Player Matchup

Bellona
Bellona
Amyclae
Bellona
Level 18
God Stats
7W - 1L
1,479 SR
Queue Stats
51W - 48L
1,375 Elo+
Solo
Scylla
Scylla
Jei-Woah
Scylla
Level 11
God Stats
4W - 4L
1,441 SR
Queue Stats
8W - 8L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingSithari
Morgan Le Fay
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,443 Elo+
Solo
Kukulkan
Kukulkan
massenmord620
Kukulkan
Level 15
God Stats
30W - 29L
1,380 SR
Queue Stats
92W - 98L
1,296 Elo+
Solo
Heimdallr
Heimdallr
zermqie
Heimdallr
Level 8
God Stats
31W - 23L
1,519 SR
Queue Stats
35W - 27L
1,418 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,409 Elo+

VS

Team Averages
Level 11
1,422 SR
1,347 Elo+
Kukulkan
Kukulkan
Bulgarone-1
Kukulkan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 5L
1,362 Elo+
Solo
Neith
Neith
ID-Drizzle
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
ID-DxMi
Pele
Level 7
God Stats
0W - 3L
1,161 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Chaac
Chaac
The1ManArmy1065
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,371 Elo+
Solo
Discordia
Discordia
modrajaf
Discordia
Level 16
God Stats
12W - 18L
1,449 SR
Queue Stats
21W - 31L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amyclae
Bellona
20
3 / 2 / 8
16,624
875
17,626
29,683
24,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Jei-Woah
Scylla
20
4 / 11 / 6
16,751
882
28,151
22,759
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
KingSithari
Morgan Le Fay
20
1 / 4 / 9
15,533
818
8,843
18,649
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
massenmord620
Kukulkan
20
5 / 1 / 7
16,606
874
14,251
11,696
5,614
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
zermqie
Heimdallr
20
4 / 4 / 9
16,341
860
29,506
28,712
8,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bulgarone-1
Kukulkan
20
14 / 5 / 6
20,150
1,061
54,893
32,492
15,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
19
0 / 4 / 0
13,328
701
540
4,218
1,501
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
ID-DxMi
Pele
19
0 / 2 / 1
13,310
701
829
3,785
1,329
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
5 / 5 / 14
17,584
925
27,283
39,879
60,008
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
modrajaf
Discordia
20
3 / 1 / 12
16,959
893
21,837
24,744
11,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
17
Kills
22
22
Deaths
17
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amyclae
Bellona
3
2
8
3.5
L
Kukulkan
Bulgarone-1
Kukulkan
14
5
6
3.4
L
Neith
0
4
0
0
L
Pele
ID-DxMi
Pele
0
2
1
0.25
W
Scylla
Jei-Woah
Scylla
4
11
6
0.64
W
Morgan Le Fay
KingSithari
Morgan Le Fay
1
4
9
1.38
L
5
5
14
2.4
W
Kukulkan
massenmord620
Kukulkan
5
1
7
8.5
L
Discordia
modrajaf
Discordia
3
1
12
9
W
Heimdallr
zermqie
Heimdallr
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,377
Damage
105,382
111,499
Taken
105,118
51,254
Mitigated
89,690
21,377
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amyclae
Bellona
17,626
7,180
3,081
6,702
29,683
24,757
0
19,397
8,741
1,750
30,772
L
Kukulkan
Bulgarone-1
Kukulkan
54,893
5,180
0
3,602
32,492
15,115
0
15,487
16,831
118,734
0
L
Neith
540
336
0
167
4,218
1,501
0
1,533
2,685
0
5,831
L
Pele
ID-DxMi
Pele
829
121
0
170
3,785
1,329
0
976
2,781
0
3,861
W
Scylla
Jei-Woah
Scylla
28,151
2,323
0
368
22,759
6,709
0
14,919
7,340
73,489
0
W
Morgan Le Fay
KingSithari
Morgan Le Fay
8,843
1,471
1,157
3,165
18,649
6,122
0
14,032
4,302
48,323
0
L
27,283
3,328
0
10,588
39,879
60,008
0
24,817
14,695
4,984
47,703
W
Kukulkan
massenmord620
Kukulkan
14,251
2,189
0
1,443
11,696
5,614
0
8,586
2,803
44,179
0
L
Discordia
modrajaf
Discordia
21,837
141
0
3,783
24,744
11,737
0
8,736
15,981
54,083
0
W
Heimdallr
zermqie
Heimdallr
29,506
17,633
0
5,461
28,712
8,052
0
22,250
6,113
0
53,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,855
Gold Earned
81,331
379
Minions Killed
325
7
Camps Cleared
5
1,602,256
Distance Traveled
1,347,462
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,624
875
31
2
1
354,328
0
L
Kukulkan
20,150
1,061
178
9
1
377,386
0
L
Neith
13,328
701
10
1
3
70,731
0
L
Pele
13,310
701
1
0
0
70,955
1
W
Scylla
16,751
882
129
7
2
300,023
0
W
Morgan Le Fay
15,533
818
102
5
1
303,495
0
L
Chaac
17,584
925
47
2
0
423,791
0
W
Kukulkan
16,606
874
74
4
0
330,649
0
L
Discordia
16,959
893
89
5
1
404,599
0
W
Heimdallr
16,341
860
43
2
3
313,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role