Player Matchup

Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FEEDeral
Pele
Level 107
God Stats
8W - 10L
1,495 SR
Queue Stats
246W - 237L
1,512 Elo+
Solo
Tiamat
Tiamat
caradeobo3000
Tiamat
Level 157
God Stats
3W - 5L
1,348 SR
Queue Stats
222W - 239L
1,502 Elo+
Solo
Anhur
Anhur
laevus
Anhur
Level 118
God Stats
7W - 3L
1,786 SR
Queue Stats
165W - 139L
1,525 Elo+
Solo
Jormungandr
Jormungandr
ursi320
Jormungandr
Level 121
God Stats
1W - 2L
1,559 SR
Queue Stats
21W - 26L
1,411 Elo+
Solo
Team Averages
Level 131
1,537 SR
1,490 Elo+

VS

Team Averages
Level 90
1,479 SR
1,486 Elo+
Cliodhna
Cliodhna
Logaids
Cliodhna
Level 147
God Stats
26W - 12L
1,536 SR
Queue Stats
128W - 128L
1,517 Elo+
Solo
Neith
Neith
david390
Neith
Level 84
God Stats
1W - 1L
1,488 SR
Queue Stats
45W - 56L
1,442 Elo+
Solo
Zeus
Zeus
koolaid83
Zeus
Level 93
God Stats
8W - 10L
1,393 SR
Queue Stats
125W - 154L
1,430 Elo+
Solo
Bellona
Bellona
penitratinangel
Bellona
Level 86
God Stats
50W - 42L
1,561 SR
Queue Stats
340W - 296L
1,535 Elo+
Solo
Cerberus
Cerberus
radnastyy
Cerberus
Level 42
God Stats
3W - 7L
1,414 SR
Queue Stats
138W - 151L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 1 / 1
8,217
587
3,359
7,455
4,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
13
6 / 4 / 2
8,201
586
6,981
10,508
3,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 3
7,358
526
2,634
7,423
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
laevus
Anhur
13
3 / 4 / 2
7,303
522
7,118
9,202
2,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
ursi320
Jormungandr
9
0 / 1 / 5
5,619
401
3,359
7,301
2,696
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Logaids
Cliodhna
16
8 / 0 / 2
9,375
670
11,297
8,967
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
david390
Neith
12
2 / 3 / 2
7,539
539
4,841
8,508
2,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
1 / 4 / 2
7,141
510
2,643
5,067
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 0
9,139
653
6,361
7,982
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
radnastyy
Cerberus
10
1 / 1 / 6
7,316
523
2,844
9,392
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
14
14
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
1
1.5
L
Pele
6
4
2
1.75
W
Cliodhna
Logaids
Cliodhna
8
0
2
9
L
0
4
3
0.38
W
Neith
david390
Neith
2
3
2
1
W
Zeus
1
4
2
0.5
L
Anhur
laevus
Anhur
3
4
2
1
W
2
2
0
1
W
Cerberus
radnastyy
Cerberus
1
1
6
4
L
Jormungandr
ursi320
Jormungandr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
27,986
41,889
Taken
39,916
16,417
Mitigated
19,867
11,035
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,359
762
0
3,822
7,455
4,347
0
133
7,322
0
51,533
L
Pele
6,981
1,253
0
1,044
10,508
3,126
0
1,897
8,611
0
50,505
W
Cliodhna
Logaids
Cliodhna
11,297
1,994
0
5,960
8,967
3,146
0
1,313
7,470
0
65,980
L
2,634
441
0
1,732
7,423
3,764
157
604
6,819
40,801
0
W
Neith
david390
Neith
4,841
2,324
0
2,968
8,508
2,126
0
2,171
6,337
0
52,285
W
Zeus
2,643
347
0
164
5,067
1,148
0
1,161
3,862
39,594
0
L
Anhur
laevus
Anhur
7,118
3,567
0
2,326
9,202
2,484
0
1,729
7,473
0
51,921
W
6,361
3,015
0
2,317
7,982
7,928
0
0
7,982
0
65,797
W
Cerberus
radnastyy
Cerberus
2,844
245
0
2,573
9,392
5,519
0
1,638
7,714
12,880
0
L
Jormungandr
ursi320
Jormungandr
3,359
823
268
1,843
7,301
2,696
0
1,124
6,177
22,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
40,510
475
Minions Killed
491
0
Camps Cleared
0
1,304,528
Distance Traveled
1,413,704
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,217
587
139
10
0
287,259
6
L
Pele
8,201
586
88
6
0
290,015
2
W
Cliodhna
9,375
670
114
8
0
360,307
2
L
Tiamat
7,358
526
113
8
0
269,150
2
W
Neith
7,539
539
96
7
0
266,181
4
W
Zeus
7,141
510
96
7
0
256,300
4
L
Anhur
7,303
522
102
7
0
239,870
5
W
Bellona
9,139
653
148
11
0
247,415
1
W
Cerberus
7,316
523
37
3
0
283,501
4
L
Jormungandr
5,619
401
33
2
0
218,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role