Player Matchup

Sobek
Sobek
 
Sobek
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MarkiToTeterren0
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Ryantdavey3
Agni
Level 23
God Stats
0W - 1L
1,565 SR
Queue Stats
6W - 8L
1,759 Elo+
Solo
Charybdis
Charybdis
gandjeto
Charybdis
Level 16
God Stats
20W - 25L
1,384 SR
Queue Stats
39W - 49L
1,332 Elo+
Solo
Olorun
Olorun
mrpineapple8929
Olorun
Level 5
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 8L
1,441 Elo+
Solo
Team Averages
Level 14
1,522 SR
1,506 Elo+

VS

Team Averages
Level 16
1,556 SR
1,431 Elo+
Zeus
Zeus
Brrzserk
Zeus
Level 16
God Stats
19W - 9L
1,698 SR
Queue Stats
87W - 50L
1,614 Elo+
Solo
Skadi
Skadi
D4RK OBLIVION1
Skadi
Level 15
God Stats
19W - 14L
1,474 SR
Queue Stats
31W - 29L
1,396 Elo+
Solo
Artemis
Artemis
Hąchį
Artemis
Level 27
God Stats
3W - 2L
1,849 SR
Queue Stats
24W - 20L
1,510 Elo+
Solo
Ah Puch
Ah Puch
MarTin_3577
Ah Puch
Level 6
God Stats
1W - 0L
1,258 SR
Queue Stats
5W - 8L
1,618 Elo+
Solo
Bakasura
Bakasura
useDARKsidePOWER
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 1
5,997
1,199
3,296
9,372
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 0
5,054
1,011
125
1,113
551
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 1
5,668
1,134
4,073
4,502
1,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
gandjeto
Charybdis
10
1 / 1 / 0
5,751
1,150
1,811
3,279
964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 0
5,201
1,040
1,772
6,820
2,558
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

306

VS

Team 2 Tickets

424

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 1 / 6
6,775
1,355
7,163
2,231
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 2
7,151
1,430
6,164
2,129
601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Hąchį
Artemis
12
0 / 0 / 9
6,446
1,289
5,325
2,863
1,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
MarTin_3577
Ah Puch
11
1 / 0 / 2
5,576
1,115
1,559
1,646
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 4
5,887
1,177
2,480
4,977
2,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
11
11
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
W
Zeus
4
1
6
7
W
6
0
2
7
W
Artemis
Hąchį
Artemis
0
0
9
4.5
W
Ah Puch
MarTin_3577
Ah Puch
1
0
2
2
L
0
1
0
0
L
0
2
1
0.25
L
Charybdis
gandjeto
Charybdis
1
1
0
1
L
0
6
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,077
Damage
22,691
25,086
Taken
13,846
12,211
Mitigated
5,065
3,292
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,296
400
0
2,801
9,372
6,659
0
2,577
6,568
11,820
0
W
Zeus
7,163
954
0
555
2,231
797
0
1,599
632
15,347
0
W
6,164
3,114
0
241
2,129
601
0
985
1,144
0
14,369
W
Artemis
Hąchį
Artemis
5,325
3,385
45
526
2,863
1,054
0
2,328
535
0
14,076
W
Ah Puch
MarTin_3577
Ah Puch
1,559
151
0
1,113
1,646
555
0
930
716
4,951
0
L
125
83
0
0
1,113
551
0
438
582
567
0
L
4,073
456
0
0
4,502
1,479
0
1,104
3,278
18,612
0
L
Charybdis
gandjeto
Charybdis
1,811
1,171
0
193
3,279
964
0
1,236
1,913
0
5,298
L
1,772
1,108
0
298
6,820
2,558
0
2,731
3,888
3,055
0
W
2,480
1,405
0
958
4,977
2,058
0
3,424
1,553
0
10,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
31,835
63
Minions Killed
93
4
Camps Cleared
5
399,941
Distance Traveled
557,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,997
1,199
12
2
1
116,028
0
W
Zeus
6,775
1,355
21
4
1
104,021
0
W
Skadi
7,151
1,430
20
4
0
104,484
0
W
Artemis
6,446
1,289
29
6
3
110,899
0
W
Ah Puch
5,576
1,115
3
1
0
112,318
0
L
Ymir
5,054
1,011
0
0
0
16,880
0
L
Agni
5,668
1,134
40
8
1
101,977
0
L
Charybdis
5,751
1,150
9
2
2
100,158
0
L
Olorun
5,201
1,040
2
0
0
64,898
0
W
Bakasura
5,887
1,177
20
4
1
126,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role