Player Matchup

Sol
Sol
Domivatt33
Sol
Level 40
God Stats
9W - 5L
1,677 SR
Queue Stats
119W - 129L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
JZ_1197
Cliodhna
Level 97
God Stats
8W - 7L
1,316 SR
Queue Stats
706W - 801L
1,440 Elo+
Solo
Susano
Susano
Poni234
Susano
Level 80
God Stats
4W - 3L
1,618 SR
Queue Stats
253W - 280L
1,445 Elo+
Party 1
Merlin
Merlin
RoadRunnerShow
Merlin
Level 65
God Stats
44W - 23L
1,640 SR
Queue Stats
195W - 195L
1,523 Elo+
Solo
Rama
Rama
Tormux2
Rama
Level 62
God Stats
4W - 8L
1,360 SR
Queue Stats
296W - 316L
1,415 Elo+
Solo
Team Averages
Level 69
1,522 SR
1,447 Elo+

VS

Team Averages
Level 58
1,373 SR
1,398 Elo+
Achilles
Achilles
Leo010209
Achilles
Level 49
God Stats
1W - 5L
1,295 SR
Queue Stats
221W - 284L
1,351 Elo+
Party 2
Olorun
Olorun
Morkovka2452
Olorun
Level 47
God Stats
31W - 27L
1,456 SR
Queue Stats
244W - 301L
1,347 Elo+
Party 2
Cliodhna
Cliodhna
Turnanba
Cliodhna
Level 61
God Stats
12W - 20L
1,467 SR
Queue Stats
274W - 337L
1,349 Elo+
Party 2
King Arthur
King Arthur
artyomkryt
King Arthur
Level 67
God Stats
0W - 4L
1,156 SR
Queue Stats
11W - 15L
1,483 Elo+
Solo
Artemis
Artemis
plushok1
Artemis
Level 68
God Stats
3W - 5L
1,490 SR
Queue Stats
245W - 254L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 5
14,761
615
21,660
19,311
16,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
JZ_1197
Cliodhna
20
9 / 5 / 7
14,566
607
14,834
18,905
9,410
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Poni234
Susano
19
8 / 9 / 13
13,053
544
16,467
21,558
12,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 5 / 11
12,915
538
13,830
17,901
7,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Tormux2
Rama
19
7 / 5 / 9
13,247
552
16,912
17,764
7,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Leo010209
Achilles
15
1 / 5 / 4
9,167
382
5,999
28,673
20,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
19
7 / 8 / 7
12,176
507
18,608
24,458
10,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Turnanba
Cliodhna
20
12 / 6 / 6
13,130
547
18,931
16,641
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
artyomkryt
King Arthur
17
2 / 5 / 3
10,444
435
9,581
22,111
17,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
plushok1
Artemis
15
2 / 13 / 5
9,410
392
16,009
20,136
5,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
36
Kills
24
25
Deaths
37
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
Cliodhna
JZ_1197
Cliodhna
9
5
7
2.5
L
Achilles
Leo010209
Achilles
1
5
4
0.6
L
Olorun
7
8
7
1.31
W
Susano
Poni234
Susano
8
9
13
1.61
W
2
5
11
1.5
W
Rama
Tormux2
Rama
7
5
9
2.3
L
Cliodhna
Turnanba
Cliodhna
12
6
6
2.5
L
King Arthur
artyomkryt
King Arthur
2
5
3
0.7
L
Artemis
plushok1
Artemis
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,703
Damage
69,128
95,439
Taken
112,019
53,515
Mitigated
60,330
37,856
Healing
27,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,660
6,956
0
11,510
19,311
16,118
3,347
2,257
16,967
92,305
9,227
W
Cliodhna
JZ_1197
Cliodhna
14,834
678
0
13,122
18,905
9,410
1,039
4,767
14,039
0
117,548
L
Achilles
Leo010209
Achilles
5,999
110
0
6,288
28,673
20,966
0
2,745
25,928
0
34,775
L
Olorun
18,608
9,596
358
9,085
24,458
10,252
599
9,732
14,726
84,856
0
W
Susano
Poni234
Susano
16,467
3,231
0
2,485
21,558
12,902
1,595
2,056
19,100
0
62,117
W
13,830
691
0
4,402
17,901
7,252
1,358
8,189
9,712
90,152
0
W
Rama
Tormux2
Rama
16,912
10,369
0
6,337
17,764
7,833
2,440
2,554
14,574
0
97,084
L
Cliodhna
Turnanba
Cliodhna
18,931
1,779
0
5,262
16,641
6,359
200
6,789
9,852
0
89,263
L
King Arthur
artyomkryt
King Arthur
9,581
782
0
3,630
22,111
17,075
910
10,923
11,188
8,113
57,474
L
Artemis
plushok1
Artemis
16,009
7,644
0
2,798
20,136
5,678
1,282
3,537
16,599
0
60,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,542
Gold Earned
54,327
702
Minions Killed
540
0
Camps Cleared
0
2,252,845
Distance Traveled
2,081,464
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,761
615
165
7
0
473,855
7
W
Cliodhna
14,566
607
153
6
0
519,125
3
L
Achilles
9,167
382
51
2
0
430,484
1
L
Olorun
12,176
507
144
6
0
378,678
3
W
Susano
13,053
544
83
3
0
409,393
2
W
Merlin
12,915
538
150
6
0
425,740
3
W
Rama
13,247
552
151
6
0
424,732
12
L
Cliodhna
13,130
547
133
6
0
512,884
1
L
King Arthur
10,444
435
114
5
0
425,910
1
L
Artemis
9,410
392
98
4
0
333,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role