Player Matchup

Aphrodite
Aphrodite
Ateriat
Aphrodite
Level 152
God Stats
1W - 0L
1,268 SR
Queue Stats
7W - 4L
1,540 Elo+
Solo
Xing Tian
Xing Tian
JacquesTheEng
Xing Tian
Level 66
God Stats
2W - 0L
1,713 SR
Queue Stats
98W - 102L
1,397 Elo+
Party 1
Hades
Hades
MyUnclePutin
Hades
Level 86
God Stats
2W - 2L
1,140 SR
Queue Stats
69W - 73L
1,506 Elo+
Party 1
Hercules
Hercules
Punkify
Hercules
Level 112
God Stats
3W - 1L
1,582 SR
Queue Stats
132W - 138L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
Radrabbit
Erlang Shen
Level 71
God Stats
4W - 2L
1,502 SR
Queue Stats
69W - 79L
1,454 Elo+
Party 1
Team Averages
Level 97
1,441 SR
1,462 Elo+

VS

Team Averages
Level 100
1,435 SR
1,509 Elo+
Ao Kuang
Ao Kuang
Missingburrito
Ao Kuang
Level 117
God Stats
0W - 6L
1,158 SR
Queue Stats
76W - 74L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
Polepo4ka
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,703 Elo+
Party 2
Merlin
Merlin
SunnyL2099
Merlin
Level 68
God Stats
15W - 14L
1,516 SR
Queue Stats
385W - 389L
1,503 Elo+
Solo
Hel
Hel
ДухРагнара
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,432 Elo+
Party 2
Loki
Loki
ЛовиБога
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ateriat
Aphrodite
19
4 / 2 / 13
11,158
858
15,371
16,670
10,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
JacquesTheEng
Xing Tian
16
2 / 3 / 15
9,837
757
6,518
17,272
22,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 5 / 11
10,008
770
12,330
18,196
9,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Punkify
Hercules
18
5 / 3 / 11
9,988
768
14,161
23,718
28,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Radrabbit
Erlang Shen
15
4 / 2 / 14
9,599
738
11,699
16,196
17,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
8 / 1 / 5
9,660
743
11,797
10,981
4,886
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
Polepo4ka
Kumbhakarna
13
1 / 5 / 11
7,936
610
7,446
20,143
20,959
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SunnyL2099
Merlin
17
1 / 2 / 12
8,609
662
22,083
8,475
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 6
8,849
681
16,046
15,473
7,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 4
7,989
615
9,470
12,254
7,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
20
Kills
14
15
Deaths
20
64
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ateriat
Aphrodite
4
2
13
5.25
W
Xing Tian
JacquesTheEng
Xing Tian
2
3
15
3.17
L
Ao Kuang
8
1
5
10.5
W
5
5
11
2.1
L
Kumbhakarna
Polepo4ka
Kumbhakarna
1
5
11
1.3
W
Hercules
Punkify
Hercules
5
3
11
3.5
W
Erlang Shen
Radrabbit
Erlang Shen
4
2
14
5.5
L
Merlin
SunnyL2099
Merlin
1
2
12
3.5
L
2
4
6
1.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,079
Damage
66,842
92,052
Taken
67,326
87,865
Mitigated
44,640
57,515
Healing
32,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ateriat
Aphrodite
15,371
2,986
11,622
11,847
16,670
10,028
1,144
10,999
5,671
54,382
0
W
Xing Tian
JacquesTheEng
Xing Tian
6,518
563
175
2,094
17,272
22,746
268
12,245
5,027
11,827
0
L
Ao Kuang
11,797
1,573
2,391
4,133
10,981
4,886
0
5,800
5,041
17,773
0
W
12,330
1,013
2,819
6,098
18,196
9,368
912
11,672
6,524
18,392
0
L
Kumbhakarna
Polepo4ka
Kumbhakarna
7,446
959
719
2,858
20,143
20,959
0
11,269
8,336
10,929
0
W
Hercules
Punkify
Hercules
14,161
3,758
2,148
12,258
23,718
28,405
491
12,668
11,050
0
17,936
W
Erlang Shen
Radrabbit
Erlang Shen
11,699
5,150
2,294
6,160
16,196
17,318
606
9,788
6,408
0
15,456
L
Merlin
SunnyL2099
Merlin
22,083
523
1,450
1,057
8,475
3,997
0
2,923
5,279
40,812
0
L
16,046
477
10,203
8,020
15,473
7,483
0
7,203
7,960
28,990
0
L
9,470
3,351
0
1,688
12,254
7,315
0
7,024
5,089
0
19,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,590
Gold Earned
43,043
131
Minions Killed
116
0
Camps Cleared
0
1,267,510
Distance Traveled
1,132,740
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,158
858
87
7
0
251,112
1
W
Xing Tian
9,837
757
5
0
0
252,528
0
L
Ao Kuang
9,660
743
14
1
0
256,984
0
W
Hades
10,008
770
19
1
0
247,860
1
L
Kumbhakarna
7,936
610
6
0
0
203,899
0
W
Hercules
9,988
768
12
1
0
251,282
0
W
Erlang Shen
9,599
738
8
1
0
264,728
2
L
Merlin
8,609
662
51
4
0
239,739
0
L
Hel
8,849
681
29
2
0
228,502
1
L
Loki
7,989
615
16
1
0
203,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role