Player Matchup

Vamana
Vamana
Jehambe
Vamana
Level 109
God Stats
1W - 1L
1,169 SR
Queue Stats
62W - 75L
1,547 Elo+
Party 1
Ra
Ra
Maxilam
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Solo
Charybdis
Charybdis
jermijermi
Charybdis
Level 106
God Stats
1W - 2L
1,275 SR
Queue Stats
25W - 41L
1,413 Elo+
Party 1
Team Averages
Level 80
1,315 SR
1,493 Elo+

VS

Team Averages
Level 61
1,596 SR
1,750 Elo+
Hercules
Hercules
Nessram
Hercules
Level 126
God Stats
54W - 20L
1,743 SR
Queue Stats
1,397W - 666L
1,803 Elo+
Party 2
Chronos
Chronos
darkxgamer2ooo
Chronos
Level 29
God Stats
2W - 2L
1,288 SR
Queue Stats
104W - 70L
1,574 Elo+
Solo
Thor
Thor
leopo02
Thor
Level 27
God Stats
7W - 0L
1,758 SR
Queue Stats
95W - 21L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jehambe
Vamana
13
4 / 10 / 7
10,207
729
11,667
21,078
14,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 10 / 7
10,694
764
6,802
14,248
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
jermijermi
Charybdis
13
4 / 11 / 6
10,231
731
8,437
15,968
5,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nessram
Hercules
16
14 / 1 / 14
12,089
864
16,909
18,803
18,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 5 / 17
11,477
820
17,329
12,681
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
leopo02
Thor
14
10 / 6 / 11
10,891
778
13,805
14,192
9,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
11
Kills
31
31
Deaths
12
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Vamana
Jehambe
Vamana
4
10
7
0.75
L
3
10
7
0.65
W
Hercules
Nessram
Hercules
14
1
14
21
W
7
5
17
3.1
L
Charybdis
jermijermi
Charybdis
4
11
6
0.64
W
Thor
leopo02
Thor
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,906
Damage
48,043
51,294
Taken
45,676
24,733
Mitigated
33,310
5,097
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Jehambe
Vamana
11,667
4,798
0
2,831
21,078
14,435
0
11,315
9,763
0
21,322
L
6,802
776
758
1,243
14,248
4,731
0
2,604
11,644
29,540
0
W
Hercules
Nessram
Hercules
16,909
3,551
124
9,536
18,803
18,235
486
2,654
15,664
9,910
29,572
W
17,329
7,497
0
611
12,681
5,599
1,810
1,877
10,082
53,787
3,131
L
Charybdis
jermijermi
Charybdis
8,437
4,579
0
265
15,968
5,567
151
4,668
11,300
0
24,002
W
Thor
leopo02
Thor
13,805
1,147
0
1,127
14,192
9,476
925
1,938
11,660
0
29,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
34,457
129
Minions Killed
168
0
Camps Cleared
9
663,749
Distance Traveled
821,339
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,207
729
16
1
0
233,499
2
L
Ra
10,694
764
68
5
0
230,173
3
W
Hercules
12,089
864
52
4
2
320,291
4
W
Chronos
11,477
820
85
6
4
268,801
2
L
Charybdis
10,231
731
45
3
0
200,077
2
W
Thor
10,891
778
31
2
3
232,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role