Player Matchup

Bellona
Bellona
AlanST0312
Bellona
Level 25
God Stats
17W - 10L
1,371 SR
Queue Stats
40W - 63L
1,296 Elo+
Solo
Anubis
Anubis
Anubis5000
Anubis
Level 26
God Stats
23W - 9L
1,697 SR
Queue Stats
23W - 9L
1,513 Elo+
Solo
Ra
Ra
Nightwalker4510
Ra
Level 17
God Stats
1W - 2L
1,526 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
johancito19
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Ares
Ares
kenttäuggo
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,493 Elo+

VS

Team Averages
Level 14
1,434 SR
1,390 Elo+
Serqet
Serqet
RedCinnamonMan
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
Thegoodofblood
Gilgamesh
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Medusa
Medusa
armlearn
Medusa
Level 26
God Stats
12W - 27L
1,364 SR
Queue Stats
32W - 70L
1,291 Elo+
Solo
Guan Yu
Guan Yu
jimi121
Guan Yu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Vulcan
Vulcan
НеНаТри
Vulcan
Level 14
God Stats
1W - 4L
1,308 SR
Queue Stats
33W - 43L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlanST0312
Bellona
12
2 / 2 / 2
7,663
451
3,361
9,166
4,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Anubis5000
Anubis
14
7 / 3 / 3
8,775
516
16,106
12,074
5,115
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 0 / 3
9,369
551
11,073
7,708
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 1 / 3
9,394
553
3,811
8,390
3,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 2 / 6
7,106
418
2,460
9,197
6,183
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,791
517
5,649
13,295
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Thegoodofblood
Gilgamesh
10
1 / 4 / 3
6,796
400
4,912
12,005
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
armlearn
Medusa
11
2 / 5 / 1
7,016
413
7,198
9,690
1,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
jimi121
Guan Yu
11
2 / 4 / 0
6,874
404
4,316
9,007
6,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 1
5,981
352
3,899
7,746
3,642
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
8
8
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlanST0312
Bellona
2
2
2
1.5
W
Anubis
Anubis5000
Anubis
7
3
3
2.83
W
6
0
3
7.5
L
3
2
1
1.75
L
Gilgamesh
Thegoodofblood
Gilgamesh
1
4
3
0.63
L
Medusa
armlearn
Medusa
2
5
1
0.5
L
Guan Yu
jimi121
Guan Yu
2
4
0
0.5
W
4
1
3
5.5
W
1
2
6
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
25,974
46,535
Taken
51,743
21,455
Mitigated
22,804
14,287
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlanST0312
Bellona
3,361
1,018
0
2,280
9,166
4,226
367
1,154
8,012
0
29,813
W
Anubis
Anubis5000
Anubis
16,106
1,698
684
5,366
12,074
5,115
821
250
11,588
55,612
0
W
11,073
838
426
5,169
7,708
2,759
1,073
831
6,877
57,198
0
L
5,649
499
0
5,358
13,295
4,071
0
5,648
7,441
0
59,921
L
Gilgamesh
Thegoodofblood
Gilgamesh
4,912
1,231
0
2,049
12,005
7,038
0
8,505
3,354
0
15,080
L
Medusa
armlearn
Medusa
7,198
2,987
0
991
9,690
1,121
0
8,137
1,507
0
37,660
L
Guan Yu
jimi121
Guan Yu
4,316
747
357
2,705
9,007
6,932
558
2,894
6,019
0
28,707
W
3,811
1,266
0
250
8,390
3,172
1,731
714
7,511
0
65,345
W
2,460
852
0
112
9,197
6,183
0
950
8,247
9,256
0
L
3,899
1,262
0
300
7,746
3,642
120
3,879
3,661
16,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
35,458
392
Minions Killed
284
0
Camps Cleared
0
1,502,884
Distance Traveled
1,507,633
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,663
451
51
3
0
312,106
1
W
Anubis
8,775
516
83
5
0
268,059
3
W
Ra
9,369
551
114
7
0
348,740
0
L
Serqet
8,791
517
111
7
0
363,381
0
L
Gilgamesh
6,796
400
19
1
0
307,674
2
L
Medusa
7,016
413
73
4
0
286,075
5
L
Guan Yu
6,874
404
48
3
0
285,385
2
W
Thor
9,394
553
129
8
0
287,329
3
W
Ares
7,106
418
15
1
0
286,650
1
L
Vulcan
5,981
352
33
2
0
265,118
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role