Player Matchup

Nox
Nox
Marenasg03
Nox
Level 87
God Stats
4W - 3L
1,404 SR
Queue Stats
81W - 136L
1,335 Elo+
Solo
Merlin
Merlin
Regem77
Merlin
Level 29
God Stats
4W - 2L
1,578 SR
Queue Stats
45W - 70L
1,338 Elo+
Party 1
Ares
Ares
Seemsalabim
Ares
Level 29
God Stats
1W - 0L
1,489 SR
Queue Stats
41W - 59L
1,340 Elo+
Party 1
Team Averages
Level 48
1,491 SR
1,338 Elo+

VS

Team Averages
Level 45
1,438 SR
1,355 Elo+
Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Albert7831
Kukulkan
Level 8
God Stats
4W - 14L
1,302 SR
Queue Stats
4W - 15L
1,181 Elo+
Solo
Fenrir
Fenrir
Golfito010
Fenrir
Level 25
God Stats
41W - 39L
1,513 SR
Queue Stats
56W - 81L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,700
770
6,328
4,726
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Regem77
Merlin
11
2 / 0 / 5
6,842
684
6,935
5,393
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 7
6,975
698
4,973
7,618
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 3 / 2
5,849
585
4,047
7,330
2,679
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Albert7831
Kukulkan
10
1 / 3 / 0
6,211
621
3,941
5,970
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Golfito010
Fenrir
9
2 / 2 / 1
6,212
621
5,100
7,307
3,874
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
3
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
2
0.33
L
Kukulkan
Albert7831
Kukulkan
1
3
0
0.33
L
Fenrir
Golfito010
Fenrir
2
2
1
1.25
W
6
1
2
7
W
Merlin
Regem77
Merlin
2
0
5
4.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,236
Damage
13,088
17,737
Taken
20,607
10,761
Mitigated
8,742
4,467
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,047
1,808
337
1,917
7,330
2,679
0
6,590
740
13,413
1,824
L
Kukulkan
Albert7831
Kukulkan
3,941
72
375
622
5,970
2,189
0
5,803
167
21,246
0
L
Fenrir
Golfito010
Fenrir
5,100
987
0
180
7,307
3,874
0
6,059
1,248
0
9,937
W
6,328
328
0
1,500
4,726
1,980
0
1,810
2,916
34,948
0
W
Merlin
Regem77
Merlin
6,935
629
145
615
5,393
2,286
207
3,139
2,254
22,318
0
W
4,973
331
410
1,797
7,618
6,495
134
2,830
4,788
6,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,517
Gold Earned
18,272
116
Minions Killed
87
5
Camps Cleared
2
537,902
Distance Traveled
521,921
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,849
585
34
3
2
153,363
1
L
Kukulkan
6,211
621
39
4
0
171,923
0
L
Fenrir
6,212
621
14
1
0
196,635
3
W
Nox
7,700
770
66
7
3
172,595
0
W
Merlin
6,842
684
44
4
1
184,488
0
W
Ares
6,975
698
6
1
1
180,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role