Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BTNeph
Sylvanus
Level 90
God Stats
11W - 11L
1,618 SR
Queue Stats
73W - 63L
1,536 Elo+
Party 1
Olorun
Olorun
JayrodYayrod
Olorun
Level 123
God Stats
1W - 1L
1,746 SR
Queue Stats
189W - 189L
1,545 Elo+
Party 1
Charybdis
Charybdis
Rainbowboy69
Charybdis
Level 109
God Stats
6W - 6L
1,748 SR
Queue Stats
39W - 23L
1,656 Elo+
Party 1
Pele
Pele
VesperFrost
Pele
Level 121
God Stats
12W - 10L
1,616 SR
Queue Stats
185W - 165L
1,623 Elo+
Solo
Team Averages
Level 115
1,646 SR
1,572 Elo+

VS

Team Averages
Level 126
1,505 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
BeArxXxDoWn22
Morgan Le Fay
Level 145
God Stats
11W - 18L
1,316 SR
Queue Stats
349W - 384L
1,441 Elo+
Solo
Izanami
Izanami
BuffaloTerror
Izanami
Level 155
God Stats
2W - 1L
1,655 SR
Queue Stats
118W - 107L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
FirerPlayer
Ao Kuang
Level 149
God Stats
8W - 8L
1,522 SR
Queue Stats
452W - 437L
1,457 Elo+
Solo
Guan Yu
Guan Yu
LtBugaWulf
Guan Yu
Level 80
God Stats
3W - 3L
1,479 SR
Queue Stats
669W - 647L
1,634 Elo+
Solo
Geb
Geb
Swerity
Geb
Level 101
God Stats
1W - 3L
1,551 SR
Queue Stats
19W - 32L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
2 / 2 / 1
10,285
490
11,834
17,621
13,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
BTNeph
Sylvanus
14
4 / 9 / 7
9,571
456
12,099
19,102
19,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
14
0 / 8 / 7
9,588
457
10,085
19,792
16,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Rainbowboy69
Charybdis
15
5 / 8 / 5
9,771
465
13,130
21,790
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 7 / 2
10,706
510
13,849
19,338
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeArxXxDoWn22
Morgan Le Fay
18
6 / 4 / 7
11,691
557
15,558
16,052
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
18
6 / 5 / 10
12,263
584
15,471
13,666
4,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
FirerPlayer
Ao Kuang
20
15 / 3 / 6
13,066
622
21,044
22,315
10,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
LtBugaWulf
Guan Yu
18
2 / 3 / 3
11,526
549
11,363
19,137
17,190
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
15
4 / 5 / 12
10,224
487
12,376
19,900
17,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
19
Kills
33
34
Deaths
20
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
1
1.25
L
Sylvanus
BTNeph
Sylvanus
4
9
7
0.83
W
Morgan Le Fay
BeArxXxDoWn22
Morgan Le Fay
6
4
7
2.38
W
Izanami
6
5
10
2.2
W
Ao Kuang
FirerPlayer
Ao Kuang
15
3
6
6
L
Olorun
0
8
7
0.44
W
Guan Yu
LtBugaWulf
Guan Yu
2
3
3
1.17
L
Charybdis
Rainbowboy69
Charybdis
5
8
5
0.94
W
Geb
4
5
12
2
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,997
Damage
75,812
97,643
Taken
91,070
62,579
Mitigated
56,012
28,352
Healing
36,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,834
2,625
0
4,378
17,621
13,504
562
6,307
11,265
6,302
56,089
L
Sylvanus
BTNeph
Sylvanus
12,099
3,350
1,959
4,988
19,102
19,203
203
10,099
8,448
32,493
8,910
W
Morgan Le Fay
BeArxXxDoWn22
Morgan Le Fay
15,558
916
300
5,870
16,052
6,189
664
4,832
11,124
77,203
0
W
Izanami
15,471
11,041
0
4,417
13,666
4,571
4,784
3,310
10,356
0
102,976
W
Ao Kuang
FirerPlayer
Ao Kuang
21,044
4,519
0
13,493
22,315
10,522
1,667
5,185
16,855
78,597
10,943
L
Olorun
10,085
5,281
344
3,736
19,792
16,567
0
12,843
6,500
49,925
0
W
Guan Yu
LtBugaWulf
Guan Yu
11,363
1,505
889
6,764
19,137
17,190
0
2,616
15,796
0
80,568
L
Charybdis
Rainbowboy69
Charybdis
13,130
6,922
0
7,895
21,790
6,928
512
6,876
14,407
0
69,043
W
Geb
12,376
2,225
0
5,261
19,900
17,540
0
5,923
13,926
34,358
0
L
13,849
3,498
0
5,052
19,338
6,377
0
10,274
8,968
0
68,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,921
Gold Earned
58,770
470
Minions Killed
577
0
Camps Cleared
0
1,859,536
Distance Traveled
1,974,521
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,285
490
123
6
0
424,906
3
L
Sylvanus
9,571
456
57
3
0
340,586
4
W
Morgan Le Fay
11,691
557
106
5
0
379,331
3
W
Izanami
12,263
584
166
8
0
356,948
3
W
Ao Kuang
13,066
622
118
6
0
407,535
4
L
Olorun
9,588
457
88
4
0
349,229
3
W
Guan Yu
11,526
549
148
7
0
394,199
0
L
Charybdis
9,771
465
97
5
0
336,545
1
W
Geb
10,224
487
39
2
0
436,508
8
L
Pele
10,706
510
105
5
0
408,270
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role