Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
AlphaBlinx
Morgan Le Fay
Diamond III
Level 153
God Stats
1W - 1L
1,324 SR
Queue Stats
371W - 305L
2,115 MMR
Party 2
Fenrir
Fenrir
Diamond V
Estoy Naruto
Fenrir
Diamond V
Level 147
God Stats
28W - 17L
1,698 SR
Queue Stats
271W - 208L
1,903 MMR
Party 2
Ullr
Ullr
Masters
originl
Ullr
Masters
Level 150
God Stats
2W - 2L
1,668 SR
Queue Stats
137W - 97L
2,108 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,563 SR
2,042 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,485 SR
1,768 MMR
Loki
Loki
Gold II
MilkyMooCows
Loki
Gold II
Level 123
God Stats
0W - 2L
1,173 SR
Queue Stats
115W - 90L
1,707 MMR
Party 1
Thoth
Thoth
Gold V
MintBadger63464
Thoth
Gold V
Level 77
God Stats
1W - 2L
1,762 SR
Queue Stats
34W - 22L
1,635 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
zze HoneyBadger
Sylvanus
Platinum II
Level 156
God Stats
0W - 2L
1,520 SR
Queue Stats
124W - 99L
1,962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlphaBlinx
Morgan Le Fay
14
9 / 3 / 10
9,805
817
12,002
9,809
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
9 / 4 / 13
9,883
824
10,032
15,103
10,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
originl
Ullr
14
7 / 2 / 16
10,015
835
14,200
8,716
3,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuTiamat

VS

Bans
AphroditeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 2
7,777
648
5,634
11,067
3,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 9 / 8
7,730
644
8,770
11,765
3,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
5 / 8 / 4
9,382
782
7,360
17,403
17,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
25
Kills
8
9
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlphaBlinx
Morgan Le Fay
9
3
10
4.67
W
Fenrir
9
4
13
3.88
L
3
8
2
0.5
L
0
9
8
0.44
W
Ullr
originl
Ullr
7
2
16
7.5
L
Sylvanus
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,234
Damage
21,764
33,628
Taken
40,235
16,659
Mitigated
24,033
5,783
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlphaBlinx
Morgan Le Fay
12,002
1,825
0
1,670
9,809
3,379
346
6,499
3,310
37,808
0
W
Fenrir
10,032
3,346
0
1,490
15,103
10,053
446
5,237
9,866
0
19,149
L
5,634
685
0
366
11,067
3,425
0
2,829
8,024
0
18,394
L
8,770
192
0
165
11,765
3,172
0
2,384
9,162
32,060
0
W
Ullr
originl
Ullr
14,200
6,179
879
1,744
8,716
3,227
1,689
4,284
4,432
0
39,301
L
Sylvanus
7,360
1,364
476
2,374
17,403
17,436
0
6,055
10,944
10,335
1,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
24,889
159
Minions Killed
91
9
Camps Cleared
1
606,267
Distance Traveled
573,158
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,805
817
57
5
3
207,041
2
W
Fenrir
9,883
824
29
2
2
203,530
3
L
Loki
7,777
648
31
3
1
200,064
0
L
Thoth
7,730
644
54
5
0
194,151
3
W
Ullr
10,015
835
73
6
4
195,696
3
L
Sylvanus
9,382
782
6
1
0
178,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role