Player Matchup

Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DrowningUrself
Rama
Level 23
God Stats
5W - 0L
1,792 SR
Queue Stats
135W - 34L
1,881 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Malzog
Kumbhakarna
Level 157
God Stats
1W - 0L
1,676 SR
Queue Stats
122W - 77L
1,625 Elo+
Party 1
Vulcan
Vulcan
Voj4k
Vulcan
Level 140
God Stats
1W - 0L
1,922 SR
Queue Stats
36W - 17L
1,688 Elo+
Party 1
Team Averages
Level 118
1,678 SR
1,639 Elo+

VS

Team Averages
Level 45
1,469 SR
1,518 Elo+
Janus
Janus
Dangerzone652
Janus
Level 17
God Stats
8W - 10L
1,441 SR
Queue Stats
17W - 19L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
L0WTYRG0D
Gilgamesh
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,683 Elo+
Party 3
Sylvanus
Sylvanus
Warpvpxy
Sylvanus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
alejandroMR2003
Ao Kuang
Level 48
God Stats
2W - 6L
1,437 SR
Queue Stats
116W - 111L
1,502 Elo+
Party 2
Anhur
Anhur
zPio
Anhur
Level 63
God Stats
4W - 6L
1,467 SR
Queue Stats
146W - 166L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 0 / 19
8,766
626
4,797
10,444
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
 
Neith
13
6 / 2 / 9
8,066
576
8,198
8,936
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
13 / 0 / 6
9,705
693
10,976
6,418
2,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
Malzog
Kumbhakarna
13
0 / 3 / 6
7,612
544
5,251
10,510
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Voj4k
Vulcan
14
8 / 1 / 5
8,658
618
7,914
5,832
2,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,953
425
1,288
7,729
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
L0WTYRG0D
Gilgamesh
13
2 / 4 / 2
7,451
532
9,224
12,563
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Warpvpxy
Sylvanus
8
0 / 8 / 1
5,055
361
3,617
8,741
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
12
3 / 5 / 2
7,457
533
8,178
13,185
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
zPio
Anhur
11
0 / 6 / 0
6,153
440
2,816
9,125
2,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
30
Kills
6
6
Deaths
30
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
19
12.5
W
Neith
 
Neith
6
2
9
5.25
L
1
7
0
0.14
W
13
0
6
16
L
Gilgamesh
L0WTYRG0D
Gilgamesh
2
4
2
0.75
W
Kumbhakarna
Malzog
Kumbhakarna
0
3
6
1
W
Vulcan
Voj4k
Vulcan
8
1
5
10.5
L
Sylvanus
Warpvpxy
Sylvanus
0
8
1
0.06
L
Ao Kuang
3
5
2
0.8
L
Anhur
zPio
Anhur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,136
Damage
25,123
42,140
Taken
51,343
26,254
Mitigated
21,223
16,016
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,797
1,631
0
2,446
10,444
11,992
0
1,889
8,493
19,392
0
W
Neith
 
Neith
8,198
4,255
0
4,007
8,936
3,120
221
2,967
5,897
0
39,951
L
1,288
195
0
733
7,729
2,022
0
4,087
3,642
26,465
0
W
10,976
8,456
0
3,277
6,418
2,420
1,778
1,332
5,086
0
79,993
L
Gilgamesh
L0WTYRG0D
Gilgamesh
9,224
3,784
0
3,716
12,563
6,886
484
5,329
6,543
0
43,019
W
Kumbhakarna
Malzog
Kumbhakarna
5,251
416
0
3,624
10,510
6,096
0
2,283
8,205
38,183
0
W
Vulcan
Voj4k
Vulcan
7,914
1,772
153
2,509
5,832
2,626
772
3,126
2,666
52,971
0
L
Sylvanus
Warpvpxy
Sylvanus
3,617
942
379
1,001
8,741
4,890
0
2,539
6,114
8,511
1,522
L
Ao Kuang
8,178
2,445
0
5,320
13,185
5,285
0
4,190
8,950
34,685
11,221
L
Anhur
zPio
Anhur
2,816
1,062
0
965
9,125
2,140
0
1,168
7,957
0
39,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
32,069
416
Minions Killed
291
0
Camps Cleared
0
1,365,279
Distance Traveled
1,254,992
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,766
626
29
2
0
325,447
2
W
Neith
8,066
576
75
5
0
246,770
7
L
Janus
5,953
425
47
3
0
255,367
1
W
Rama
9,705
693
144
10
0
265,142
2
L
Gilgamesh
7,451
532
72
5
0
245,623
0
W
Kumbhakarna
7,612
544
64
5
0
259,127
0
W
Vulcan
8,658
618
104
7
0
268,793
3
L
Sylvanus
5,055
361
17
1
0
246,106
3
L
Ao Kuang
7,457
533
81
6
0
257,155
1
L
Anhur
6,153
440
74
5
0
250,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role