Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GStorm
Ah Muzen Cab
Level 15
God Stats
11W - 8L
1,599 SR
Queue Stats
60W - 55L
1,444 Elo+
Solo
Ymir
Ymir
JCamp74
Ymir
Level 26
God Stats
8W - 2L
1,698 SR
Queue Stats
75W - 80L
1,412 Elo+
Party 1
Nemesis
Nemesis
Sapphiiree
Nemesis
Level 29
God Stats
5W - 3L
1,558 SR
Queue Stats
80W - 74L
1,429 Elo+
Party 1
Freya
Freya
ggd00d
Freya
Level 24
God Stats
7W - 6L
1,698 SR
Queue Stats
62W - 49L
1,622 Elo+
Solo
Sun Wukong
Sun Wukong
皮蛋瘦肉粥
Sun Wukong
Level 4
God Stats
2W - 1L
1,327 SR
Queue Stats
6W - 5L
1,522 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,486 Elo+

VS

Team Averages
Level 20
1,503 SR
1,468 Elo+
Sun Wukong
Sun Wukong
Amerekos01
Sun Wukong
Level 16
God Stats
13W - 18L
1,514 SR
Queue Stats
35W - 36L
1,414 Elo+
Solo
Odin
Odin
LONGTHEHO
Odin
Level 17
God Stats
0W - 3L
1,249 SR
Queue Stats
42W - 48L
1,558 Elo+
Solo
Ravana
Ravana
VanillaChips340
Ravana
Level 22
God Stats
0W - 3L
1,350 SR
Queue Stats
41W - 68L
1,305 Elo+
Solo
Apollo
Apollo
martin153
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 137L
1,450 Elo+
Solo
Kukulkan
Kukulkan
mudolarpi
Kukulkan
Level 14
God Stats
3W - 1L
1,902 SR
Queue Stats
22W - 24L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GStorm
Ah Muzen Cab
9
7 / 0 / 0
6,029
670
4,410
2,197
797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
JCamp74
Ymir
7
0 / 1 / 7
5,073
564
1,369
4,912
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Sapphiiree
Nemesis
7
1 / 2 / 2
4,623
514
2,849
4,667
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
ggd00d
Freya
12
3 / 1 / 0
6,417
713
2,614
5,779
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
皮蛋瘦肉粥
Sun Wukong
7
1 / 0 / 0
4,708
523
2,184
5,129
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amerekos01
Sun Wukong
7
0 / 2 / 2
4,490
499
3,627
5,891
3,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odin
6
0 / 2 / 0
3,883
431
311
3,899
1,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

6
2 / 2 / 1
4,445
494
2,590
3,852
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
martin153
Apollo
7
1 / 4 / 1
4,360
484
1,618
4,437
844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
mudolarpi
Kukulkan
11
1 / 2 / 3
5,900
656
2,365
3,090
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
4
4
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amerekos01
Sun Wukong
0
2
2
0.5
W
Ah Muzen Cab
GStorm
Ah Muzen Cab
7
0
0
7
W
Ymir
JCamp74
Ymir
0
1
7
3.5
L
Odin
0
2
0
0
W
Nemesis
Sapphiiree
Nemesis
1
2
2
1
L
2
2
1
1.25
W
Freya
ggd00d
Freya
3
1
0
3
L
Apollo
martin153
Apollo
1
4
1
0.38
L
Kukulkan
mudolarpi
Kukulkan
1
2
3
1.25
W
Sun Wukong
皮蛋瘦肉粥
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,426
Damage
10,511
22,684
Taken
21,169
8,855
Mitigated
8,183
9,051
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amerekos01
Sun Wukong
3,627
896
0
2,501
5,891
3,607
0
128
5,406
1,867
13,899
W
Ah Muzen Cab
GStorm
Ah Muzen Cab
4,410
1,649
0
1,396
2,197
797
248
501
1,676
0
28,384
W
Ymir
JCamp74
Ymir
1,369
671
0
802
4,912
2,197
190
468
4,176
10,618
0
L
Odin
311
0
0
77
3,899
1,556
0
281
3,618
0
9,009
W
Nemesis
Sapphiiree
Nemesis
2,849
1,571
0
656
4,667
1,272
0
679
3,897
0
19,529
L
2,590
1,148
0
1,215
3,852
1,104
0
1,042
2,771
0
13,197
W
Freya
ggd00d
Freya
2,614
907
0
4,432
5,779
1,672
230
587
5,097
40,925
0
L
Apollo
martin153
Apollo
1,618
931
0
326
4,437
844
0
810
3,627
0
16,285
L
Kukulkan
mudolarpi
Kukulkan
2,365
233
0
462
3,090
1,072
0
1,722
1,368
35,319
0
W
Sun Wukong
皮蛋瘦肉粥
Sun Wukong
2,184
568
0
1,765
5,129
2,917
467
363
4,519
0
15,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
23,078
225
Minions Killed
214
0
Camps Cleared
0
902,562
Distance Traveled
777,993
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,490
499
34
4
0
174,450
0
W
Ah Muzen Cab
6,029
670
58
6
0
178,759
1
W
Ymir
5,073
564
14
2
0
169,620
3
L
Odin
3,883
431
19
2
0
140,542
0
W
Nemesis
4,623
514
36
4
0
214,358
0
L
Ravana
4,445
494
30
3
0
121,477
1
W
Freya
6,417
713
89
10
0
182,420
4
L
Apollo
4,360
484
35
4
0
168,352
0
L
Kukulkan
5,900
656
96
11
0
173,172
3
W
Sun Wukong
4,708
523
28
3
0
157,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role