
494
0
54
1,708
0
14,143
L
1,969
1,007
0
2,453
4,878
1,116
0
355
4,421
0
11,980
L
358
129
0
60
2,858
1,248
0
739
2,005
3,064
0
L
Danzaburou
nesumpavlin
Danzaburou
127
0
0
683
887
109
0
98
789
0
1,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,214
Gold Earned
19,164
69
Minions Killed
131
0
Camps Cleared
0
391,615
Distance Traveled
486,100
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,849
570
10
2
0
70,208
0
W
Cthulhu
3,290
658
9
2
0
97,892
1
L
Scylla
3,378
676
20
4
0
86,334
2
W
Medusa
3,638
728
32
6
0
90,496
2
W
Agni
3,457
691
24
5
0
102,737
0
W
Thanatos
4,570
914
34
7
0
108,298
0
W
Mulan
4,209
842
32
6
0
86,677
2
L
Kali
3,617
723
32
6
0
102,530
2
L
Ares
2,721
544
3
1
0
95,517
0
L
Danzaburou
2,649
530
4
1
0
37,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role