Player Matchup

Janus
Janus
B2F_Kuzu
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 2
Neith
Neith
Scofield_Flavio
Neith
Level 7
God Stats
51W - 40L
1,698 SR
Queue Stats
68W - 58L
1,297 Elo+
Party 3
Bellona
Bellona
Zagrouuu
Bellona
Level 5
God Stats
2W - 4L
1,461 SR
Queue Stats
17W - 25L
1,212 Elo+
Party 3
Ares
Ares
hugo77d
Ares
Level 5
God Stats
24W - 17L
1,698 SR
Queue Stats
79W - 63L
1,426 Elo+
Party 3
Bakasura
Bakasura
stim5507
Bakasura
Level 29
God Stats
26W - 28L
1,481 SR
Queue Stats
35W - 43L
1,342 Elo+
Party 2
Team Averages
Level 10
1,568 SR
1,357 Elo+

VS

Team Averages
Level 36
1,675 SR
1,461 Elo+
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
DemonBaji
Cliodhna
Level 4
God Stats
4W - 0L
1,828 SR
Queue Stats
4W - 1L
1,449 Elo+
Party 4
Ares
Ares
SGTBAGUETTE
Ares
Level 28
God Stats
7W - 5L
1,778 SR
Queue Stats
33W - 20L
1,547 Elo+
Party 1
Nox
Nox
keskitorjuja
Nox
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,329 Elo+
Solo
Kali
Kali
loulilKaPaPeur
Kali
Level 23
God Stats
6W - 2L
1,769 SR
Queue Stats
39W - 34L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B2F_Kuzu
Janus
12
1 / 5 / 0
7,157
447
5,198
9,403
2,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 0
6,809
426
2,992
10,908
5,482
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Zagrouuu
Bellona
10
0 / 6 / 0
6,237
390
3,329
9,869
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
hugo77d
Ares
9
0 / 6 / 0
6,273
392
2,326
10,314
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
stim5507
Bakasura
9
1 / 3 / 0
6,539
409
2,618
9,049
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 0 / 7
10,009
626
7,693
6,628
2,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
DemonBaji
Cliodhna
16
7 / 0 / 2
9,914
620
9,059
7,265
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 9
9,252
578
4,441
9,615
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 3
9,142
571
1,785
6,373
2,261
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 1 / 9
10,081
630
10,431
12,214
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
2
Kills
27
27
Deaths
2
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
7
11.5
L
Janus
B2F_Kuzu
Janus
1
5
0
0.2
W
Cliodhna
DemonBaji
Cliodhna
7
0
2
8
W
2
0
9
6.5
L
0
7
0
0
L
Bellona
Zagrouuu
Bellona
0
6
0
0
L
Ares
hugo77d
Ares
0
6
0
0
W
1
1
3
2.5
W
9
1
9
13.5
L
Bakasura
stim5507
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
33,409
49,543
Taken
42,095
25,030
Mitigated
26,731
7,780
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,693
5,165
0
3,019
6,628
2,489
1,958
1,188
5,420
0
79,305
L
Janus
B2F_Kuzu
Janus
5,198
403
0
0
9,403
2,309
0
1,915
7,488
35,622
0
W
Cliodhna
DemonBaji
Cliodhna
9,059
973
0
3,079
7,265
6,200
253
604
6,661
0
58,814
W
4,441
340
0
3,269
9,615
9,229
323
666
8,929
33,740
0
L
2,992
1,365
0
2,639
10,908
5,482
484
0
10,908
0
30,039
L
Bellona
Zagrouuu
Bellona
3,329
469
0
324
9,869
6,508
0
3,046
6,823
0
24,031
L
Ares
hugo77d
Ares
2,326
214
0
1,254
10,314
7,749
0
738
9,576
19,044
0
W
1,785
386
0
2,736
6,373
2,261
1,692
3,865
2,398
48,708
0
W
10,431
5,540
0
5,817
12,214
6,552
137
1,201
10,793
0
56,998
L
Bakasura
stim5507
Bakasura
2,618
1,941
0
3,563
9,049
2,982
238
527
8,522
0
21,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
48,398
298
Minions Killed
467
0
Camps Cleared
0
1,298,853
Distance Traveled
1,621,347
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,009
626
129
8
0
302,842
0
L
Janus
7,157
447
80
5
0
276,557
1
W
Cliodhna
9,914
620
113
7
0
324,670
4
W
Ares
9,252
578
55
3
0
334,332
3
L
Neith
6,809
426
66
4
0
244,568
2
L
Bellona
6,237
390
55
3
0
299,418
0
L
Ares
6,273
392
31
2
0
292,145
0
W
Nox
9,142
571
88
6
0
286,439
0
W
Kali
10,081
630
82
5
0
373,064
0
L
Bakasura
6,539
409
66
4
0
186,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role