Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigJuicyRoach
Izanami
Level 28
God Stats
24W - 30L
1,529 SR
Queue Stats
131W - 118L
1,473 Elo+
Party 2
King Arthur
King Arthur
LordofAshe
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,317 Elo+
Solo
Artio
Artio
Sunshine2708
Artio
Level 7
God Stats
3W - 3L
1,440 SR
Queue Stats
6W - 10L
1,251 Elo+
Solo
Sol
Sol
nutzu1
Sol
Level 25
God Stats
3W - 2L
1,137 SR
Queue Stats
154W - 188L
1,351 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,378 Elo+

VS

Team Averages
Level 13
1,502 SR
1,343 Elo+
Sun Wukong
Sun Wukong
Amerekos01
Sun Wukong
Level 16
God Stats
13W - 18L
1,558 SR
Queue Stats
35W - 36L
1,439 Elo+
Solo
Guan Yu
Guan Yu
AzureNickel7
Guan Yu
Level 4
God Stats
1W - 2L
1,591 SR
Queue Stats
1W - 2L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
CaptFlowers182
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 83L
1,197 Elo+
Party 1
Thoth
Thoth
GStorm
Thoth
Level 15
God Stats
6W - 5L
1,361 SR
Queue Stats
60W - 55L
1,462 Elo+
Solo
Hades
Hades
icalthsmercy
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 0 / 0
6,246
568
4,185
5,163
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
12
7 / 0 / 3
7,037
640
7,258
3,341
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
LordofAshe
King Arthur
9
0 / 1 / 1
5,304
482
2,487
6,072
2,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 2 / 4
5,882
535
1,686
6,477
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
nutzu1
Sol
10
2 / 3 / 0
6,488
590
3,197
6,513
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amerekos01
Sun Wukong
8
1 / 0 / 0
5,292
481
4,275
7,520
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
AzureNickel7
Guan Yu
5
0 / 5 / 0
4,091
372
46
5,448
2,030
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
CaptFlowers182
Heimdallr
8
1 / 3 / 0
4,827
439
1,408
5,444
1,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
GStorm
Thoth
10
4 / 5 / 0
6,008
546
3,638
6,446
1,260
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
3,553
323
353
671
140
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
6
6
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
0
3
L
Sun Wukong
Amerekos01
Sun Wukong
1
0
0
1
L
Guan Yu
AzureNickel7
Guan Yu
0
5
0
0
W
Izanami
7
0
3
8.5
L
Heimdallr
CaptFlowers182
Heimdallr
1
3
0
0.33
L
Thoth
GStorm
Thoth
4
5
0
0.8
W
King Arthur
LordofAshe
King Arthur
0
1
1
0.5
W
2
2
4
2
L
0
1
0
0
W
Sol
nutzu1
Sol
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,813
Damage
9,720
27,566
Taken
25,529
12,275
Mitigated
8,666
9,839
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,185
1,379
0
1,892
5,163
1,483
723
799
4,230
0
32,696
L
Sun Wukong
Amerekos01
Sun Wukong
4,275
833
0
3,075
7,520
3,830
38
398
7,122
0
20,640
L
Guan Yu
AzureNickel7
Guan Yu
46
46
85
270
5,448
2,030
0
812
4,636
0
5,930
W
Izanami
7,258
3,664
0
2,153
3,341
1,047
2,668
125
3,176
0
43,959
L
Heimdallr
CaptFlowers182
Heimdallr
1,408
614
0
779
5,444
1,406
0
721
4,723
0
15,015
L
Thoth
GStorm
Thoth
3,638
285
0
635
6,446
1,260
208
2,925
3,521
27,732
0
W
King Arthur
LordofAshe
King Arthur
2,487
353
0
2,221
6,072
2,922
198
0
5,595
1,880
14,016
W
1,686
319
77
1,665
6,477
4,607
329
314
6,123
6,594
0
L
353
245
0
53
671
140
0
0
671
530
0
W
Sol
nutzu1
Sol
3,197
950
0
1,831
6,513
2,216
1,098
2,499
3,858
27,086
3,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
23,771
272
Minions Killed
129
0
Camps Cleared
0
1,071,203
Distance Traveled
744,099
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,246
568
70
6
0
235,043
1
L
Sun Wukong
5,292
481
44
4
0
205,298
3
L
Guan Yu
4,091
372
10
1
0
148,036
1
W
Izanami
7,037
640
91
8
0
199,568
1
L
Heimdallr
4,827
439
24
2
0
173,273
0
L
Thoth
6,008
546
50
5
0
188,586
3
W
King Arthur
5,304
482
33
3
0
220,531
0
W
Artio
5,882
535
7
1
0
234,083
1
L
Hades
3,553
323
1
0
0
28,906
0
W
Sol
6,488
590
71
6
0
181,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role